Innovation & Novelty Flashcards

1
Q

Innovation

A

Something new. Occurs in all industries

In fashion, isn’t limited to clothing. Emerged from the fashion runways, appear in a hit movie, TV show, or music video.

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2
Q

Relative Advantage

A

Perception that the innovation is more satisfactory than items that already exist in the same class of products

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3
Q

Compatibility

A

A harmony between the innovation and the values and norms of potential adopters

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4
Q

Complexity

A

A gauge of the difficulty faced by a customer in understanding and using Innovation

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5
Q

Trialability

A

The relative ease of testing out the Innovation before making a decision (“simple to try”)

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6
Q

Observability

A

The degree of visibility afforded the innovation (“conspicuous”)

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7
Q

Awareness

A

You realize or hear about innovations/some new products but don’t really have much information about it.

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8
Q

What are the 5 steps of the consumer adaption process?

A

Awareness, interest, evaluation, trial, adoption

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9
Q

Interest

A

You seek information to learn more about the innovation/new things.

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10
Q

Evaluation

A

You evaluate the information and think about whether it is really something you want or need.

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11
Q

Trial

A

You try/test the innovation before adoption.

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12
Q

Adoption

A

You start using it.

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13
Q

The diffusion curve (Rogers)

A

is a visualization of the spread of innovation through a social system (start – peak – decline); illustrates diffusion of innovation as a Bell shaped curve.
has a horizontal time axis and vertical axis for number of adopters.

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14
Q

Early adopters/opinion leaders

A

Early adopters or Opinion leaders make up 13.5 percent of the total adopters; They endorsed a style to those who seek guidance; are asked for advice about clothes;
Examples: Instagram influencers/bloggers, fashion editors

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15
Q

Fashion Change Agents

A

A very small group of innovators who begin the diffusion process + a larger group of early adopters/opinion leaders
Perform several important roles:

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16
Q

Fashion Mavens

A

people with a knowledge about some aspect of lifestyle, a passion for newness, and the desire to share their interest with others; produces the word-of-mouth to power the spread of an innovation

17
Q

Majority/ Late adopters

A

After the peak, the number of new adopters decreases, and all people have had the opportunity to possess it or at least try it (e.g., smart phone).

18
Q

1st Step in theatrical model

A

The first step involves the transmission of new ideas through the impersonal influence of mass media and marketer-based information to innovative consumers/opinion leaders.

19
Q

Second step of theatrical model

A

The second step depends on the personal , face-to-face influence within social groups as new ideas move from fashion leaders to fashion followers.

20
Q

Diffusion Bass Model

A

Shows that most consumers at the beginning of the diffusion process adopt the innovation based on impersonal influences such as the mass media. Most subsequent adopters make the decision based on interpersonal influence. But some adapters, even at the later stages rely mostly on external impersonal influence.

21
Q

Diffusion S Curve

A

The bell curve of the Rogers diffusion process can be redrafted into a cumulative form- the S-curve (Brown, 1992).

22
Q

Graph 2 S curve

A

Using this theoretical model, it is easy to see how an innovation could spread between social groups and market segments.

23
Q

Fringe

A

A stage when an innovation arises and the trendiest consumers and entrepreneurial firms begin to participate.

24
Q

Trendy

A

A stage when awareness of the trend grows because early adopters join the innovators to increase the visibility of the trend and the most fashion-forward brands and retailers test the concept.

25
Q

Mainstream

A

A stage when more conservative consumers join in, visibility continues to increase, and corporations and brands capitalize on the growing demand

26
Q

Fashions

A

are themselves of short duration when compared to long-term social change.

27
Q

Fads

A

are fashions of even shorter duration. It sweeps into popularity, impacts _a limited num of people__(particular segment), and _quickly ends. (e.g., gladiator shoes)

28
Q

Classics

A

are trends that seem to reach a plateau of acceptance that endures for a long period of time (changed minimally over time). (e.g., trench coat)

29
Q

Scouts

A

Journalists, fashion directors, forecasters, and merchants- have the ability to recognize and transmit fads from the subgroup to the mainstream.

30
Q

Tastemakers

A
31
Q

Gatekeepers

A

Gatekeepers filter many ideas proposed by designers and determine which will be disseminated widely and which will be discarded.
The gatekeeper role is taken over by merchants and by the fashion press.