INTRO TO WEB Flashcards

1
Q

is a device for transmitting and receiving messages over long distances.

A

Telegraph

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2
Q

To be able to send message as quickly as possible

A

internet

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3
Q

the three 1st technology

A

telephone, telegraph, radio

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4
Q

calls were routed through operators who physically connected caller and receiver by connecting a wire to a switchboard to complete a circuit.

A

telephone networks

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5
Q

One of the weaknesses of having a physical connection is that you must establish a – and maintain a dedicated circuit for the duration of the call. This type of network connection is sometimes referred to as –

A

link , circuit switching

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6
Q

internet can be difficult to have multiple conversations –

A

simultaneously

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7
Q

internet requires more –, since even the silences are –

A

bandwidth, transmitted

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8
Q

ARPANET was created in

A

1960s

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9
Q

ARPANET did not use circuit switching but instead used an alternative communications method called –

A

packet switching

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10
Q

X.25 is created in

A

1974

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11
Q

USENET is created in

A

1978

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12
Q

To promote the growth and unification of the disparate networks, a suite of –was invented to unify the
networks.

A

protocols

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13
Q

is the name given to a formal set of publicly available rules that manage data exchange between two points.

A

protocol

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14
Q

allow any two computers to talk to one another, so long as they implement the protocol.

A

Communications protocols

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15
Q

on 1981, New networks built in the United States began to adopt the –

A

TCP/IP

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15
Q

protocols for the Internet were published and ready for use.

A

1981

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16
Q

on – TCP/IP was adopted across all of ARPANET.

A

January 1, 1983

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17
Q

TCP/IP networking was adopted across the globe.

A

2003

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18
Q

in – and –, email and text-based systems were dominant

A

Late 1980s and early 1990s

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19
Q

web inventor and founding director of the WWW foundation

A

Tim Berners-Lee & Robert Cailliau

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20
Q

Essential Elements of Early Web

A

Uniform Resource Locator (URL)
Hypertext Transfer Protocol (HTTP)
software program/ web server
Hypertext Markup Language (HTML)
Browser

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21
Q

can make HTTP requests to URLs and that can display the HTML it receives.

A

browser

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22
Q

to uniquely identify a resource on the WWW.

A

niform Resource Locator (URL)

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23
Q

to describe how requests and responses operate.

A

Hypertext Transfer Protocol (HTTP)

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24
Q

can respond to HTTP requests.

A

software program/ web server

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25
Q

to publish documents.

A

Hypertext Markup Language (HTML)

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26
Q

mosaic is released in – by – and –

A

1993 by Eric Bina and Marc Andreessen

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27
Q

is released in late 1994 cofounded by Marc Andreessen

A

Netscape Navigator

28
Q

is released in 1995 by Microsoft Edge and became the market leader.

A

Internet Explorer

29
Q

In late 1994, Berners-Lee helped found the –

A

World Wide Web Consortium (W3C)

30
Q

is the international standards organization that oversee the growth of the web.

31
Q

refers to an internal network using Internet protocols that is local to an organization or business

32
Q

intranet resources are often –

33
Q

intranet uses the – such as TCP/IP

A

internet protocols

34
Q

intranet accessible via the –

A

web browser

35
Q

Consists only of HTML pages that always look identical for all users

A

Static Website

36
Q

Static Website users could read the pages but could not provide –.

37
Q

Dynamic server-side website
read content from –
and – with existing enterprise computer systems

A

databases, Interface

38
Q

Dynamic server-side website communicate with – institutions
and – HTML that is sent to user’s browsers

A

financial , output

39
Q

THREE WEB MODELS

A

Client-Server Model
The Request – Response Loop
The Peer-to-Peer Model

40
Q

is a computer agent that active 24/7, listening for requests from clients.

40
Q

a computer agent that makes requests and receives responses from the server, in the form of response codes, images, text files, and other data

41
Q

Is the most basic mechanism on the server for receiving requests and transmitting data in response.

A

The Request – Response Loop

42
Q

In The Request – Response Loop, The client initiates a request to a server and gets a – that could include some resource like an –, an image, or some other data

A

response , HTML file

43
Q

Each computer is functionally identical
and each node can send and receive data directly with one another.

A

The Peer-to-Peer Model

44
Q

in The Peer-to-Peer Model, each peer acts as both a – and – and video chat and bit torrent protocols and examples

A

client and server

45
Q

Server Types

A

web server
application server
database server
mail server
media server/ streaming server
authentication server

46
Q

is a computer servicing HTTP requests.

A

web server

47
Q

is a computer that hosts and executes web applications.

A

application server

48
Q

is a computer that is devoted to running a Database Management System (DBMS), such as MySQL

A

database server

49
Q

is a computer creating and satisfying mail requests, typically using the Simple Mail Transfer Protocol (SMTP).

A

mail server

50
Q

is a special type of server dedicated to servicing requests for images and videos.

A

media server

51
Q

handles the most common security needs of web applications

A

authentication server

52
Q

distribute incoming requests between clusters of machines so that any given web or data server is not excessively overloaded.

A

Server Farm

53
Q

distribute incoming requests to available machines

A

load balancers

54
Q

Server farms are typically housed in special facilities called –

A

data centers.

54
Q

A typical server farm will consist of many –, each containing many servers

A

server racks

55
Q

contains computers and hard drives; sophisticated air conditioning systems; redundancy power systems using batteries and generators; specialized fire suppression systems; and security personnel are all part of a typical data center

A

data center

56
Q

Working in Web Development

A

Tester/Quality Assurance
Business Analyst
Nontechnical Roles
Software Engineer
System Administrator

57
Q

Types of Web Development Companies

A

Hosting Companies
Design Companies
Website Solution Companies
Start-Up Companies
Internal Web Development
Vertically integrated companies

58
Q

is defined as a type of network that relies on a physical connection between two distinct network nodes, which requires the link to be set up before the nodes can communicate.

A

circuit-switched network

59
Q

Before sending data across, the network ensures a patent, free and available path between the nodes in the network, joining the sender and receiving device.

A

Establishment of the circuit

60
Q

data of any type, voice, data, analog or digital, is then sent across

A

Transfer of data:

61
Q

After the data transfer, the circuit ends so that the bandwidth becomes available for other use.

A

Disconnection

62
Q

Circuit switching is commonly used in – communication and some types of data communication.

63
Q

is a set of rules for formatting and processing data

64
Q

is a measurement of how much data can (maximally) be transmitted along a communication channel

65
Q

In networking, a protocol is a set of rules for – and processing data.

A

formatting