Java Breakout Flashcards
What is the purpose of the Ball class in the Java Breakout game?
a) To create a window for displaying GUI components
b) To represent the ball with properties like position, speed, and direction
c) To manage database connections
d) To handle HTTP requests
b) To represent the ball with properties like position
What is the purpose of the update method in the Ball class?
a) To create a new window
b) To update the ball’s position based on its speed and direction
c) To manage database connections
d) To handle HTTP requests
b) To update the ball’s position based on its speed and direction
What is the purpose of the flipVerticalDirection method in the Ball class?
a) To create a new window
b) To reverse the ball’s vertical direction when it hits a surface
c) To manage database connections
d) To handle HTTP requests
b) To reverse the ball’s vertical direction when it hits a surface
What is the purpose of the Brick class in the Java Breakout game?
a) To create a window for displaying GUI components
b) To represent a brick with properties like position, color, and state
c) To manage database connections
d) To handle HTTP requests
b) To represent a brick with properties like position
What is the purpose of the Paddle class in the Java Breakout game?
a) To create a window for displaying GUI components
b) To represent the paddle with properties like position, size, and speed
c) To manage database connections
d) To handle HTTP requests
b) To represent the paddle with properties like position
What is the purpose of the KeyHandler class in the Java Breakout game?
a) To create a window for displaying GUI components
b) To handle keyboard input for controlling the paddle
c) To manage database connections
d) To handle HTTP requests
b) To handle keyboard input for controlling the paddle
What is the purpose of the BreakoutPanel class in the Java Breakout game?
a) To create a window for displaying GUI components
b) To manage the game logic, including drawing elements and handling collisions
c) To manage database connections
d) To handle HTTP requests
b) To manage the game logic
What is the purpose of the run method in the BreakoutPanel class?
a) To create a new window
b) To continuously update and repaint the game at a fixed frame rate
c) To manage database connections
d) To handle HTTP requests
b) To continuously update and repaint the game at a fixed frame rate
What is the purpose of the checkCollision method in the BreakoutPanel class?
a) To create a new window
b) To detect and handle collisions between the ball, paddle, bricks, and walls
c) To manage database connections
d) To handle HTTP requests
b) To detect and handle collisions between the ball
What is the purpose of the paintComponent method in the BreakoutPanel class?
a) To create a new window
b) To draw the bricks, paddle, ball, and score on the panel
c) To manage database connections
d) To handle HTTP requests
b) To draw the bricks, paddle, ball, and score on the panel
What is the purpose of the releaseBall method in the BreakoutPanel class?
a) To create a new window
b) To generate a new ball and put it into play
c) To manage database connections
d) To handle HTTP requests
b) To generate a new ball and put it into play
What is the purpose of the BreakoutGame class in the Java Breakout game?
a) To create a window for displaying GUI components
b) To set up the game frame and start the game
c) To manage database connections
d) To handle HTTP requests
b) To set up the game frame and start the game
What is the purpose of the JFrame class in the BreakoutGame class?
a) To create a window for displaying the game
b) To manage the game logic, including drawing elements and handling collisions
c) To manage database connections
d) To handle HTTP requests
a) To create a window for displaying the game
What is the purpose of the Thread.sleep method in the run method of the BreakoutPanel class?
a) To create a new window
b) To pause the game for a short time to control the frame rate
c) To manage database connections
d) To handle HTTP requests
b) To pause the game for a short time to control the frame rate
What is the purpose of the generateBricks method in the BreakoutPanel class?
a) To create a new window
b) To generate the initial layout of bricks for the game
c) To manage database connections
d) To handle HTTP requests
b) To generate the initial layout of bricks for the game
What is the purpose of the generateColors method in the BreakoutPanel class?
a) To create a new window
b) To generate a list of colors for the bricks
c) To manage database connections
d) To handle HTTP requests
b) To generate a list of colors for the bricks
What is the purpose of the start method in the BreakoutPanel class?
a) To create a new window
b) To start the game thread
c) To manage database connections
d) To handle HTTP requests
b) To start the game thread
What is the purpose of the getBallIsDead method in the BreakoutPanel class?
a) To create a new window
b) To check if the ball is out of play
c) To manage database connections
d) To handle HTTP requests
b) To check if the ball is out of play
What is the purpose of the KeyListener interface in the KeyHandler class?
a) To create a new window
b) To handle keyboard input events
c) To manage database connections
d) To handle HTTP requests
b) To handle keyboard input events