Javascript Basics Flashcards
*
Explain this JS code? And what output will it give?
var name = "Sethu"; alert(`Hi, ${name}. Want to see something cool?`); document.querySelector('html').innerHTML = ` <h1>Welcome to ${name}'s site!</h1> <img src="https://media.giphy.com/media/JIX9t2j0ZTN9S/giphy.gif"> `;
This JavaScript code consists of three main parts. Let’s break it down:
-
Variable Declaration and Initialization:
javascript var name = "Sethu";
Here, a variablename
is declared using thevar
keyword and initialized with the string value"Sethu"
. This variable is used to store the name that will be used later in the code. -
Alert Dialog:
javascript alert(`Hi, ${name}. Want to see something cool?`);
This line displays an alert dialog box to the user. It uses a template literal (indicated by backticks `) to embed the value of thename
variable within the string. So, the message in the alert will be: “Hi, Sethu. Want to see something cool?”. -
Modifying HTML Content:
```javascript
document.querySelector(‘html’).innerHTML = `<h1>Welcome to ${name}'s site!</h1><img></img>;
``
This part of the code selects the entire HTML document (document.querySelector('html')
) and sets itsinnerHTML
to a new block of HTML code. This new HTML includes:- An
<h1>
heading: “Welcome to Sethu’s site!” (again using a template literal to insert the name). - An
<img>
tag: This embeds an image from the specified URL (a GIF from giphy.com).
- An
The output of this code when run in a web browser environment would be:
1. First, an alert box appears with the message “Hi, Sethu. Want to see something cool?”.
2. After closing the alert, the entire HTML content of the page will be replaced with the new content, displaying a heading that says “Welcome to Sethu’s site!” and the specified GIF image underneath.
Note: The use of document.querySelector('html').innerHTML
to replace the entire HTML content is quite drastic and would remove any existing content and scripts on the page. It’s generally not a recommended practice for dynamically updating content on web pages, especially for larger applications.
Now explain the following code and what it does?
var name = prompt("What is your name?"); alert(`Hi, ${name}. Want to see something cool?`); document.querySelector('html').innerHTML = ` <h1>Welcome to ${name}'s site!</h1> <img src="https://media.giphy.com/media/JIX9t2j0ZTN9S/giphy.gif"> `;
This JavaScript code interacts with the user and then dynamically updates the content of the web page. Let’s break down its functionality:
-
Prompt for User’s Name:
javascript var name = prompt("What is your name?");
This line displays a prompt dialog box asking the user “What is your name?”. The user’s input is then stored in the variablename
. If the user enters their name, it will be saved in this variable. If the user cancels the prompt,name
will benull
. -
Alert Dialog:
javascript alert(`Hi, ${name}. Want to see something cool?`);
This line shows an alert dialog box with a message that includes the user’s inputted name. For instance, if the user entered “John”, the message will be: “Hi, John. Want to see something cool?”. Ifname
isnull
, the message will be “Hi, . Want to see something cool?”. -
Modifying HTML Content:
```javascript
document.querySelector(‘html’).innerHTML = `<h1>Welcome to ${name}'s site!</h1><img></img>;
``
This part of the code selects the entire HTML document (document.querySelector('html')
) and replaces itsinnerHTML
with new content. The new HTML includes:- An
<h1>
heading: “Welcome to [user’s name]’s site!” (the user’s name is inserted using a template literal). - An
<img>
tag: This includes an image (a GIF from giphy.com).
- An
Overall Behavior: When this script is run in a web browser:
1. It first asks the user for their name through a prompt dialog.
2. Once the name is entered (or if the prompt is canceled), an alert dialog appears with a personalized greeting.
3. After closing the alert, the entire HTML content of the page is replaced with a new heading that welcomes the user to their own site (using the entered name) and displays a GIF image.
Note: As with the previous code, replacing the entire HTML content with document.querySelector('html').innerHTML
is an extreme way to update a page and will remove all existing content and scripts. It’s usually better to update or add to existing content rather than replacing everything, especially in more complex web applications.
What is the short-cut key to open console in Mac to run javascript code on web-browser?
To open the JavaScript console in most web browsers on both Mac and Windows, you can use the following shortcut keys:
-
On Windows: Press
Ctrl
+Shift
+J
. Alternatively, you can pressF12
to open the developer tools and then navigate to the “Console” tab. -
On Mac: Press
Command
+Option
+J
.
These shortcuts typically open the developer tools directly to the console tab, where you can write and execute JavaScript code. The exact behavior might vary slightly depending on the browser you are using (like Chrome, Firefox, Safari, etc.).
What is Syntax (in Javascript)?
Syntax in JavaScript, as in any programming language, refers to the set of rules that defines the combinations of symbols that are considered to be correctly structured programs in that language. These rules dictate how you can write statements, expressions, and other code elements in JavaScript. The syntax covers various aspects of JavaScript programming, such as:
-
Variables and Data Types: Declaring variables using
var
,let
,const
, and assigning values to them. JavaScript is a dynamically typed language, so you don’t need to specify data types explicitly. - Operators: Using arithmetic, comparison, logical, assignment, and other types of operators.
-
Control Structures: Includes
if...else
statements,switch
cases, loops likefor
,while
,do...while
. - Functions: Defining and invoking functions, function expressions, arrow functions, and understanding scope and closures.
- Objects and Arrays: Syntax for creating objects and arrays, accessing and modifying their elements, methods for iteration and manipulation.
