Introduction Flashcards

1
Q

An AI program is called an ___ which has a certain goal

Can be used to determine the BEST SOLUTION given an INCOMPLETE INFORMATION

A

Intelligent agent

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2
Q

The agent interacts with the

A

Environment

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3
Q

Input from the environment which is sensed by the agent’s SENSORS are called

A

Percepts

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4
Q

It is the current state of the environment

A

Percept

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5
Q

Agent affects the environment using actions done by the

A

Actuators

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6
Q

Mapping of percepts to the actions

A

Control policy

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7
Q

Process of sensing and interacting with the environment

A

Perception action cycle

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8
Q

AI deals with ___

A

Formulation and or design of the CONTROL POLICY

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9
Q

Fields with application of AI

A
Medicine
Robotics
Web
Finance
Games
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10
Q

Property of an environment wherein what the agent can sense in any point in time is completely sufficient to make the best decision

A

Fully observable

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11
Q

Some elements of the environment is not known to the agent

Agent needs extra memory to store previous percepts

A

Partially observable

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12
Q

The action of the agent uniquely determines the outcome

A

Deterministic

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13
Q

Outcome may be affected by element of randomness

A

Stochastic

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14
Q

Environment does not change unless acted upon by the agent

A

Static

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15
Q

Environment may change while agent decides what to do

A

Dynamic

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16
Q

Number of possible states and actions are finite

A

Discrete

17
Q

The number if possible states and actions are infinite

A

Continuous

18
Q

Environment aims to defeat the agent

A

Adversarial

19
Q

Environment is not there to defeat the agent

A

Benign

20
Q

Most applicationfs for AI are full of __ which can make finding the optimal solution to a problem difficult to know

A

Uncertainty

21
Q

Reasons for uncertainty

A
Limit if sensors
Stochastic environment
Adversaries
Laziness
Ignorance