Learning & Motivation Flashcards

1
Q

Stimulus

A

A detectable change in the internal or external environment

Can be neutral, appetitive, aversive

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2
Q

Appetitive Stimulus

A

Attracts subject

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3
Q

Aversive Stimulus

A

Repels subject

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4
Q

Response

A

Quantifiable reaction to a stimulus

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5
Q

Behaviour

A

Set of responses of an organisms, usually in reaction to a stimuli

2 types= learned and instinctual

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6
Q

Instinctual Behaviour

A

Genetically programmed behaviours that occurs when circumstances are appropriate and require no learning

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7
Q

Learned Behaviour

A

Behaviours adapted to environment, relatively flexible and open to modifications

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8
Q

Psychological Instinct Theory

A

Developed by William James

Influenced by natural selection

System of instincts that could be overridden by experience and by other instincts (many instincts conflict with each other)

Instincts are motivators of behaviour (not behaviour itself)

Instincts are impulses coming from within organism that lead to the initiation of behaviour

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9
Q

William James

A

1842-1910
Philosopher and psychologist
Also known as the “Father of American Psychology”
Developed Psychological Instinct Theory

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10
Q

Biological Instinct Theory

A

Also known as ethology
Developed by Kondrad Lorenz & Niko Tinbergen

Instincts are behaviours that exists because they have or had survival value

Instincts are controlled by genes, therefore not learned (but differ in degree of sensitivity due to changes in environment)

All behaviours need a stimulus and energy

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11
Q

Appetitive instincts

A

Early components of a behaviour sequence
Searching behaviours that are flexible, adapted to environment, and subject to modification through learning
Bring organism in contact with stimuli that will release consummatory behaviour
i.e. male chasing female, looking for food (many ways to do it)

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12
Q

Consummatory Instincts/ Fixed Action patterns

A

End components of a behaviour sequence
Fixed patterns of responding to specific stimuli
Rigid behaviours, insensitive to environment, highly stereotyped and independent from learning
Can continue if you remove the stimulus
i.e. rats mating- act of copulating, chewing (only one way to do it)

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13
Q

Sign (Key) Stimuli

A

Stimulus is an object
i.e. Roll egg out of nest, bird goes to retrieve the egg (fixed action pattern), only occurs when you roll something that looks like an egg out of the nest (will go after the biggest “egg” even if it isn’t their egg)

ie. Dog sees deer, demonstrates hunting/stalking behaviour

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14
Q

Social Releasers

A

See someone or see them doing something is the stimulus (not an object)
i.e. yawning- see someone else yawn, you yawn too

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15
Q

Drive

A

Motivational construct associated with maintenance of the homeostatic balance of an organism

General pool of energy that can activate innate and learned behaviours

Several sources of drive, but drive itself is nonspecific and non directive

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16
Q

Process of Drive

A

Disturbance of homeostasis–> need

Need induced motivational state-> drive

Drive energizes behaviours to reduce need

Reduction of need reduces drive

17
Q

Drive Theory

A

Introduced by Clark Leonard Hull
Mechanistic and based on homeostatic drive reduction

Stimulus response associations (habits) become stronger as a function of how often they are followed by satisfying events

Reduction of a drive is satisfying

SR association will be repeated if they are effective at reducing drive

18
Q

Stimulus Response associations

A

Habits

19
Q

Hull’s Model

A

sER= sHR x D

sEr- strength of behaviour
sHR- strength of learned response
D- strength of drive

20
Q

Incentive Motivation

A

Hull modified his model- characteristics of the goal object influence the motivation of the organism

sEr= sHr x D x K

K- incentive value of the goal object (i.e. cheese or pellets)

21
Q

Incentive Learning

A

Value of K is learned

22
Q

Incentive Relativity/ Central Motive State

A

Value of K is relative

23
Q

Yerkes- Dodson Law

A

Optimal level of motivation

Inverse relationship between task difficulty and optimum motivation
(simple problems, increasing motivation enhances learning, difficult problems, high motivation imparts learning)

24
Q

Latent Learning

A

Developed by Edward Tolman

Learning can occur in the absence of drive reduction, but remain unused until a stimulus provides incentive for using it

i.e. send rat in maze (no food or other incentive. Take rat out. Couple days later, put rat in one corner with a piece of cheese. Remove rat and place in opposite corner. Rat goes through maze and goes to get cheese even though it wasn’t taught to get to the cheese by going through the maze. Therefore, learning took place without drive reduction (no cheese) until it later need it (when the cheese was present)

25
Q

Clark Leonard Hull

A

1884-1952

American psychologist who sought to explain learning and motivation by scientific laws of behaviour

26
Q

Habituation Effect

A

Decrease in strength of response after repeated presentation of a stimulus that elicits the response

* Stimulus specific, easily reversed by changing stimulus
* If attention is on something else, less habituation occurs
* Occurs in CNS (neurotransmission involving interneurons disrupted)

i.e Something interesting in room, pay attention at first, then lose interest

Fire alarm- annoying at first, but then you get used to it and it doesn’t bother you anymore

Wearing clothes- can feel it when you first put it on, then can’t feel it after a while

27
Q

Sensitization Effect

A

Refers to the increment in response (increase in response) occurring upon repeated presentation of a stimulus that reliably elicits the response

* i.e. 2 groups of rats, one exposed to quiet background noise, one exposed to loud background noise (but not louder than the tone)
* Repeated presentation of tone resulted in habituation for rats exposed to quiet background noise, sensitization for rats exposed to loud background noise
28
Q

Neurotransmitters and Calcium

A

Ca in presynaptic cleft allows docking of synaptic vesicle and release of neurotransmitter

29
Q

Habituation of the Gill Withdrawal Reflex

A

Touch siphon of sea slug, gill is pulled inside

If you keep poking it, eventually it will habituate to touch and gill will be pulled inside slower and slower

Habituation is caused by a decrease in release of neurotransmitters from sensory neuron due to reduction of pool of synaptic vesicles and inactivation of Ca channels by Ca itself (self regulated system- detects lots of calcium, so Ca channels work at a reduced rate)

30
Q

Sensitization of Gill Withdrawal Reflex

A

Involves facilitatory interneurons (serotonin)

Shock slug, go away, come back, touch slug, gill retreats super fast because it is now hyper sensitive

Facilitatory interneuron releases serotonin which is a neuromodulator (regulates activity of other systems) to sensory neuron, inactivates K channels, allows action potential to last longer, more Ca+ enters, increases neurotransmitter release

One shock- more Ca+, more vesicles in the sensory neuron (lasts minutes)

Five shocks- growth of new synapses in the sensory neuron (can last days)