Jocko Flashcards

1
Q

4 Rules of Combat

A

Cover and Move
Simple
Prioritize and Execute
Decentralized Command

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2
Q

Extreme Ownership

A

Don’t give up your ability to control things by blaming something or someone else for it.
Figure out what you should have done different, and own it.

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3
Q

Dichotomy of Leadership

A

Find a balanced center path. Anything will become a problem if taken to the extreme.

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4
Q

Iterative decision making

A

Don’t wait for perfect information.
Make a small decision quickly and take low risk action quickly. Assess results and repeat.

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5
Q

OODA Loop

A

Observe
Orient
Decide
Act

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6
Q

Leadership Capital

A

The amount of influence you have is spent and saved like a bank account.
Every time you make a demand of someone it withdraws from the account.
Every time you let them decide something it adds to the account.

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7
Q

Reciprocity

A

To earn trust, give trust first.
To earn influence let them influence you.

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8
Q

How to build a relationship

A

Go first:
Listen
Trust
Respect
Influence
Care

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9
Q

Cover and Move

A

Teamwork.
Consider how to support others.
Don’t move without making sure you have support.

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10
Q

Simple Plans

A

Keeping plans simple reduces chance of confusion and keeps everyone focused on the right things.

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11
Q

Prioritize and Execute

A

If you try and do too much at once then nothing is done as fast or as well as it should be.
Take a breath
Look around
Make a call.

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12
Q

Decentralized command

A

Communicate commander’s intent.
Set limits so they know when they need to call you.
Trust your men.
The people closest to the problem have the most information about them. Micromanagement slows them down.

Micromanagement trains them to wait to be told what to do.

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13
Q

Use THEIR Plan

A

Have your team make the plan.
If their plan is viable (even if not optimal) use it. Giving them ownership of the plan gets them committed to making the plan work.

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