- Classes and Modules: Modern JavaScript supports class-based object-oriented programming and modules for code organization.
-
Exception Handling: Using
try...catch
blocks for error handling. -
Asynchronous Programming: Syntax for Promises, async functions, and the
await
keyword.
Following the correct syntax is crucial for the JavaScript interpreter to understand and execute the code. Errors in syntax typically result in syntax errors, which stop the execution of the script.
What does “syntax” mean?
Syntax is like the vocabulary and grammar of a programming language. It’s a langauge’s words and commands as well as the instructions for putting them together to create a program.
*
Can you use JavaScript on a web server?
Yes, you can use JavaScript on a web server, primarily through Node.js. Node.js is an open-source, cross-platform, back-end JavaScript runtime environment that runs on the V8 engine and executes JavaScript code outside a web browser.
Here’s how JavaScript, through Node.js, is used on a web server:
- Server-Side Scripting: You can write server-side code in JavaScript to handle tasks like database operations, file manipulation, and server logic.
- Building APIs: Node.js is commonly used for building RESTful APIs that can handle requests and responses in JSON format, making it ideal for web services and integrations.
- Real-Time Applications: With its non-blocking, event-driven architecture, Node.js is well-suited for real-time applications like chat applications, live updates, and collaborative tools.
- Working with Databases: Node.js can interact with SQL (like MySQL, PostgreSQL) and NoSQL (like MongoDB) databases, enabling you to build complex, data-driven websites and applications.
- NPM (Node Package Manager): NPM is a huge ecosystem of open-source libraries and tools, making it easy to extend the functionality of your Node.js applications with pre-built packages.
- Framework Support: There are numerous frameworks, like Express.js, Koa.js, and Hapi, which simplify the process of developing web applications and APIs.
- Streaming Data: Node.js can handle streaming data, making it a good choice for applications like video streaming services.
- Handling Concurrent Requests: Due to its asynchronous nature, Node.js can handle numerous concurrent connections, which is beneficial for high-traffic applications.
The use of JavaScript on both the client-side (in the browser) and the server-side (with Node.js) enables full-stack development with a single programming language, simplifying the development process and reducing the need to context-switch between languages.
A quick way to run JavaScript is in the web browser’s developer tools, using a tool called:
A quick way to run JavaScript in a web browser is by using the browser’s built-in “Console”. The Console is a part of the web browser’s developer tools and provides an environment where you can write, test, and debug JavaScript code directly within the browser.
Here’s how you can access and use the Console in most modern web browsers:
-
Accessing the Console:
- In Google Chrome, Mozilla Firefox, or Microsoft Edge, you can open the Console by pressing
Ctrl
+Shift
+J
(on Windows/Linux) orCmd
+Option
+J
(on macOS). - In Safari, you first need to enable the Developer menu by going to Safari’s Preferences, then Advanced, and checking the “Show Develop menu in menu bar” option. After that, you can access the Console by pressing
Cmd
+Option
+C
.
- In Google Chrome, Mozilla Firefox, or Microsoft Edge, you can open the Console by pressing
-
Using the Console:
- Once the Console is open, you can type JavaScript code directly into it and press Enter to execute the code.
- The Console displays the results of executed scripts, and you can interact with the current page’s JavaScript environment.
- It’s also a useful tool for debugging, as you can view errors and log messages from your webpage’s scripts.
The Console is an invaluable tool for developers for quick experimentation with JavaScript code, debugging, and understanding the behavior of web pages.
Explain the following line of codes in JS:
alert(); alert("hello world"); console.log("hello world!"); document.write(); document.write("Welcome to my webpage");
Sure, let’s break down these lines of JavaScript code:
-
alert();
- This line calls the
alert
function without any arguments. In a web browser, this would typically display a popup dialog box with no message, just an “OK” button for the user to close it.
- This line calls the
-
alert("hello world");
- This line also calls the
alert
function but this time with a string argument"hello world"
. This will display a popup dialog box with the message “hello world”.
- This line also calls the
-
console.log("hello world!");
- This line uses the
console.log
method to print the string"hello world!"
to the web browser’s console. This is a very useful tool for debugging, as it allows developers to see output and errors in the browser’s developer tools.
- This line uses the
-
document.write();
- This line calls
document.write
with no arguments. This method writes directly to the HTML document. If called without arguments, it doesn’t alter the document but if called after the document has been fully loaded, it can overwrite the whole document.
- This line calls
-
document.write("Welcome to my webpage");
- This line uses
document.write
with the string"Welcome to my webpage"
as an argument. It writes this string directly into the HTML document where the script is running. It’s generally recommended to manipulate the DOM using other methods likeinnerHTML
or DOM manipulation functions, asdocument.write
can have some undesirable effects, especially if used after the document has finished loading.
- This line uses
Explain the following code written in Google Chrome Console:
alert("Hello, Thanks for Visiting!"); console.log("Hello from the Console"); document.write("<h1>Welcome to my page</h1>");
The code you’ve provided is a small script written in JavaScript, which can be executed in the Google Chrome Console. Here’s a breakdown of what each line does:
-
alert("Hello, Thanks for Visiting!");
This line of code creates a pop-up alert box in the browser with the message “Hello, Thanks for Visiting!”. Thealert()
function is a simple way to display information to the user and requires them to click ‘OK’ to proceed. -
console.log("Hello from the Console");
This command prints the message “Hello from the Console” to the browser’s console. This is a tool mainly used by developers to log information for debugging purposes. The console is not visible to ordinary users unless they open the browser’s developer tools. -
document.write("<h1>Welcome to my page</h1>");
This line uses thedocument.write()
method to write a string of HTML directly into the HTML document. In this case, it’s adding an<h1>
element with the text “Welcome to my page”. It’s important to note that usingdocument.write()
on a fully-loaded page will overwrite the current page content, which is why this method is not commonly used in modern web development.
