Lecture 6: Apple Flashcards

1
Q

Why was Apple so successful in ‘PCs’ in the late 1970s and 1980s? How can we explain their high profitability?

A
  1.  User friendliness
  2.  Reliability
  3.  Focus on education and desk top publishing segments 
  4. Plug and play peripherals
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2
Q

Why did Apple management to believe that they were on a ‘glide path to history’ by 1991? What were the key factors that had led to this state of affairs?

A

A. Customer value problem
– Narrowing of performance gap with Wintel PCs
– Wrong side of network effects (i.e. low volume)
– Wrong side of switching costs (i.e. low installed base)

B. Unit cost problem
– Vertical integration
– Low scale
– US manufacturing

C. Development problem
– Development of new chip or OS requires very high largely fixed cost investment
– But Apple has low volume over which to amortise investment

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3
Q

What is definition of network effects?

A

Network effects arise when each customer’s ‘willingness to pay’ for a product increases with the number of other people who have a compatible product

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4
Q

What are the types of network effects?

A
  1. Direct: everyone uses Facebook because everyone else uses Facebook
  2. Indirect: customer buys Windows cos most developers write for Windows; most developers write for Windows cos most customers buy Windows
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5
Q

Why are network effects important?

A

Network effects can tip a market toward winner-take-all

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6
Q

What are complements?

A

Complements are products that make your product more valuable to customers.
CV (A+B) > CV (A alone) + CV (B alone)

Good news: they expand the pie
– Bad news: complementors want their slice (a bargaining issue)

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7
Q

What are pros of complements?

A

they expand the pie

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8
Q

What are the cons of complements?

A

complementors want their slice (a bargaining issue)

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9
Q

Why WINTEL PC assembly businesses had low economies of scale?

A
  1. No differentiation
  2. Same unit cost
  3. same technology
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10
Q

Why did Sculley’s initiatives fail?

A

In 2 years he pursued 6 different strategies…
IBM partnership, lower price mass market, PDA, Japanese firms…
New operating system

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11
Q

Apple’s 3 general takeaways

A
  1. Having a product advantage does not guarantee sustained competitive success
  2. Network effects can be very important in some businesses
  3. The issue of ‘closed-proprietary’ versus ‘open-standardized’ is important in many technology system business
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12
Q

Why do tech businesses like to make proprietary technologies?

A
  1. facilitates innovation (close linkage between components)

2. captures value at the system level

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13
Q

Open vs closed in tech

A
  1. System innovators (seeking enhanced performance) tend to be vertically integrated to develop proprietary systems
  2. Once broad system design is established, performance enhancement may slow and attention shifts to cost: COMMODITISATION

implications

If you pursue a proprietary system, you better be sure you can compete against not only
another proprietary system competitor but the sum of all open system competitors!

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14
Q

What are the 7 sources of Value Creation Advantage?

A
  1. Distinctive Design of choices
  2. Proprietary technology/ knowhow
  3. Superior inputs
  4. Superior brand or reputation
  5. Superior execution
  6. Superior volume
    a) Economics of scale
    b) Experience, learning effects
    c) Network effects
    d) Switching costs
  7. Broader scope
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15
Q

What are the three types of source of alue Creation Advantage

A
  1. Set of choices
  2. Superior Resource
  3. Scale & Scope
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