Introduction to Nuclear Weapons Flashcards

1
Q

What are the percentage do the various effects make up for a typical air burst?

A

Blast - 50%
Thermal - 35%
Residual Radiation - 10%
Initial Radiation - 5%

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2
Q

**Thermal Radiation Effects on People:

A
  • Flash blindness causing permanent damage to the retina, eye protection is required because the blink reflex is too slow.
  • Flash burns, 2nd degree out to 15 miles, 3rd degree out to 8 miles.
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3
Q

**Thermal Radiation Effects on Structures:

A
  • Threshold ignition of light flammable material like paper out to 10 miles.
  • Extensive fire damage out to 8.5 miles.
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4
Q

Thermal Radiation Mitigation Measures:

A
  • Protective enclosures, thermal protective coatings, nonflammable clothing, tools, and equipment.
  • For aircrew, eye protection, cockpit canopy shields and maintaining prescribed weapons delivery profiles.
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5
Q

**Blast Effect on People:

A
  • Collapse lungs, rupture ear drums, smash into objects.
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6
Q

**Blast Effects on Structures and Equipment:

A
  • 1 MT detonation can collapse concrete buildings out to 5 miles and wood-frame buildings out to 8 miles.
  • Equipment damaged by being blown over and displaced over large distances.
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7
Q

Blast Effects Mitigation Measures:

A
  • Exposed persons should fall to the ground immediately and remain there until the blast negative phase has passed.
  • Harden structures and/or bury them underground.
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8
Q

Initial Radiation - Gamma Rays and Neutron Radiation from Fission Events (Energetic X-Rays) EFFECTS:

A
  • *Little can be done to protect exposed personnel against initial radiation because the radiation is emitted and absorbed in less than one minute.
  • Very penetrating, very lethal, will cause the majority of radiation casualties in the long term.
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9
Q

Initial Radiation - Gamma Rays and Neutron Radiation from Fission Events (Energetic X-Rays) MITIGATION:

A
  • *Be outside the initial radiation lethal radius, 50% death rate at 2.6 miles for 1 MT detonation.
  • Reduce effects by using DoD-developed drug (iodine).
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10
Q

Residual Radiation - Alpha Particle Effects:

A
  • *Cannot penetrate skin.

- Bad if ingested.

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11
Q

Residual Radiation - Beta Particle Effects:

A
  • *Stopped by clothing.

- Bad if ingested.

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12
Q

Residual Radiation - Gamma Radiation Effects:

A
  • Can last years after a nuclear detonation.

- *Very penetrating, very lethal, will cause majority of the radiation casualties in the long term.

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13
Q

Residual Radiation Mitigation Measures:

A
  • Personal protection equipment, time, distance and shielding:
  • Radiation detection equipment to assess / avoid high levels of radiation (gamma rays).
  • *Personal protection equipment will not stop gamma rays, but will stop fallout particles - alpha and beta particles.
  • Minimize exposure time and remain at a safe distance.
  • Utilize shielding when possible.
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14
Q

What Sets the Minimum Damage Radii?

A

Blast and thermal radiation set the safe distance for personnel.

(Thermal has largest radius, radiation smallest)

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15
Q

**Enhancing Nuclear Weapons Effects - Airburst:

A

Fireball does not touch the ground.

  • Blast, thermal, radiation, EMP all present.
  • *Blast and thermal enhanced, residual radiation reduced.
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16
Q

**Enhancing Nuclear Weapons Effects - Ground Burst:

A

Fireball touches the ground.

  • Blast, thermal reduced, absorbed by surface.
  • *Residual radiation enhanced, soil pickup up and dispersed.
  • Ground shock generated.
17
Q

**Enhancing Nuclear Weapons Effects - Subsurface Burst:

A

Underground / underwater detonation.

  • Thermal, blast, radiation reduced.
  • *Ground shock enhanced, shallow subsurface generates a coupling effect to damage / destroy underground structures.
18
Q

Current Nuclear Weapons - W78 platform:

A

Minuteman II ICBM

19
Q

Current Nuclear Weapons - W80 platform:

A

ALCM / SLCM

20
Q

Current Nuclear Weapons - W87 platform:

A

Minuteman II ICBM

21
Q

*Current Nuclear Weapons - Describe B83:

A
  • Strategic bomb.

- Bomber only weapon.

22
Q

*Current Nuclear Weapons - Describe B61:

A
  • Strategic / Tactical bomb.
  • Fighter and bomber variants fielded.
    • Including a bomber penetrating version (B61-11).