Learning Psych Flashcards

1
Q

Vicarious learning

A

A change in behavior due to the experiences of observing a model

EX: see someone drive through a pothole, ou swerve around

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2
Q

vicarious learning versus imitation

A

imitation is vicarious learning but not all vicarious learning is imiation

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3
Q

Miller-Dollard Reinforcement Theory

A

Vicarious learning is really a form of operant learning.

it depends on a history of reinforcement for observational and imitative behavior

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4
Q

Generalized Imitation

A

the learned tendency to imitate the behavior of others in order to be reinforced

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5
Q

Albert Bandura’s explanation of Observational learning

A

Empirical observations–the bobo doll studies

     - study demonstrated that children's behavior was influenced by indirect experience
    - Contrary to Miller and Dollard
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6
Q

Learning-Performance Distinction

A
  • All the children had learned the model’s aggressive responses but they had performed differently
  • Performance depended upon whether they had observed the model being reinforced, punished, or experiences a neutral consequence
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7
Q

Attentional processes

A

organism observing the relevant aspects of the model’s behavior and its consequences

EX: one kid is playing with a dog and the kid is putting a knife in an electrical socket

  - The one kid will learn that you will get shocked if you put a knife in the electrical socket, the other kid might learn not to put a knife in the socket or if he is looking at the dog, he might be afraid of dogs  - It depends on what you are paying attention too
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8
Q

Retentional Processess

A

Acts the observer performs to aid recall of the models behavior
-Image
-Verbal
EX: friend gives phone number and asks for you to call later–> can’t add to phone so need to memorize…how?
-say it over and over again; picture the numbers in you mind

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9
Q

Motor reproductive processes

A

The physical ability to replicate the behavior
EX: you watch monkeys all day but will never be able to swing from a tail OR can watch Sean White all day but won’t be able to do what he does physically

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10
Q

Motivational process

A

are important in determining whether a modeled behavior will be imitated

- reinforcement has two major functions
      - 1st creates an expectation in observers that if they act like a model who has been seen being reinforced for certain activities, they will be reinforced as well
     - 2nd acts as an incentive for translating learning into performance
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11
Q

Variables affecting vicarious learning

A

-Consequences of the Model’s behavior
-Reinforcement is important
-Consequences of the observer’s behavior
-If observing others pays off–we will continue doing it
-Characteristics of the Model
-Human observers tend to learn from models who are competent, attractive, likeable, and prestigious
EX: We observe the popular kids, not the losers..
-Observer’s Age
-younger subjects are more likely to imitate than older subjects
-Observer’s Learning History
-If a child has been rewarded in the past for aggressive behavior, that child is much more likely to act aggressively in the future

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12
Q

Blue Tits and Milk Bottles

A

Shiny tin attracted the shiny tin top–> pecked at it and then since the fat in the milk went to the top, they ate all the fat
-The companies put black over the top and the problem was solved

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13
Q

Applications of Vicarious Learning

A

Crime and television– Bandura provides evidence that criminal behavior is influenced by observation of models
-Television provides many criminal models

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14
Q

Bandura demonstrated exposure to TV violence can produce at least 4 negative effects

A
  • It teaches aggressive styles of conduct
  • Weakens restraints against aggression
    - When good triumphs over evil violently, viewers are even more strongly influenced
    • Example: 24: Jack Bauer started torturing people to get results–research shows that torturing people does not actually work
  • It habituates and desensitizes reactions to cruelty
  • Shapes our images of reality
    • Only 10% of major crimes in society are violent, but on TV, 77% of major crimes are violent
    • Has the effect of making people more fearful of becoming crime victims
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15
Q

According to Bandura there are 3 properties of violence that instill widespread fear

A
  • unpredictability
  • gravity of consequences
  • uncontrollability
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16
Q

Discriminating between different situations

A

behavior always has a bigger payout in different context versus other

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17
Q

Stimulus control of behavior

A

The tendency for a behavior to occur in the presence of an S+ but not the presences of an S-
(S+–> a stimulus that indicates that if you do something you will get reinforced)
(S—> a stimulus that cues that no reinforcement is available)

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18
Q

Examples of Stimulus Control

A

Kids running to a can opener
kids running to the ice cream truck
Hearing sirens when driving–>pull over
Getting in the car–>put the seat belt on

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19
Q

Proper Stimulus control characteristics

A
  1. The behavior occurs immediately when the conditioned stimulus is given
  2. The behavior never occurs in the absence of the stimulus
  3. The behavior never occurs in response to some other stimulus
  4. No other behavior occurs in response to this stimulus
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20
Q

Discriminative Stimuli

A

A stimulus that controls the performance of behavior because it signals the availability of reinforcement

 - EX: if you are working some sort of job and the boss has keys that jingle; you are screwing around and then you hear the keys-->you get back to work
- EX: Seeing a cop while speeding, you slam on your breaks
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21
Q

What determines the degree of control a discriminative stimulus has over our behavior?