When this script is run in the Google Chrome Console, it will first show an alert box, then print a message in the console, and finally write or overwrite the webpage content with the specified <h1>
tag.
Folder: css/index.html contains:
<!DOCTYPE html> <html> <head> <meta charset="utf-8"> <title>JavaScript Basics</title> <link href="css/style.css" rel="stylesheet"> <script src="js/script.js"></script> </head> <body> <main> <h1>Hello, JavaScript!</h1> <script> alert("Another message from Index.html"); </script> </main> </body> </html>
Folder: js/script.js contains:
alert("Hey, you are back for more?");
Now explain what happen in above code and how you can use js script within html or create a js script file and link it back to html file?
The provided code is an example of how to integrate JavaScript with an HTML file. Here’s a breakdown of what happens and how JavaScript is used within HTML:
HTML File (index.html
)
-
Doctype Declaration:
<!DOCTYPE html>
specifies the document type and version of HTML. Here, it declares HTML5. -
HTML Structure: Basic HTML structure is followed with
<html>
,<head>
, and<body>
tags. -
Character Set:
<meta charset="utf-8">
sets the character encoding to UTF-8, which includes most characters from all known human languages. -
Title:
<title>JavaScript Basics</title>
sets the title of the web page. -
Linking CSS:
<link href="css/style.css" rel="stylesheet">
links a CSS file (style.css
) located in thecss
folder. This CSS file is used for styling the HTML content. -
Linking JavaScript File:
<script src="js/script.js"></script>
links an external JavaScript file (script.js
) located in thejs
folder. This script will be executed when the HTML page is loaded. -
HTML Content: Within the
<body>
, there’s a<main>
tag containing an<h1>
header with the text “Hello, JavaScript!”. -
Inline JavaScript: Inside the
<main>
tag, there’s an inline<script>
tag with JavaScript codealert("Another message from Index.html");
. This script displays an alert dialog box when the HTML content of<main>
is rendered.
JavaScript File (script.js
)
- Contains a single line of JavaScript:
alert("Hey, you are back for more?");
. This script displays an alert dialog box when the HTML page is loaded, as the script is linked in the HTML<head>
.
Execution Flow
- When the HTML file is loaded in a browser, it parses the HTML structure.
- The browser encounters the linked CSS file and applies the styles defined in it.
- The browser then encounters the first
<script>
tag linking toscript.js
. It loads and executes this script, displaying the alert “Hey, you are back for more?”. - The browser continues to parse the HTML, rendering the main content.
- Upon encountering the inline
<script>
tag, it executes that JavaScript, displaying the alert “Another message from Index.html”.
Using JavaScript in HTML
-
Inline JavaScript: Directly write JavaScript code within
<script>
tags in the HTML file, as shown in the inline script in yourindex.html
. -
External JavaScript File: Create a separate
.js
file (likescript.js
) and link it to your HTML file using<script src="path/to/script.js"></script>
. This approach is cleaner and more manageable, especially for larger projects.
By using both methods, you can execute JavaScript when the page loads (external file) and in response to events or specific points in the page’s rendering (inline).
Code Challenge:
1. Display an alert dialog with the content: “Warning! This message will self-destruct in”.
2. Display a “3… 2… 1…” countdown using 3 alert dialog boxes.
3. This statement selects the <h1> element and replaces its text with “BOOM!”.
4. Log “Message destroyed!” to the console
Answer is:
// 1. Display an alert dialog with the content: "Warning! This message will self-destruct in" alert("Warning! This message will self-destruct in"); // 2. Display a "3... 2... 1..." countdown using 3 alert dialog boxes alert("3..."); alert("2..."); alert("1..."); // 3. This statement selects the <h1> element and replaces its text with "BOOM!". document.querySelector("h1").textContent = "🔥BOOM!🔥"; // 4. Log "Message destroyed!" to the console console.log("Message destroyed!");
Code Challenge 1: There are two files: index.html and app.js. To run the programming in app.js, you first need to load it into index.html. Add the required HTML to load the external JavaScript file into the web page. Make sure to add your code inside the <body>
element.
index.html:
<!DOCTYPE HTML> <html> <head> <meta charset="utf-8"> <title>JavaScript Basics</title> </head> <body> </body> </html>
app.js:
blank
Code Challenge 2: Next, in the app.js file, add the code required to print “Begin program” to the browser’s JavaScript console.
Code Challenge 3: Next, write the code for an alert dialog with the message “I am Programming!”.
Code Challenge 4: At the end of the script (after alert()), add the code required to print ‘End program’ to the browser’s JavaScript console.
