Kinematics Flashcards

You may prefer our related Brainscape-certified flashcards:
1
Q

What is a scalar?

A

A quantity that has magnitude (size/amount) only. No direction. ex: coin diameter, mass

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

What is a vector?

A

(->)
A quantity that is represented by an arrow describing both direction and magnitude. Ex: force

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

What is Distance?

A

(∆d)
A scalar quantity. Describes the length of the path taken between two points.
Depends on the route taken, doesn’t have to be direct, you can take a large detour.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

What is Displacement?

A

(∆d with ->)
A vector quantity. The shortest straight line distance from one point to another. Depends on the start and finish only, not the route.
(∆d-> = ∆f-> (final position) - ∆i-> (initial position))

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

What is ∆?

A

Symbol for delta. “Change in”

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

What is Position?

A

A vector quantity. Describes a specific point relative to a reference point.
Ex:
- yards in a football field (a position, reference point is endzone)
- units on a coordinate plane (a position, reference point is the origin)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

What is a collinear vector?

A

It means you can only add vectors that share a line. If they are not on the same line, you have to add them separately.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

Compare using ∆ for points vs. parts of a journey.

A

You do not use ∆ for points, but you use ∆ for the parts of a journey

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

What is the formula for V(avg)

A

V(avg) = (d total) / (t total)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

What is (average) speed?

A

V
ONLY APPLICABLE WHEN TRAVELLING AT A CONSTANT SPEED (UNIFORM MOTION)
A scalar quantity that represents the distance an object travels during a specific time interval.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

What is (average) velocity)?

A

V (->)
ONLY APPLICABLE WHEN TRAVELLING AT A CONSTANT SPEED (UNIFORM MOTION)
A vector quantity (with direction) that shows the displacement of an object during a specific time interval.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

Name the 7 rules/steps of graphing.

A
  1. Done in pencil
  2. Meaningful title (y vs x (Time always on x) for ___)
  3. Draw and label axis (manipulated variable on x-axis, responding on y-axis)
  4. Choose scales that are easy to use (50%-100% of total sheet is fine)
  5. Points made clear and circled
  6. Line of best fit, a linear line, closest to actual points (a trend line)
  7. Legend if more than one set of data
    *8. (if needed) Slope = y2-y1 / x2-x1, ∆d/∆t, use actual points on graph (not from data), no sig. digs required because you do that
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

What unit does the slope represent for a distance-time graph?

A

Velocity (because of negative slope).

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

What is acceleration?

A

a (->)
Change in speed over a period of time. Occurs when an object changes its velocity. It is a vector since it has direction. This is why we can’t always use v = d/t, since objects mostly don’t have uniform motion.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

What is the graphing formula for acceleration?

A

Slope = ∆v /∆t

For accelerated motion, a distance-time graph will be curved, because the velocity is changing for each time interval.

On a v (->) vs t graph, a straight line will mean constant speed. A slope will mean acceleration (either forward or backward, or deacceleration)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
16
Q

On a d (->) vs. t graph, what does the slope give us?

A

Velocity

17
Q

On a d (->) vs. t graph, what does the area below the line give us?

A

Nothing of use

18
Q

On a v (->) vs. t graph, what does the slope give us

A

Acceleration

19
Q

On a v (->) vs. t graph, what does the area below the line give us?

A

∆d(->)

20
Q

What are the 7 steps of the Scientific Method?

A
  1. The Question (Subjective or Objective)
  2. Background Information (Identify Variables, Qualitative or Quantitative)
  3. Hypothesis
  4. Experimental Design (Validity, Reliability)
  5. Results (Graph?)
  6. Data Analysis (Graph, Average)
  7. Conclusion (Review Intent, State whether results support the hypothesis, Evaluate procedure and possible improvements, Identity Sources of Error)
21
Q

What are some basic significant digit rules?

A
  • The # of is: All digits after the first non-zero digit (from left to right)
  • Counting objects has infinite
  • Measurements and conversions have to be kept constant (1 kg to 1000g, still only 1 sig. dig. Could be as 1 x 10^3 instead)
22
Q

What is scientific notation?

A

Ex: 1785.2 to 3 sig. digs.
1.7852 x 10^3
1.79 x 10^3

23
Q

What is dimensional analysis?

A

Ex: How many quarters in $2.25?
$2.25 x 4 quarters / $ 1 (this is the conversation factor). = 9 quarters
You put the unit that you are trying to convert in the denominator so they cancel out (that’s how you know you are doing it right).

24
Q

How are significant digits used if you are adding/subtracting?

A

Round calculated answer to the least number of decimal places.
Ex: 0.031 (3 Decimal Places) + 4.20 (2 Decimal Places) = 4.231 ——> 4.23

25
Q

How are significant digits used if you are multiplying/dividing?

A

Round calculated answer to the same number of significant digits as the value with the least number of total significant digits.
Ex: 0.042 (2 SGD) x 3.10 (3 SGD) = 0.1302 ——> 0.13

26
Q

What if you are performing both adding/subtracting and multiplying/subtracting?

A

Use multiplying rules only.
Ex: 1.34 (3 SGD) x 2.678 (4 SGD) x 5.2 (SGD) = 18.660304 ——> 19

27
Q

What is a time interval?

A

Amount of time difference between two given times.

∆t = ∆t(f) - ∆t(i)