A
  1. The potency of the reinforcer
  2. The reliability of the discriminative stimulus in predicting reinforcement
    EX: if you hear about a concert that you want to go to from people in the cafeteria, or if you hear about it in the Boston Globe s a week away you will want to get a spot right away
  3. The cots of attaining the reinforcement that the discriminative stimulus predicts
    EX: if the concert you want to go is on the other side of the country, the cost would be too high to go
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22
Q

Discrimination Training

A

stimuli are treated differently
EX: Theo pretended to put dog poo in his grandfather’s mouth and people laughed–> reinforced the behavior and then he did the same to his grandmother and she told him not to do that.

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23
Q

Stimulus Discrimination Research

A

Reynolds (1961)–> showed pigeons a picture of a red circle with a white triangle and when they would peck, they would get reinforced. during testing trials he showed them either a white triangle or just a red circle to see if they would response as well. The pigeons responded about 50/50 with either the white triangle or the red circle.
-same species attending to different stimuli

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24
Q

Differential Outcomes Effect (DOE)

A

The finding that discrimination training proceeds more rapidly when different behaviors produce different reinforcers

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25
Q

Stimulus Generalization

A

responding to test stimuli that are different from the cues that were presented during training

- responses to one stimulus occur to other, usually similar stimuli
- Organisms are said to show stimulus generalization of organisms response to two or more stimuli in the same way
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26
Q

Stimulus Generalization Gradient

A

A gradient of responding that is observed if participants are tested with stimuli that increasingly differ from the stimulus that was presented during training

  - Pigeons reinforced for pecking a lit key (orange-yellow light) (S+) on a VI schedule
        - After the pigeons were trained with this, they decided to try it with other colors
            - RESULTS: highest level responding to the color the pigeons were trained to and the closer the color was to the original, the more responding there was
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27
Q

Stimulus Generalization Gradients as Measures of stimulus Control

A

Provide information about how sensitive the organism’s behavior is to variations in aspects of the environment

  • Picture two distributions
    - Wide distribution = generalization
    - Narrow distribution = strong stimulus control
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28
Q

Stimulus Equivalence

A

Responding to physically distinct stimuli as if they were the same because of common prior experiences with the stimuli
EX: stop sign or a blinking red light–> cue to stop; knocking on door or ringing a doorbell

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29
Q

Feature theory

A

features of the stimuli are paired with reinforcers

-everything has certain features

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30
Q

Prototype theory

A

organisms learn what is typical or average for a category and then to respond to new exemplars according to how similar they are to the average
EX: bird book–> beginner books have real pictures of birds because it’s more fun to look at; more advanced books have drawings (prototypes) of birds because the drawings show the differences better between breeds

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31
Q

A guide to Behavioral Contracting

A
  1. Specify the target behavior
    a. EX: Theo’s fussing
  2. Describe the behavior in a way that an observer may count or time
    a. EX: define fussing as crying for no reason
    b. Would time it for Theo but could count it
  3. Collect baseline data on the frequency of response or time spent responding
    a. Do no treatment collect data to compare to see if the treatment worked
  4. Identify consequences that may be used to increase desired behavior (positive and negative reinforcers and punishment)
    a. Use positive reinforcement and negative punishment the most just depends on the individual
  5. Find people who will monitor the behavior and provide the consequences
    a. EX: parents if they are trying to change a child’s behavior; Friend  if you are trying to change you own behavior
  6. Write the contract in clear statements if behavior and consequences (e.g., “if you do x, then you receive y”)
  7. Collect data on frequency of response or time spent responding and compare with baseline level
  8. Modify the contract if the desired behavior does not increase (e.g., try different consequences, different rewards)
  9. Gradually, remove arbitrary consequences and replace with natural reinforcers—rewrite the contract and monitor the behavior
    a. EX: giving child candy for not fussing gradually take the candy away and add taking the child to places instead
  10. Plan for generalization—implement the contract in a variety of settings
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32
Q

Behavior Modification (definition)

