Lecture 4: Emotional Appeals Flashcards
Emotional appeals have a direct effect on the peripheral route.
True.
Emotional appeals have less reactance than argument appeals.
True.
Emotional appeals are easier to remember and are easier to access from memory.
True.
Emotional appeals have direct behavioural effects.
True.
Emotional appeals require less processing effort.
True.
Emotional appeals require more processing power as they can be mentally draining.
False.
Emotional appeals are easier to implement than argument based messages.
False.
Emotional appeals are more difficult to implement than argument-based messages.
True.
Emotional appeals work best when consumers have high involvement.
False.
Emotional appeals work best when consumers have low involvement.
True.
Fear appeal is divided into two parts; informational about threats, and recommendation on how to avoid it.
True.
Fear appeals are contents of persuasive communication which allude to or describe unfavourable consequences that are alleged to result from failure to adopt and adhere to the communicator’s conclusions.
True.
Self-efficacy is having the self confidence in one’s own ability to carry out behaviour.
True.
Response-efficacy is having the belief in the recommended response’s effectiveness.
True.
The relationship between fear and persuasion has a linear positive relationship.
True.
Shock used in MC is used to deliberately rather than inadvertently startle and offend the audience.
True.
Shock creates surprise through norm violations and unexpectedness.
True.
Shock leads to attention, comprehension, elaboration, but can also cause negative feelings.
True.
Guilt arises from doing something that violates one’s standards or by failing to take proper actions.
True.
Guilt arises when MC leads people to think about their standards, evokes self-awareness, focusses on victims similar to the target market.
True.
MC can encourage people to anticipate guilt if they ignore advice.
True.
The effects of humour in advertising on ad attitudes are stronger than that of most other persuasion tools and techniques.
True.
The effects of humour in advertising are weaker than that of most other persuasion tools and techniques.
False.
There are three ways to operationalize humour in MC; stimulus, behavioural response, and perception.
True.
Humour in MC typically involves some kind of incongruity that violates a predominating view. If individuals resolve this incongruity, they experience humour.
True.
Humour originates in the repressed expression of sexual and aggressive feelings.
True.
Humour is a release and relief mechanism that individuals need to get rid of physical and psychological tensions.
True.
Humour demonstrates superiority and elevates social status by laughing about others and their misfortunes.
True.
Congruency effect is where a positive affect increases positive ad-related cognitions.
True.
Music consists of three elements; time, pitch and texture.
True.
High message-music-congruency can lead to distraction (can have positive or negative effects).
False.
Low message-music congruency can lead to distraction (can have positive or negative effects).
True.