Intro Flashcards
1
Q
Human Factors
A
The science of understanding the properties of human capability and limitations, and applying this understanding to the design, development, and deployment of systems and services
2
Q
Affordances
A
Idea that certain things look as if you’re supposed to use them in a certain way
3
Q
Three Principles of Usability/User-centered Design
A
Designed
Tested
Modified
4
Q
Feedback
A
Letting the user know they have interacted with the system
5
Q
Reaction Time
A
the amount of time between an event and the persons response