L22: Art of Cinematic and Dynamic Imaging Flashcards

1
Q

What is volume rendering (VR)?

A

represents a computer algorithm used to transform cross-sectional image datasets (from CT or MRI) into a 3D image in two steps

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2
Q

What is cinematic rendering (CR)?

A

uses Monte-Carlo path tracing of light (multi-dimensional and non-continuous rendering equation to integrate light scattered from all possible directions along a ray) – ie. Global Illumination meaning taking into account the effects of all of the light interactions

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3
Q

Cinematic Rendering

What is ray tracing?

A

method of rendering 3D scenes by simulating the paths of light rays as they bounce off objects and materials

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4
Q

Cinematic Rendering

What is global illumination?

A

effects of indirect lighting (such as shadows, reflections, refractions, and ambient occlusion) that result from ray tracing

  • main benefit is that it can create more realistic and immersive 3D graphics by adding depth, contrast, and richness to the scene
  • can make lighting more consistent and natural, and avoid the flat and artificial look of direct lighting
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5
Q

What is cinematic rendering good for visualizing?

A
  • relationship between fracture and underlying vasculature despite extensive metal artifacts (ie. in a ballistic fracture)
  • enhanced visualization of soft tissue injuries in addition to underlying bone and vasculature due to inherit ability to change transparency of skin and muscle
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6
Q

What is cinematic rendering previously found to be subjectively superior to volume rendering for?

A
  • visualizing masked bone fractures
  • realistic quality of rendering
  • preference for presenting to patient and pre-surgical planning
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7
Q

Why is cinematic rendered images superior in image quality as compared to volume rendered images?

A

because high dynamic range lightmaps and real-time lighting effects render the dataset

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8
Q

How does VR and CR compare in terms of anatomical information?

A
  • VR: can mask anatomical information and pathology
  • CR: enhanced delineation of anatomical structures
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9
Q

How does VR and CR compare in terms of light?

A
  • VR: synthetic light source for illumination
  • CR: high dynamic range (HDR) rendering lightmaps to create natural illumination of rendered data
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9
Q

How does VR and CR compare in terms of enhancement?

A
  • VR: lighting effects like reflection, shadows, scatter
  • CR: lighting effects in real time (shadows, ambiance, multi-scattering, colour transmittance, camera properties, aperture, exposure, shutter speed) – provides more natural, enhanced perception of depth and shape more life-like images
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10
Q

How does VR and CR compare in terms of quality?

A
  • VR: lower in quality compared to CR
  • CR: more natural and accurate presentation of anatomy
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11
Q

Do not forget to evaluate soft tissue windows. These include:

A
  • tectorial membrane
  • apical ligament
  • anterior atlanto-occipital membrane
  • posterior atlanto-occipital membrane
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