Solution to 1:
index.html:
<!DOCTYPE HTML> <html> <head> <meta charset="utf-8"> <title>JavaScript Basics</title> </head> <body> <script src="app.js"></script> </body> </html>
Solution to 2:
app.js:
console.log("Begin Program");
Solution to 3:
app.js:
console.log("Begin Program"); alert("I am Programming!");
Solution to 4:
app.js:
console.log("Begin Program"); alert("I am Programming!"); console.log("End program");
Using the following code explain what is variable in javascript, how it is created and how a value is assigned to a variable and how a new value is re-assigned to a variable:
var message = "Hello!"; console.log(message); message = "Hello from JavaScript Basics" console.log(message);
In JavaScript, a variable is a storage location that holds data which can be changed during the execution of a program. The provided code snippet illustrates the creation, assignment, and re-assignment of a variable in JavaScript. Let’s break it down:
-
Creating a Variable and Assigning a Value:
javascript var message = "Hello!";
-
var
: This keyword is used to declare a variable in JavaScript. It signals that the identifier that follows is a variable name. -
message
: This is the name of the variable. It’s an identifier chosen by the programmer to refer to the variable. In this case, the variable is namedmessage
. -
=
: This is the assignment operator in JavaScript. It is used to assign a value to a variable. -
"Hello!"
: This is a string value assigned to the variablemessage
. Strings are a series of characters enclosed in quotes in JavaScript.
-
-
Using the Variable:
javascript console.log(message);
-
console.log
: This is a function in JavaScript used for printing or logging information to the console. Here, it’s used to output the value of the variablemessage
. -
message
: When used insideconsole.log
, it refers to the value stored in the variablemessage
, which is"Hello!"
.
-
-
Re-assigning a New Value to the Variable:
javascript message = "Hello from JavaScript Basics"; console.log(message);
-
message = "Hello from JavaScript Basics";
: This line re-assigns a new value to the variablemessage
. The old value"Hello!"
is replaced with the new value"Hello from JavaScript Basics"
. -
console.log(message);
: This again prints the current value ofmessage
to the console, which is now"Hello from JavaScript Basics"
.
-
In summary, a variable in JavaScript is created using a declaration keyword like var
, followed by a unique identifier. An initial value is assigned to it using the assignment operator =
. The value of the variable can be changed or re-assigned at any point in the program, as shown in your example.
Code Challenge 1:
Create a variable named myName. Assign it your name between quotes (a string value).
var myName = "Urname";
JavaScript has unique words that you can’t use for a variable name, so if you encounter a syntax error when creating a variable, this might be the reason. Give the list of unique words that can’t be used as variable name?
In JavaScript, there are certain reserved words that cannot be used as variable names because they serve specific purposes in the language’s syntax or functionality. These reserved words include keywords and future reserved words, which may be used in future versions of JavaScript.
As of my last update in April 2023, here’s a list of these reserved words:
JavaScript Reserved Keywords:
abstract
arguments
await
boolean
break
byte
case
catch
char
class
const
continue
debugger
default
delete
do
double
else
enum
eval
export
extends
false
final
finally
float
for
function
goto
if
implements
import
in
instanceof
int
interface
let
long
native
new
null
package
private
protected
public
return
short
static
super
switch
synchronized
this
throw
throws
transient
true
try
typeof
var
void
volatile
while
with
yield
Future Reserved Keywords:
-
async
(though now commonly used with async functions) -
of
(though now commonly used in for-of loops)
Please note that while some of these words might now be used in specific contexts (like async
, await
, and of
), they are still reserved and cannot be used as variable names.
Also, JavaScript is continually evolving, and new versions might introduce new reserved words. It’s always a good practice to stay updated with the latest ECMAScript specifications for the most current list of reserved words.
What are other rules of naming conveniton of a variable in javascript?
When naming variables in JavaScript, it’s important to follow certain rules and conventions to ensure that your code is readable, maintainable, and free from syntax errors. Here are the key rules and best practices for naming variables in JavaScript:
-
Case Sensitivity: JavaScript is case-sensitive, which means that
variableName
,VariableName
, andVARIABLENAME
would be recognized as three different variables. -
Start with Letters, Dollar Sign, or Underscore: A variable name must start with a letter (either uppercase or lowercase), a dollar sign (
$
), or an underscore (_
). It cannot start with a number. - No Reserved Words: As previously mentioned, JavaScript reserved keywords cannot be used as variable names.
-
Letters, Numbers, Dollar Signs, and Underscores Only: After the initial character, variable names can include any combination of letters, numbers, dollar signs (
$
), and underscores (_
). No other characters, including spaces, are allowed. - No Punctuation or Special Characters: Apart from the dollar sign and underscore, other special characters or punctuation marks are not allowed in variable names.
-
Descriptive Names: Choose names that are descriptive and clearly convey the purpose of the variable. For example,
userName
ortotalAmount
are descriptive names, whereasx
ory
are not (unless used in a mathematical context where such names are conventional). -
Camel Case for Multiple Words: When a variable name consists of multiple words, JavaScript convention is to use camelCase. In camelCase, the first word is in lowercase, and each subsequent word starts with an uppercase letter, e.g.,
myVariableName
. -
Avoid Abbreviations Unless Commonly Known: Avoid using abbreviations unless they are commonly understood. For example,
httpReq
is acceptable for an HTTP request, but avoid overly cryptic abbreviations that might confuse others or your future self. -
No Numerical Start: Variable names cannot begin with a number. For example,
1variable
is invalid, butvariable1
is valid. -
Avoid Overly Generic Names: Names like
data
,value
, orinfo
are overly generic and do not provide enough context about what the variable represents. - Non-English Characters: While JavaScript supports using Unicode (including non-English characters) in variable names, it’s generally best to stick with the standard ASCII character set to ensure maximum compatibility and readability.
Following these rules and conventions can help make your code more readable and maintainable, and it can prevent syntax errors related to improper variable naming.
