Innovation Final terms/concepts Flashcards

(44 cards)

1
Q

BEANS

A

Behavior enablers (tools and processes), artifacts (things you can see and touch), and nudges (tactic promoting change from indirect suggestion and reinforcement)

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2
Q

how to build a BEAN?

A

simple, fun, trackable
specify desired characteristics
identify blockers
avoid an agenda
come up with inventions

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3
Q

3 forms of experimentation

A

try new experiences, taking things apart, testing ideas

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4
Q

Delivery driven executives

A

experiences must have direct link to a learning outcome, focus on efficiently solving a problem they are addressed with

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5
Q

discovery driven executives

A

like to try new experiences even if they don’t have an obvious application

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6
Q

Market segmentation

A

demographic - age, gender, race
geographic - location, close to sea, mountains,
psychographic - motives and preferences
Behavioral - decisions and patterns
Firmographic - industry, company size, revenue
Needs based - specific needs and desires

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7
Q

Design Thinking 10 tools

A

1) visualization - create images, prototyping
2) journey mapping - customer experience (biggest mistake is to misjudge the consumers)
3) Value chain analysis - how organizations interact with chain partners
4) Mind mapping -
5) rapid chain development - 1. generate new ideas, 2 group ideas together, 3 elaborate on business design
6) Assumptions testing - test value (prices), executive test (create and deliver prices that work), scale test, defensibility (what stops others doing what you are)
7) Prototyping - saves money, narrows down ideas
8) custom co-creating - bring potential customers into the process, diverse group, interact with the product, time for discussion and feedback
9) learning launches - extension of co-creation process, creating prototypes, minimize costs of first launches
10) storytelling - bring together all ideas and information, better emphasize with customer

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8
Q

Why does design thinking work

A

superior solutions, lower cost and risk, employee by in

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9
Q

segmentation

A

group customer by similar needs and determines characteristics those grouped customers

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10
Q

targeting

A

Select a segment of people to focus on (determined by size and profitability)

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11
Q

Position

A

Identify the firm’s value proposition and start developing your plan of action

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12
Q

segmentation must be…

A

identifiable, large enough, easy ton access, stable (not changing), differentiable, and actionable

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13
Q

RFM Model

A

Recency, Frequency, and monetary

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14
Q

attributemulti- model

A

ask customers about preferences and directly related to their purchasing decision

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15
Q

conjoint analysis

A

force customers to make tradeoffs between products with different design attributes

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16
Q

Design Thinking defenition

A

human centered approach to innovation, evaluates needs and desires or users

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17
Q

Corporate entrepreneur

A

focused on building profit, attracts venture capitalists, measure performance on revenue and customer satisfaction

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18
Q

social entrepreneur

A

care about creating change and benefiting society, successes measured on their impact, attracts philanthropists, emphasis on creating social change

19
Q

Disruptive innovation

A

a process where a product, service, or business model is created to be simpler, more affordable, and more accessible to a wider audience

20
Q

Open innovation

A

a business strategy that involves using both internal and external sources to generate ideas and solutions for products and services

21
Q

disruptive innovation is made possible by…

A

low end footholds - when incumbents pay less attention to less demanding customers
new market footholds - creating a market that does not exist, turning nonconsumers into consumers
pay attention to the underserved consumers

22
Q

benefits of open innovation

A

reduced costs, don’t need to start from the beginning, construct value chinas, make research and development more sustainable

23
Q

BOM

A

bill of materials (add up costs of materials to make product/service)

24
Q

customer lifetime

A

how valuable a customer is to a company

25
customer acquisition costs
how much does it costs to gain a new customer
26
customer churn
percentage of customers who stop buying ex. lose 10 out of 100 (10% churn rate)
27
cash flow break-even point for a customer
cash flow coming in = cash flow coming out
28
based on product
company focused more on product made, then feedback from customers, ex. Apple is not heavily based on customer feedback
29
consumer based
based on customers needs with their product, want to hear more from consumers, based on consumer feedback
30
sustaining innovation
improving existing products
31
disruptive innovation
company with fewer resources challenges incumbent
32
strengths of larger corporations?
1. financial 2. established infustructure 3. expirinece, established customer base
33
Forces that control the market
1. threat of new entrants 2. supplier power 3. buyer power 4. theater of substitutes 5. competitive rivalry
34
elevator pitch
1. what is the problem? 2. how is it solved today? 3. how are we different? how do we make money?
35
key questions every entrepreneur must ask
1. are my goals well defined 2. do i have the right strategy 3. can i executive my strategy
36
benefits of a diverse team?
1. diff perspectives 2. larger network 3. diverse skill sets 4. greater aspects of investors (networking)
37
every entrepreneur must be able to...
take risks goal oriented financially literarte self motivated leadership resilience not take no for a answer resourceful
38
Design thinking
Empathize - research Define - state the users needs/problems Ideate - challenge assumptions Prototype - start to create a solution Test - try out your solution
39
How to select your market
segmentation - group customers together based on needs targeting - asses attractiveness, develop a plan of action based on best value, pricing, willingness to spend positioning - define proposition for target segmentation
40
charceteristics for segmenation
identifiable - tell them apart substancial - big enough stable - stay the same differentiable - different from other segments actionable - can build product/sell to them
41
When deciding what kind of company you are building refer to...
animal graph!
42
entrepreneurs should...
take things apart, seek new experiences
43
Larry Keeley
Design Thinking! -
44
why NOT design thinking?
industry - such as pharmaceuticals costs - too expensive have a system that already works