A

Is the use of empirically demonstrated behavior change techniques to improve behavior

  - Altering an individual's behavior and reactions to stimuli through positive and negative reinforcement of adaptive behavior
  - The reduction of maladaptive behavior through punishment and/or therapy
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33
Q

Behavior

A

Simple action

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34
Q

What is not a behavior

A
  • Interpretive descriptions of personality trait–usually based on behaviors
  • diagnostic labels
  • outcome of behavior
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35
Q

Behavior Modification

A
  • focuses on behavior
  • emphasizes influences of learning and the environment
  • takes a scientific approach
  • uses pragmatic and active methods to change behavior
36
Q

Forgetting

A

deterioration in learning behavior following a period without practice

37
Q

Retention interval

A

the period between a learning experience and its recall

EX: saw JOe at 10am, someone at 10pm asks if you saw JOe, retention interval is 12 hours

38
Q

Sensory Memory

A

holds information in the same sensory format as presented, has large capacity, and lasts for a very biref time (less than a quarter of a second)

39
Q

Working memory

A

holds information in an organized format, has limited capacity and lasts for a short time (less than half of a minute) unless actively processed

40
Q

Long-term memory

A

holds information in an organized format, has large capacity, and lasts for long periods of time (many times)

41
Q

Declarative memory

A

deals with information that can be declared or expressed, usually in words
-somatic and episodic memory

42
Q

Somatic memory

A

knowledge of the world

43
Q

episodic memory

A

memory for personal experienced events

44
Q

nondeclarative memory

A

deals with knowledge that cannot be expressed

- Procedural memory
- EX: riding a bike
45
Q

Free recall

A

A method of measuring forgetting that consists of providing the opportunity to perform the learned behavior
-EX: giving you a piece of paper and telling you to write down what you know about WWII

46
Q

Prompted (cued recall)

A

a method of measuring forgetting in which hints about the behavior to be performed are provided

  • Getting hints
  • EX: when professor gives you essay and tells you don’t forget to include these people or these dates
47
Q

Relearning Method

A

Assumes that the less training required to reach the previous level of performance, the less forgetting has occurred

- Works really well with book learning
- possible problem-- you're body changes as you get older
48
Q

recognition

A

the participant only needs to identify material previously learned

- EX: multiple choice questions on test
- Delayed matching to sample--the animal is prevented from performing following presentation of the sample
49
Q

Extinction Method

A

How fast does the behavior extinguish? IF the extinction process proceeds more rapidly then forgetting has occured

50
Q

gradient degradation

A

forgetting can be measured as a flattening of generalization gradient

51
Q

Overlearning

A

the continuation of training beyond the point of required to produce errorless performance
EX: given word list of 10 words and had to practice 8 times, wouldn’t remember words next day, if told to practice word list 64 times, most would remember the words
-the longer you study the better you will do

52
Q

Prior Learning

A

Erikson and Karat

53
Q

Proactive interference

A

forgetting caused by learning that occurred prior to the behavior in question
-EX: Shyne was asked for zip code for the ATM and kept typing in old zip, took a few tries to realize that that was the wrong zip

54
Q

Paired Associate learning

A

A learning task that involves pairs of words or other stimuli in which the subject is presented with the first item in a pair and is expected to produce the second item

 - Researchers said hungry and you were told to say beautiful--taught a word lists, then taught a new list with the same first word
       - People have much harder time learning the second list of pairs
55
Q

Retroactive interference

A

Forgetting caused by learning that occurred after the behavior in question
-EX: If could remember phone number from now but couldn’t remember number from childhood

56
Q

Learning to Remember

A
  • Overlearn
  • Mnemonic– any device for aiding recall
  • Context Clues (best place to study is the place that you are being tested).
  • Prompts
57
Q

biological Influences of Learning

A

Things we are biologically prepared to learn
-EX:Sean and tony–> Sean is visiting Tony’s family in Florida–>Tony’s mom made lasagna, but Sean had a food aversion to it. Took one bite out of politeness and promptly threw up.