Quiz
1.1 All of the variable names below are OK to use in a JavaScript program. However, which one is the best choice?
A. var m
B. var_ (underscore)
c. var message
d. var $_
2.2 Which of the following creates a variable named playerName and stores the name “Reggie” in it?
a. variable playerName = "Reggie";
b. var "playerName" = Reggie;
c. var playerName = "Reggie";
d. var playerName = Reggie;
3.3 Please fill in the correct answer in each blank provided below.
Finish the code below to create a variable named shipsLeft containing the number 10.\_\_ shipsLeft = 10;
4.4 Which of the following is NOT a valid variable name in JavaScript?
a. time remaining
b. $form
c. t
d. var
5.5 Please fill in the correct answer in each blank provided below.
Add the code that logs the value stored in the greeting variable to the console:
var greeting = "Good morning"; console.log(\_\_\_ );
6.6 Which of the following is a valid variable name in JavaScript?
a. %remaining
b. var
c. $perPound
d. 2_to_go
Answer 1. C
Answer 2. C
Answer 3. var shipsLeft = 10;
Answer 4. D
Answer 5.
~~~
var greeting = “Good morning”;
console.log( greeting );
~~~
Answer 6. C
Explain the following code in JS and how variable and operators are used in JS?
var score = 0; score = score + 10; console.log(score); score += 5; console.log(score); var bonusPts = 100; var finalScore = score + bonusPts; console.log(finalScore);
This JavaScript code snippet demonstrates basic variable assignments and arithmetic operations. Here’s a breakdown of the code:
-
var score = 0;
-
var
is a keyword used to declare a variable in JavaScript. -
score
is the variable name. -
0
is the initial value assigned to the variablescore
. - After this line,
score
holds the value0
.
-
-
score = score + 10;
- This is an arithmetic operation. It adds
10
to the current value ofscore
. - Initially,
score
is0
, so0 + 10
equals10
. - The result (
10
) is then reassigned to the variablescore
. - After this line,
score
holds the value10
.
- This is an arithmetic operation. It adds
-
console.log(score);
- This line outputs the current value of
score
to the console. - It will display
10
.
- This line outputs the current value of
-
score += 5;
- This is a shorthand for
score = score + 5
. - It adds
5
to the current value ofscore
, which is10
. - So,
score
now becomes15
.
- This is a shorthand for
-
console.log(score);
- This outputs the current value of
score
to the console, which is now15
.
- This outputs the current value of
-
var bonusPts = 100;
- A new variable
bonusPts
is declared and initialized with the value100
.
- A new variable
-
var finalScore = score + bonusPts;
- A new variable
finalScore
is declared. - It is initialized with the result of the addition of
score
andbonusPts
. - Since
score
is15
andbonusPts
is100
,finalScore
becomes115
.
- A new variable
-
console.log(finalScore);
- This outputs the value of
finalScore
to the console, which is115
.
- This outputs the value of
In summary, this code demonstrates variable declaration (var
), basic arithmetic operations (addition +
and the addition assignment +=
), and outputting values to the console (console.log
). Variables score
, bonusPts
, and finalScore
are used to store and manipulate numeric data, showcasing how variables and operators are used in JavaScript.
Explain the let and const in JS and the following code:
let score = 5; score += 5; console.log(score); const score = 5; score += 10; console.log(score);
In JavaScript, let
and const
are used to declare variables, but they have different characteristics.
-
let:
- Variables declared with
let
can be reassigned. This means you can change the value of a variable declared withlet
. -
let
is block-scoped, which means it’s only accessible within the block or statement where it is defined.
- Variables declared with
-
const:
- Variables declared with
const
are constant, meaning their values cannot be reassigned once they are set. - Like
let
,const
is also block-scoped.
- Variables declared with
Now let’s break down the provided code:
```javascript
// Using let
let score = 5;
score += 5; // Adding 5 to the existing value of score
console.log(score); // Output: 10
// Using const
const score = 5;
score += 10; // This line will result in an error, as you are trying to modify the value of a constant variable
console.log(score); // This line will not be executed due to the error above
~~~
Explanation:
- In the first part using
let
, you declare a variablescore
with an initial value of 5. You then increment its value by 5 using the+=
operator. Finally, you print the result to the console, which is 10. - In the second part using
const
, you declare a constant variablescore
with an initial value of 5. However, when you try to increment its value by 10, an error will occur becauseconst
variables cannot be reassigned. Therefore, the code after the attempt to modify theconst
variable will not be executed.
What is the difference between let and var? Explain it with example.
The main difference between let
and var
in JavaScript lies in their scoping behavior.
-
let:
- Variables declared with
let
are block-scoped. This means that they are only accessible within the block or statement where they are defined. - If you declare a variable with
let
inside a function or a block (like anif
statement or a loop), that variable will only be available within that specific block. -
let
was introduced in ECMAScript 6 (ES6).
- Variables declared with
-
var:
- Variables declared with
var
are function-scoped or globally-scoped. If a variable is declared withvar
inside a function, it is only accessible within that function. If it is declared outside any function, it becomes a global variable. -
var
declarations are hoisted to the top of their scope. This means that you can use a variable declared withvar
before it is actually declared in the code.
