Lec 10a - Colour & RGB Images Flashcards
What is light?
Light is electromagnetic radiation in the wavelength range of 400nm (blue) to 700nm (red).
Almost all light is a mixture of wavelengths, e.g. the rainbow spectrum of white light from the sun.
What is colour vision based on?
Colour vision is based on the tri-stimulus theory of colour perception where three
kinds of cones are sensitive to red, green and blue light.
What are examples of tri-stimulus colour systems?
RGB model and hue, saturation, brightness (HSB) model
What is the relative response of human cone photo-receptors?
human cone photo-receptors get heavily excited for green and red, but not as much for blue
What does colour perception depend on?
Colour perception depends on colour context (e.g. what colour and intensity resides next to what other colour etc.)
• Blue alone tends to be perceived quite weakly. The greatest colour discrimination is in the green to yellow range.
What forms of colour blindness are there?
Forms of colour blindness include red-green, blue-yellow and achromatic, has
obvious implications for the display of computer graphics.
Give an example where the reflectivity of a material depends on the wave length of the light source
For example, an intrinsically “red” material would have high reflectivity for longer (red) wavelengths, and low reflectivity for other, shorter wavelengths. Under “white” light (an uniform distribution of power across λ), it would reflect mostly red. Under “blue” light (a distribution with higher power in the blue or short wavelengths, and lower or zero power in the red (long) wavelengths, it would appear dark, since the product p(λ)r(λ) would be low all the way across.
What are images?
Images are two-dimensional (2D) patterns of light, that possess intensity and colour
properties, and can be considered as a function (bounded by visibility) that maps a
plane into some space of measurements
What is digitisation?
Digitisation involves sampling over a regular spatial grid, typically square or
rectangular (rarely hexagonal or triangular, but occasionally in robotics).
What is sampling?
Sampling involves quantisation over intensity values, for each of the pixels in an
image
What are the different forms of pixels in images?
• in linear proportion to intensity or in non-linear (adaptive) proportion (as in night
vision in the human eye), and either
• continuous in value (grey-scale or colour) or binary in value (bitmap representation of 0’s and 1’s).
What are some of the trade offs with digital images?
• resolution (fineness of sampling or quantisation) versus fidelity, and
consequently
• fidelity(accuracy) versus storage and processing costs.
What does an image format contain?
header plus pixel data
What is the header?
Header may be fixed record structure, or variable (e.g. attribute/value list), or some
combination
When should you use internal vs external formats?
Depends whether the purpose of the format is for the interchange of images (e.g. streaming of images or video over the Internet) or for optimised, random-access
during memory and processor operations.