Laws of UX Flashcards
How many Laws of UX are there?
20
What are the first 5 laws of UX?
Aesthetic Usability Effect Doherty Threshold Fitts’s Law Hick’s Law Jakob’s Law
What are all the laws of UX that start with “Law”
Law of Common Region Law of Prägnanz Law of Proximity Law of Similarity Law of Uniform Connectedness
What are the 3rd group of Laws of UX (11+)
Miller’s Law Occam’s Razor Pareto Principle Parkinson’s Law Peak-End Rule
What is the final group of laws? (16+)
Postel’s Law Serial Position Effect Tesler’s Law Von Restorff Effect Zeigarnik Effect
What is the Aesthetic Usability Effect?
Users often perceive aesthetically pleasing design as design that’s more usable.
What is the Doherty Threshold?
Productivity soars when a computer and its users interact at a pace (<400ms) that ensures that neither has to wait on the other.
Fitt’s Law
The time to acquire a target is a function of the distance to and size of the target.
Hick’s Law
The time it takes to make a decision increases with the number and complexity of choices.
Jakob’s Law
Users spend most of their time on other sites. This means that users prefer your site to work the same way as all the other sites they already know.
Law of Common Region
Elements tend to be perceived into groups if they are sharing an area with a clearly defined boundary.
Law of Prägnanz
People will perceive and interpret ambiguous or complex images as the simplest form possible, because it is the interpretation that requires the least cognitive effort of us.
Law of Proximity
Objects that are near, or proximate to each other, tend to be grouped together.
Law of Similarity
The human eye tends to perceive similar elements in a design as a complete picture, shape, or group, even if those elements are separated.
Law of Uniform Connectedness
Elements that are visually connected are perceived as more related than elements with no connection.