- Variables declared with
Here’s an example to illustrate the difference:
```javascript
// Using let
function exampleUsingLet() {
if (true) {
let x = 10;
console.log(x); // Output: 10
}
// Uncommenting the line below will result in an error because x is not defined here
// console.log(x); // Error: x is not defined
}
// Using var
function exampleUsingVar() {
if (true) {
var y = 20;
console.log(y); // Output: 20
}
// The variable y is accessible outside the block due to var’s function-scoping
console.log(y); // Output: 20
}
// Example invocations
exampleUsingLet();
exampleUsingVar();
~~~
In the exampleUsingLet
function, the variable x
is declared with let
inside an if
block. It is only accessible within that block, and attempting to access it outside the block will result in an error.
In the exampleUsingVar
function, the variable y
is declared with var
inside an if
block. It is accessible both inside and outside the block due to var
’s function-scoping behavior.
Code Challenge: Evaluate the code in app.js. The code currently produces a TypeError. Adjust the code so that the points variable holds the expected value.
const points = 100; const bonusPts = 50; points += bonusPts; console.log(points);
Answer to Code Challenge:
let points = 100; let bonusPts = 50; points += bonusPts; console.log(points);
Explain strings in JS? And explain it using the following code:
const htmlsnippet = '<h1 class="headline">My Headline</h1>' const message = "I'm a Programmer"; const message = 'I\'m a Programmer'; const multiline = "Hello, Students.\ Welcome to Javascript Basics.\ I hope you learn a lot!"; console.log(multiline);
In JavaScript, a string is a sequence of characters enclosed within single (‘ ‘), double (“ “), or backticks (` `) quotes. Strings are used to represent and manipulate textual data. Let’s go through the provided code to understand different aspects of strings in JavaScript:
-
Single and Double Quotes:In JavaScript, you can use either single or double quotes to define strings. In your code, you have examples of both:
javascript const message1 = "I'm a Programmer"; const message2 = 'I\'m a Programmer';
The first example uses double quotes to define a string containing an apostrophe. The second example uses single quotes, and the apostrophe inside the string is escaped using a backslash (\'
) to indicate that it’s part of the string and not the end of it. -
Multiline Strings:JavaScript allows multiline strings, and you can concatenate lines using a backslash (
\
) at the end of each line. In your code:javascript const multiline = "Hello, Students.\ Welcome to Javascript Basics.\ I hope you learn a lot!";
The backslash at the end of each line indicates that the string continues on the next line. When you log this multiline string to the console:javascript console.log(multiline);
It will output:Hello, Students.Welcome to Javascript Basics.I hope you learn a lot!
Note that there are no line breaks in the output because the backslashes are used to escape the newline characters. -
HTML String:In your code, you also have an example of a string that contains HTML:
javascript const htmlsnippet = '<h1 class="headline">My Headline</h1>';
This string contains an HTML snippet enclosed in single quotes. It can be used to dynamically generate HTML content or be inserted into the DOM.
In summary, strings in JavaScript can be created using single or double quotes, and multiline strings can be formed by using a backslash to continue the string on the next line. Strings are versatile and are commonly used to represent textual data in JavaScript programs.
What is property and methods in JS? Explain using the following code and method and property in it:
const passphrase = "High"; console.log(passphrase.length); console.log("This is my string!".length); console.log(passphrase.toUpperCase()); console.log(passphrase.toLowerCase());
In JavaScript, properties and methods are associated with objects, and they are fundamental concepts in object-oriented programming. Objects in JavaScript can have properties, which are like variables associated with the object, and methods, which are functions associated with the object.
Let’s break down your code and identify properties and methods:
```javascript
// Property: length
const passphrase = “High”;
console.log(passphrase.length); // Property of the string “High” - it gives the length of the string
// Property: length
console.log(“This is my string!”.length); // Property of the string “This is my string!” - it gives the length of the string
// Method: toUpperCase()
console.log(passphrase.toUpperCase()); // Method of the string “High” - it converts the string to uppercase
// Method: toLowerCase()
console.log(passphrase.toLowerCase()); // Method of the string “High” - it converts the string to lowercase
~~~
In this code:
- The
length
property is used to get the number of characters in a string. It is accessed using dot notation (string.length
). - The
toUpperCase()
method is a function associated with string objects. It converts all the characters in a string to uppercase. - The
toLowerCase()
method is another function associated with string objects. It converts all the characters in a string to lowercase.
So, in summary:
-
length
is a property that provides the length of a string. -
toUpperCase()
is a method that converts a string to uppercase. -
toLowerCase()
is a method that converts a string to lowercase.
Explain prompt method and explain the following code:
const name = prompt("What is your name?"); alert(name);
The prompt
method is a built-in function in JavaScript that displays a dialog box with a message, an optional input field, and buttons for the user to input data. It’s commonly used to interact with users by prompting them for information or input. The prompt
method returns the value entered by the user as a string.
Now, let’s break down the provided code:
```javascript
const name = prompt(“What is your name?”);
alert(name);
~~~
-
const name
: This declares a constant variable namedname
. Theconst
keyword is used to create a variable that cannot be reassigned after its initial value is set. -
prompt("What is your name?")
: This line displays a dialog box with the message “What is your name?” and an input field. The user can enter their name, and the value entered will be assigned to the variablename
. Theprompt
function returns the user’s input as a string. -
alert(name)
: This line uses thealert
method to display an alert dialog box with the value of thename
variable. In this case, it will show the name that the user entered in the prompt dialog.
So, when you run this code:
- The
prompt
dialog appears, asking the user to enter their name. - The entered name is stored in the
name
variable. - An
alert
dialog displays the entered name.
