Lecture 13 Flashcards
what is a smooth pursuit?
conjugate eye movements that allow both eyes to smoothly track a slow moving object so it is kept on the fovea
why is there VOR cancelation during combined eye-head tracking in a smooth pursuit?
otherwise the VOR would move the eyes in opposite the direction of the intended gaze
why is there OKR cancelation during tracking of moving target against a detailed stationary background?
the optokinetic system will try to hold the gaze on the stationary background, but it is overridden by pursuit
what is the stimulus for the smooth pursuit?
perceived motion of the attended target - the object we’re trying to fixate must be perceived as moving
what are ineffective stimuli for a smooth pursuit?
auditory or kinesthetic stimuli, or imagined motion are ineffective
what is a normal latency for a smooth pursuit?
100-130 msec (longer than VOR and shorter than saccades)
what affects the latency of a smooth pursuit?
attention, higher contrast, brighter illumination, and color all improve latency
what is a normal velocity of a smooth pursuit?
0.1 to 70 degrees/sec (mostly depending on how fast the target is moving - top athletes may be as high as 130 degree/sec)
what is a normal gain for a smooth pursuit (peak eye velocity/peak target velocity)?
1.0 (ideally) - means the velocity of target motion equals the velocity of eye movement
what conditions will impair the gain for a smooth pursuit?
if the foveal vision is impaired - amblyopia, central scotoma in strabismus, and macular disease
how does prediction affect the smooth pursuit gain?
for prolonged (longer than 1 sec), predictable pursuit targets is about 1.0 if movement is brief - no prediction than the gain goes back to 0.9
what happens to smooth pursuit gain with fatigue and aging?
the gain is lowered
when is the open loop phase for a smooth pursuit?
(pursuit initiation) - during the latency period and the beginning and guided by target motion (retinal slip velocity)
does the open loop depend on initial target velocity?
no - the initial acceleration doesn’t depend on target velocity
what is the closed loop phase for a smooth pursuit?
(pursuit maintenance or steady state) after the beginning period - relies on feedback
what are the 4 structures involved in higher level control for smooth pursuits?
MT (V5), MST, FEF sem, and DLPN