Lecture 6 Flashcards
What order are game objects drawn in?
The order they appear in the hierarchy
What 3 render modes has a canvas?
Screen space - overlay - renders on top of screen fullscreen
Screen space - camera - Renders certain distance away from camera, camera FoV, projection etc affect it
World space - acts as any other object in the scene
What is the first selected property of an event system?
Details the obect first selected on a ui, useful for gamepads
why resize instead of scale?
Doesnt blur text, border on sliced imgs etc
What does LoadSceneMode.Additive do?
Adds all the gameobjects from the scene to the current scene without deleting the current objects
If you decrease Timescale, you should also______________
Decrease Time.fixedDeltaTime by a similar amount
3 types of billboards:
Spherical: full rotation towards camera
Cylindrical: Rotation around one axis
Interleaved: Two quads at 90 degrees to each other