It’s a simple example of using user input through the prompt
method and then displaying that input using the alert
method. Note that the usage of prompt
and alert
dialogs can be limited, and more sophisticated user interfaces are often created using HTML, CSS, and JavaScript in combination.
Explain the following code (in JS):
Code 1:
const name = prompt("What is your name?"); const message = "Hello " + name + ". Welcome to my music site. " + "I'm so happy that you came by to visit, " + name + ". Feel free to come again and listen to more music! "; console.log(message);
Code 2:
const name = prompt("What is your name?"); let message = "Hello " + name + ". Welcome to my music site. "; message += "I'm so happy that you came by to visit, "; message += name; message += ". Feel free to come again and listen to more music!" console.log(message);
Both Code 1 and Code 2 perform similar tasks but with a slight difference in the way the message is constructed. Let’s break down each code snippet:
Code 1:
```javascript
const name = prompt(“What is your name?”);
const message = “Hello “ + name + “. Welcome to my music site. “ +
“I’m so happy that you came by to visit, “ + name + “. Feel free to come again and listen to more music! “;
console.log(message);
~~~
-
Prompt User Input:
- It starts by using the
prompt
function to get the user’s name. The user is prompted with the question “What is your name?”.
- It starts by using the
-
Concatenation:
- The user’s input (name) is then concatenated with other strings to form a complete message.
- The message includes a greeting, a welcome to a music site, an expression of happiness for the visit, and an invitation to come again.
-
Logging:
- The final message is logged to the console using
console.log()
.
- The final message is logged to the console using
Code 2:
```javascript
const name = prompt(“What is your name?”);
let message = “Hello “ + name + “. Welcome to my music site. “;
message += “I’m so happy that you came by to visit, “;
message += name;
message += “. Feel free to come again and listen to more music!”
console.log(message);
~~~
-
Prompt User Input:
- Similar to Code 1, it prompts the user for their name.
-
String Concatenation using ‘+=’:
- Instead of a single string concatenation as in Code 1, this code uses the
+=
operator to append strings to themessage
variable incrementally. - The message is built up by adding one string at a time, making it more step-by-step.
- Instead of a single string concatenation as in Code 1, this code uses the
-
Logging:
- The final message is logged to the console using
console.log()
.
- The final message is logged to the console using
Difference:
- The primary difference lies in the way the message is constructed. Code 1 uses a single string concatenation, while Code 2 builds the message incrementally using the +=
operator.
Both code snippets achieve the same end result – creating a personalized message based on user input and logging it to the console. The choice between the two approaches often depends on personal preference and coding style.
Challenge Task 1:
Assign your first name to the variable firstName and your last name to lastName.
let firstName; let lastName; let role = 'developer';
Challenge Task 2:
Below role, create a new variable named msg that combines the firstName, lastName and role variables to create a string like “Carlos Salgado: developer”.
HINT: Pay close attention to the spaces in the string.
Answer:
let firstName = "Carlos"; let lastName = "Salgado"; let role = 'developer'; const msg = firstName + " " + lastName + ": " + role.toUpperCase();
Explain template literals in JS and explain it using the following code?
const name = prompt('What is your name?'); const message = `Hello, ${name}. It's ${2 * 3} o'clock. Welcome to my Music Site. I am happy that you came by to visit, ${name}. Please come again and listen to more music!`; console.log(message);
Template literals are a feature in JavaScript introduced with ECMAScript 6 (ES6) that allows for more convenient and readable string interpolation. They are enclosed by backticks (``) and can contain placeholders ${}
, which are used to embed expressions within the string. When the template literal is evaluated, the placeholders are replaced with the actual values of the expressions.
In the given code:
```javascript
const name = prompt(‘What is your name?’);
~~~
This line prompts the user to enter their name and stores the input in the variable name
.
```javascript
const message = Hello, ${name}. It's ${2 * 3} o'clock. Welcome to my Music Site. I am happy that you came by to visit, ${name}. Please come again and listen to more music!
;
~~~
Here, a template literal is used to create a message string. The ${name}
placeholder is used to embed the value of the name
variable into the string. Similarly, the ${2 * 3}
placeholder is used to embed the result of the expression 2 * 3
(which is 6
) into the string. The final message string is a combination of fixed text and the dynamically inserted values.
```javascript
console.log(message);
~~~
Finally, the console.log()
statement is used to print the message to the console.
For example, if the user enters “John” when prompted, the output would be something like:
Hello, John. It's 6 o'clock. Welcome to my Music Site. I am happy that you came by to visit, John. Please come again and listen to more music!
Explain the following JS code and explain querySelector in JS:
const stringToShout = prompt("What do you want to shout?"); const shout = stringToShout.toUpperCase(); const shoutMessage = `<h2>The message to shout is: ${shout}!!</h2>`; document.querySelector('main').innerHTML = shoutMessage;
Certainly! Let’s break down the JavaScript code step by step:
```javascript
// Prompt the user to enter a message and store it in the variable stringToShout
const stringToShout = prompt(“What do you want to shout?”);
// Convert the input message to uppercase and store it in the variable shout
const shout = stringToShout.toUpperCase();
// Create an HTML message using a template literal and include the uppercase shout message
const shoutMessage = <h2>The message to shout is: ${shout}!!</h2>
;
// Use querySelector to select the first ‘main’ element in the HTML document
// and set its innerHTML to the shoutMessage, effectively updating the content
document.querySelector(‘main’).innerHTML = shoutMessage;
~~~
Explanation:
-
prompt("What do you want to shout?");
: This line prompts the user to enter a message. The entered message is then stored in the variablestringToShout
. -
const shout = stringToShout.toUpperCase();
: This line converts the user-entered message (stringToShout
) to uppercase using thetoUpperCase()
method and stores the result in the variableshout
. -
const shoutMessage = `<h2>The message to shout is: ${shout}!!</h2>`;
: This line creates an HTML message using a template literal (${}
) to include the uppercase shout message. The resulting HTML string is stored in the variableshoutMessage
. -
document.querySelector('main').innerHTML = shoutMessage;
: This line usesquerySelector
to select the first ‘main’ element in the HTML document. It then sets theinnerHTML
property of that ‘main’ element to the value ofshoutMessage
, effectively updating the content of the ‘main’ element with the shout message in uppercase.
