L1 - User Centered Design Flashcards

1
Q

What comes under functional designing?

A

Use case diagram
Class Diagram
Sequence Diagram

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2
Q

What are identified by use case diagrams in functional designing?

A

A high-level overview

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3
Q

What are identified by class diagrams in functional designing?

A

Key classes and relationships

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4
Q

What are covered from the sequence diagrams in functional designing?

A

Important use cases

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5
Q

What comes under interaction design?

A

Design concepts → High level

Storyboards → detailed UI design

Wireframes

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6
Q

What are expected from a system?

A
  • Be easy to use
  • do useful things
  • enhance the lives of the people that use them

So: Design for people, not for technology

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7
Q

What should be the aim of design?

A

Is to create good user experiences

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8
Q

What is UCD?

A

User Centered Design → the user is put in the center of design

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9
Q

What are the factors that we consider in UCD?

A
  • Information Architecture
  • Design Concepts
  • Effectiveness
  • Usability
  • Interaction design
  • Information Architecture
  • Elegance
  • User Research
  • Visual Design
  • Cognitive Psycology
  • Efficiency
  • Interface Design
  • Accessibility
  • Satisfaction
  • Human-computer interface
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10
Q

Why we use UCD/UX?

A
  • Increased customer saisfaction
  • Increased user producrtivity
  • Increased service and adoptions
  • Decreased support and training cost
  • Reduced development time and cost
  • Reduced maintenance cost
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11
Q

How can we reduce development time and cost?

A

By creating only the features users need

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12
Q

How can we reduce maintenance cost?

A

By doing it right the first time

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13
Q

What are the tools and methods used in UCD/UX?

A
  • personas
  • scenarios
  • storyboards
  • wireframes
  • prototypes
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14
Q

What comes under analysis out of those?

  • personas
  • scenarios
  • storyboards
  • wireframes
  • prototypes
A
  • personas
  • scenarios
  • storyboards
  • wireframes
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15
Q

What is the use of analysis?

A

to explain the requirements

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16
Q

What comes under design out of those?

  • personas
  • scenarios
  • storyboards
  • wireframes
  • prototypes
A
  • wireframes

- prototypes

17
Q

What is the use of design?

A

to focus on design

18
Q

What is the use of the persona?

A

used to understand the background of the user

details - persona, photo, name, job, demographics, goals and tasks, environment, quote

19
Q

So far when analyzing the problem what did we focused on?

A

Who are the users

What do they want to do and why

20
Q

How is the design emerges?

A

iteratively through repeated design-evaluation-redesign cycles

21
Q

What is a storyboard?

A

it narrates a situation showing how it plays out in the context of actual tasks

a series of frames from the user experience point of view

22
Q

What are the characteristics of a storyboard?

A
  • Communicate the feel of the ‘flow’ of the design
  • Usually based on scenarios
  • Generally a combination of text and images
23
Q

What is the range of wireframes?

A

back-of-an-envelop-sketch to a full design

24
Q

What is the use of wireframes?

A

provides an early approximation

shows how the user will interact with the system

25
Q

What are the types of wireframes?

A
  • Digital → High fidelity wireframes

- Hand drew → Low fidelity wireframes

26
Q

What are high-fidelity wireframes?

A

they are more informative

designed using tools

ex: mock flow, mockups

27
Q

What are low-fidelity wireframes?

A

designed for only one person’s understanding

not as informative as high fidelity wireframes

designed using simple pencil and paper

28
Q

What is meant by adjusting wireframes based on the personas?

A

matching wireframes with the personas