Intro Flashcards

1
Q

Human Factors

A

The science of understanding the properties of human capability and limitations, and applying this understanding to the design, development, and deployment of systems and services

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2
Q

Affordances

A

Idea that certain things look as if you’re supposed to use them in a certain way

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3
Q

Three Principles of Usability/User-centered Design

A

Designed
Tested
Modified

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4
Q

Feedback

A

Letting the user know they have interacted with the system

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5
Q

Reaction Time

A

the amount of time between an event and the persons response

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