querySelector
in JavaScript:document.querySelector(selector)
is a method that returns the first element that matches the specified CSS selector(s) in the document. In the provided code, it selects the first ‘main’ element in the HTML document. Once the element is selected, the code sets its innerHTML
property to the shoutMessage
, inserting the formatted shout message into the ‘main’ element.
Code Challenge: Create a program that retrieves user feedback and combines that feedback to create a string that displays on the page.
index.html:
<!DOCTYPE html> <html> <head> <meta charset="utf-8"> <title>JavaScript Basics – Challenge</title> <link href="css/style.css" rel="stylesheet"> </head> <body> <main></main> <script src="js/story.js"></script> </body> </html>
story.js:
// 1. Declare variables and capture input. // 2. Combine the input with other words to create a story. // 3. Display the story as a <p> inside the <main> element.
story.js:
My answer:
// 1. Declare variables and capture input. const adjective = prompt("Enter an adjective!"); // 2. Combine the input with other words to create a story. const story = `<p>There was a great miracle worker who loved ${adjective}!</p>`; // 3. Display the story as a <p> inside the <main> element. document.querySelector('main').innerHTML = story;
Explain the following code:
// 1. Declare variables and capture input. const adjective = prompt('Please type an adjective.'); const verb = prompt('Please type a verb.'); const noun = prompt('Please type a noun.'); // 2. Combine the input with other words to create a story. const sentence = `<p>There once was a ${adjective} programmer who wanted to use Javascript to ${verb} the ${noun}.</p>`; // 3. Display the story as a <p> inside the <main> element. document.querySelector('main').innerHTML = sentence;
Certainly! This code is a simple JavaScript program that prompts the user for input, combines the input into a sentence, and then displays the sentence inside the <main>
element of an HTML document.
Here’s a breakdown:
-
Declare variables and capture input:
const adjective = prompt('Please type an adjective.');
const verb = prompt('Please type a verb.');
const noun = prompt('Please type a noun.');
adjective
,verb
, andnoun
) and use theprompt
function to get input from the user. Theprompt
function displays a dialog box with the specified message and waits for the user to enter something. -
Combine the input with other words to create a story:
-
const sentence =
<p>There once was a ${adjective} programmer who wanted to use Javascript to ${verb} the ${noun}.</p>;
<p>
(paragraph) HTML tag. -
-
Display the story as a
<p>
inside the<main>
element:document.querySelector('main').innerHTML = sentence;
document.querySelector('main')
to select the<main>
element in the HTML document, and then sets itsinnerHTML
property to the generated sentence. This effectively inserts the sentence into the<main>
element, displaying it on the web page.
In summary, this code creates a dynamic story based on user input and displays it on a web page. The use of prompt
allows for interactive input, and the use of innerHTML
injects the generated sentence into the HTML document.
Challenge Task:
Convert the set of concatenated strings assigned to the drink variable to a template literal. The final string should be “Blueberry Smoothie: $4.99”.
const flavor = "Blueberry"; const type = "Smoothie"; const price = 4.99; const drink = flavor + ' ' + type + ': ' + '$' + price;
The answer:
const flavor = "Blueberry"; const type = "Smoothie"; const price = 4.99; const drink = `${flavor} ${type}: \$\${price}`;
Explain the following JS Code:
const answer = prompt("Which planet is closest to the sun?"); if ( answer.toUpperCase() === "MERCURY" ) { console.log("That's correct!"); } else { console.log("Sorry, that's incorrect"); }
This JavaScript code prompts the user with a question and checks if the user’s input matches the correct answer.
Here’s a breakdown:
-
const answer = prompt("Which planet is closest to the sun?");
: This line prompts the user with a question displayed in a dialog box. The user can input their answer. The entered value is stored in the variableanswer
. -
if (answer.toUpperCase() === "MERCURY") { ... } else { ... }
: This line checks if the user’s input, converted to uppercase usingtoUpperCase()
, is equal to the string"MERCURY"
. If it is, the code inside the first block ({ ... }
) is executed, indicating that the user’s answer is correct. Otherwise, the code inside the second block (else { ... }
) is executed, indicating that the answer is incorrect. - Inside the first block,
console.log("That's correct!");
prints the message “That’s correct!” to the console if the user’s answer is “MERCURY”. - Inside the second block,
console.log("Sorry, that's incorrect");
prints the message “Sorry, that’s incorrect” to the console if the user’s answer is not “MERCURY”.
In summary, this code prompts the user to input the planet closest to the sun, checks if the answer is “MERCURY” (ignoring case), and provides feedback based on whether the answer is correct or not.