58
Q

General Laws of learning

A
  • Learning is the primary determinant of how an animal acts

- same rules govern the acquisition or extinction of an operant response in most species of animal

59
Q

Beliefs of Behaviorism

A
  1. All organisms learn in the same way and all general laws of learning apply to all creatures
  2. Learning requires reinforcement or punishment; no learning occurs without it
  3. Any combination of stimulus/outcome can be learned
  4. All behavior is a consequence of learning
60
Q

Behavior Systems Approach

A
  • Animals possess instinctive behaviors system such as feeding, mating, social bonding, care of young, and defense
  • each instinctive behavior system is independent and serves a specific function or need within the animal
  • the idea that learning evolved as a modifier of innate behavior systems and functions to change the integration, tuning, instigation, or linkages within a particular system
61
Q

Preparedness

A

means that through evolution, animals are biologically predisposed (prewired) to learn some associations more easily than others

  • EX: easy to train dogs to pick up a water bottle, but very hard to train them to put their foot in their mouth.
  • EX: border collies are prepared to learn “down”
62
Q

Constraint

A

occurs when an animal learns less rapidly or less completely than expected
-EX: border collies have a constraint to learn “sit”

63
Q

Instinctive drift

A

the tendency of an animal to revert to instinctive behaviors that can interfere with the performance of an operantly conditioned response
-EX: border collies have an instinctive drift to lie down

64
Q

Latent Learning

A

learning in the absence of any obvious reinforcement or punishment occurs
EX: rats put in a maze with no reward punishment–>rats just ran around and explored
-rats put in maze for 1 hour a day
-After 10 days, they put food on the side of the maze
-rats found it and next time they were put in the maze, they took the most direct route

65
Q

Schedule-induced behavior

A

the high levels of instinctive behaviors that occur following reinforcement on an interval schedule
-has to do with time

66
Q

Superstitious behavior

A

a ritualistic stereotyped pattern of behavior exhibited during the interval between reinforcements

67
Q

Terminal Behavior

A

the behavior that just precedes reinforcement when an animal is reinforced on an interval schedule of reinforcement

68
Q

Interim Behavior

A

the behavior that follows reinforcement when an animal is reinforced on an interval schedule of reinforcement
-got rats really hungry and got them to press a lever and then put them on schedule induced behavior

69
Q

Schedule-induced polydipsia

A

the high levels of water consumption following food reinforcement on an interval schedule

 - heat deprivation, water loss? Does not make the animal drink as much water as this schedule-induced behavior
 - running on the wheel increased
70
Q

Flavor aversion

A

avoidance of a flavor that precedes an illness experience

71
Q

Long-delay learning

A

the association of a flavor with an illness that occurred even several hours after the flavor was consumed

72
Q

Seligman (1970)

A

Seligman proposed that rats have an evolutionary preparedness to associate taste with illness

-support for this view includes that fact that: adults and young animals acquire an intense aversion to a flavor after a single taste/illness pairing

Seligman also proposed that rats are contraprepared (constraint) to become afraid of a light or tone paired with illness

73
Q

Ingestional neophobia

A

the avoidance of novel foods

74
Q

learned-safety

A

if illness does not occur, the animal concludes that the food is not poisonous

learned safety overcomes an animal’s reluctance to eat new foods

the recognition that food can be safely consumed when illness does not follow food consumption

75
Q

concurrent interference

A

the prevention of learning when a stimulus intervenes between the conditioned and unconditioned stimuli or when a behavior occurs between the operant response and reinforcement

76
Q

Konrad Lorenz: Imprinting

A

primary function of social bonds in infant animals

is restricted to a very specific brief stage in development

Is, for the most, irreversable

77
Q

species-specific defense reactions (SSDRs)

A

An instinctive reaction, elicited by signals of danger that allows, the avoidance of an aversive event
-in humans: freeze, fight or flight, scream

78
Q

Animal cognition

A

the scientific study of the mental lives of animals

-encompasses learning, memory, and thought
79
Q

Sensory Umwelt

A

subjective universe
EX: Happy with the pizza crust

differs across species–therefore they require different test methods to evaluate intelligence

 -cross-species comparisons are difficult; "intelligence ranks" tend to be flawed
80
Q

Anthropomorphism

A

The tendency to view animals as people

81
Q

Anthropocentrism

A

the tendency to observe animals from a human perspective

82
Q

spatial representations

A

many animals need a spatial representation of their environment in order to survive day to day

  • white homing pigeons–>they can find their way home, no matter where they are released
    - not sure how they do it–>they don’t use landmarks
83
Q

relative number judgment

A

ability o compare sets of items according to whether they contain more or less

84
Q

Absolute number judgement

A

ability that requires the animal to select the correct number of items

  • the animal must choose on nthe basis of a fixed number e.g., five
  • EX: Rocky the Raccoon was taught to always select 3 items
85
Q

Ordinality

A

Principle that during counting each number must occur in a fixed order

e.g.,1,2,3,4