Key Words Flashcards

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1
Q

Noun

A

A naming word for people, places and things

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2
Q

Adjective

A

Adds description to people, places and things

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3
Q

Verb

A

Used to convey an action

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4
Q

Adverb

A

Adds description to an action

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5
Q

Pronoun

A

Used to refer to a person without using their name

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6
Q

Simile

A

Description through using ‘like’ or ‘as’

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7
Q

Metaphor

A

Used to describe something as if it is something else

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8
Q

Personification

A

Describes inanimate objects with human features and tendencies

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9
Q

Zoomorphism

A

Describes inanimate objects and people with animalistic tendencies.

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10
Q

Pathetic Fallacy

A

Assigning emotions and feeling to inanimate objects

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11
Q

Alliteration

A

Repetition of the same letter/sound with adjacent or closely connected words

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12
Q

Onomatopoeia

A

Words that sound like the sound they represent

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13
Q

Juxtaposition

A

Placing two contrasting ideas/characters/settings/atmospheres close together in the same text for effect

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14
Q

Sensory Language

A

Words/phrases which describe or appeal to the senses: sight, sound, touch, taste, and smell

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15
Q

Emotive Language

A

A word or phrase that expresses or makes the reader feel a certain emotion

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16
Q

Repetition

A

Where a word, phrase, technique or idea is repeated

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17
Q

Superlatives

A

A hyperbolic adjective or adverb

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18
Q

Modal Verb

A

Verbs that are used to show the level of possibility, indicate ability, show obligation or give permission

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19
Q

Sibilance

A

Repetition of the ‘s’ sound with adjacent or closely connected words

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20
Q

Extended Metaphor

A

A central metaphor that acts like an ‘umbrella’ to connect other metaphors or comparisons within it. It can span several lines or an entire text

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21
Q

Ambiguity

A

Where a word or phrase has two or more possible interpretations

22
Q

Hyperbole

A

Deliberate exaggeration

23
Q

Semantic Field

A

Where words are categorised based on a shared meaning

24
Q

Symbolism

A

Generally speaking, a symbol is a sign representing something other than itself

25
Q

Simple Sentence

A

An independent clause that makes complete sense on its own and communicates one idea. It typically contains a verb and a subject.

Eg. The dinosaur chased the ball.

26
Q

Compound sentence

A

Two independent clauses linked by a coordination conjunction

Eg. The dinosaur chased the ball and crushed it.

27
Q

Complex sentence

A

One independent clause and one (or more) subordinate clauses. Subordinate clauses begin with a subordinating conjuction. They do not make sense.

Eg. Without any choice, the dinosaur chased the ball.

28
Q

Minor/Fragment Sentence

A

A full sentence needs an independent clause in order for it to be grammatically correct. If a subject and/or verb are missing, this is a fragment sentence. A one word sentence.

Eg. Silence.

29
Q

Declarative sentence

A

A statement

Eg. The dinosaur is absoluting huge

30
Q

Imperative sentence

A

A command

Eg. Chase the ball

31
Q

Exclamatory sentence

A

A sentence which ends with an exclamation mark for emphasis.

Eg. He crushed the ball!

32
Q

Compound-Complex sentence

A

Two independent clauses joined together by a coordination conjunction and one or more subordinate clauses.

Eg. Without any choice, the dinosaur chased the ball but crushed it, not thinking of the other dinosaurs.

33
Q

Structural Technique - Beginning

A

The opening of a text. This is where the main ideas and focus(s) of a text are introduced.

34
Q

Structural Technique - Middle

A

The section of a text between the opening and the ending. This is where the ideas, characters, settings, themes and the main focus are developed.

35
Q

Structural Technique - End

A

This is the conclusion of the text.

36
Q

Structural Technique - Shift of Focus

A

Where the writer guides the reader’s attention from one thing to another.

37
Q

Structural Technique - Zooming in

A

Where a writer focuses on something specifically and describes it in great depth and detail

38
Q

Structural Technique - Zooming out

A

Where a writer focuses on or describes something more generally such as the atmosphere in a room

39
Q

Structural Technique - Foreshadowing

A

A suggestion or hint of an event or revelation which will occur later in the text

40
Q

Structural Technique - Contrast

A

Where two opposites are places closely together for emphasis

41
Q

Structural Technique - Dialogue

A

Character speech

42
Q

Structural Technique - Flashback

A

Where the focus shifts from the present to the past and back again

43
Q

Structural Technique - Time Shift

A

Where the focus shifts from the present to the future

44
Q

Structural Technique - Inside to Outside (and vise versa)

A

Where a writer shifts the focus from inside a setting to outside. This can also apply to characters: a writer may describe a character’s thoughts and feelings (inside) before shifting the reader’s focus to their physical appearance or actions (outside)

45
Q

Structural Technique - Cycilical

A

When the end of a text is similar to the beginning

46
Q

Structural Technique - Cliffhanger

A

An unresolved ending

47
Q

Structural Technique - Exposition

A

The first stage of a narrative. Characters, settings, atmosphere and key ideas are introduced.

48
Q

Structural Technique - Conflict

A

The second stage of a narrative. There is a problem or issue that affects the protagonist

49
Q

Structural Technique - Rising Action

A

The third stage of a narrative. The tension or excitement builds towards the climatic moment

50
Q

Structural Technique - Climax

A

The fourth stage of a narrative. This is the main event for which the ‘conflict’ was the catalyst. This is the peak of the narrative where the main issue is tackled or there is a plot twist.

51
Q

Structural Technique - Falling Action

A

The fifth stage of a narrative. A decrease in tension building towards the end of the text. However, depending on the focus of the climax, not all narratives will have a ‘falling action’.

52
Q

Structural Technique - Resolution

A

The sixth stage of narrative. The ending, usually cyclical, conclusive or a cliffhanger.