Lecture 1 Introduction Flashcards

1
Q

What is mobile Computing

A

Application used by all mobile devices

Smart phone, laptop, all wearables and more

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2
Q

Why is mobile computing so important?

A

 Increasing number of mobile devices

 Increase change in the mobile technology landscape

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3
Q

Identify all the current Trends in mobile devices

A
	Variety 
	User Interactions 
	Connectivity
	Sensors
	Camera
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4
Q

Explain the Revolution of mobile devices

A

Mobile devices are no longer just mobile phones and the category has evolved include wearable devices

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5
Q

Explain the current trend in variety and user interaction

A

Vendors are selling different mobile devices
 Different screen size
 Different price point
Improvement on way for customers interact with their mobile device
 Type, touch swipe, speech, gestures

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6
Q

Explain the current trend in Connectivity and identify some tech

A

Continuous improvement in mobile networking
Technology
 Cellular (4G), Wi-Fi, Satellite, Bluetooth, NFC

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7
Q

Explain the current trend in sensor and identify some use cases

A

Accelerometer: device used to measure acceleration forces
 Used to detect mobile orientation,
 flight stabilisation,
 detecting different human activities (running, walking)
Gyroscope: Used with accelerometer to detect the orientation of the device
GPS, temperature

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8
Q

Explain the current trend in Cameras and identify some applications

A
Used to collect visual data
Applications 
	Face recognition authentication 
	Depth sensing
	Different camera focal lengths
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9
Q

Identify all current Trends in mobile market

A
These are areas of interest and investment  
	Internet of things
	AR and VR
	Network
	Artificial intelligence
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10
Q

Explain what is the Internet of things

A

Using a lot of different sensors to improve our understanding
 on how things work and work better together
 Using data and applied data analytics

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11
Q

Explain the current trend in AR and VR

A

Industrial use, helping employee
 identify goods
 locate goods
 training environment

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12
Q

Identify the industries that rely upon mobile computing

A
	Commerce and Business
	Networking (Social)
	Education
	Entertainment
	Tourism
	Health
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13
Q

Identify the industries that rely upon mobile computing

A
	Commerce and Business
	Networking (Social)
	Education
	Entertainment
	Tourism
	Health
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14
Q

Identify different areas involved mobile development

A
Hardware
	Cloud service providers
	Hardware Manufacturers
Software
	App market and developers
	Platforms/OS
	Development tools
	API/SDK providers
Government 
	Regulators
Telecommunications
Others
	Advertiser
	Distributor:
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15
Q

Identify different areas involved mobile development

A
Hardware
	Cloud service providers
	Hardware Manufacturers
Software
	App market and developers
	Platforms/OS
	Development tools
	API/SDK providers
Government 
	Regulators
Telecommunications
Others
	Advertiser
	Distributor:
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16
Q

Identify explain the different regulators involved in mobile computing

A
Australia consumer Rights
	rights to repair, replacement, refund
EU general data protection regulation 
	Data that is transfer outside of the EU require consent 
	Disclosure of data collection
ISO standards
IEEE standards
Human ethics
17
Q

Explain what is a network provider and the problem they face

A

Provides the pipe to all applications
Problem
 not benefited from the mobile revolution
 Network providers are now diversifying
 Unable to provide link between core network and access network (called backhaul bottleneck)
 Tackle inefficient app design

18
Q

Identify the different cost models

A

 Free
 Paid
 Freemium

19
Q

Explain the current trend in Network Automation

A

 drone delivery and consumer robotics and automated cars

20
Q

Explain the current trend in Artificial intelligence

A

 improving autonomous and intelligent networks
 improving customer experience (beyond chat bots)
 Understanding human behaviour