Lecture 3 Agility Flashcards

1
Q

Agility

A

is defined as the ability to explosively change
movement direction or mode (as In going from running to
sprinting or sprinting to side shuffling) in reaction to a
stimulus
* is comprised of an athlete’s coordinative abilities

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2
Q

Adaptive Ability

A

modification of action based on observation or
anticipation of novel or changing conditions and situations

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3
Q

Balance

A

Static and dynamic equilibrium

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4
Q

Coordinative Ability

A

Coordination of body movements into a given
action

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5
Q

Differentiation

A

accurate, economical adjustments of bodily movements
and mechanics

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6
Q

Orientation

A

Spatial and temporal control of body movements

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7
Q

Reactiveness

A

quick, well-directed response to a stimuli

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8
Q

Rhythm

A

Observation and implementation of dynamic motion patterns,timing, and variation

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9
Q

GENERAL VS SPECIAL TASKS

A

General tasks will develop one or more basic
coordinative abilities
* So working on balance and reactiveness at the same time
Special tasks will unify these abilities in a specific skillful
manner
* If we use balance and reactiveness to kick a soccer ball – the action of kicking the soccer ball as it rolls towards you is the specific skill

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10
Q

CLOSED VS OPEN SKILLS

A

Closed – Has programmed assignments in a predictable andstable environment
* A great example is using a very basic agility drill such as a box drill
Open – Is unprogrammed, and is in unstable or unpredictable environment
* Sports are typically open skills – it is unprogrammed and unpredictable – you do not know which exactly direction the ball will travel or what movement your opponent will make

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11
Q

Continuous

A

no identifiable start or finish to the skill
* Performed at low or intermediate speeds
* Ex: High knees or Carioca – Fluid movement with no specific finish or start

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12
Q

Discrete

A

Has a definite start and a definite finish
* Typically performed at higher speeds
* Ex: Hitting a ball or performing a jump – Definitive start and stop (jumping
has a takeoff and a landing)

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13
Q

Serial

A

Discrete skills performed in a sequence
Ex: Triple Broad jump – three horizontal jumps performed back to back; the
the individual broad jump is considered the discrete skill where as all three jumps put together is the serial skill

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