Individual Differences Flashcards

1
Q

Personality definition

A

The sum of an individual’s characteristics which make them unique

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2
Q

Three theories of personality

A

Trait, social learning, interactionist

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3
Q

Trait theory description

A

Inherited or genetically predetermined qualities
Traits consistent in all situations
Personality or behaviour is generalised and predictable

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4
Q

Two interpretations of trait theory

A

Narrow band approach (Type A, Type B)
Eysenck (introvert/extrovert, stable/neurotic)

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5
Q

Type A personality

A

Works fast
Prone to excessive anxiety
Likes to take control
Highly competitive
Strong desire to succeed

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6
Q

Type B personality

A

Works more slowly
Can relax/less prone to stress
Does not like to be in control
Less competitive
Lacks a desire to succeed

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7
Q

Extrovert

A

Outgoing
Confident with other people
Low levels of internal arousal
Needs stimulation through external sources

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8
Q

Introvert

A

Inward focus
Prefer isolation
May lack confidence in social situations
High levels of internal arousal
Doesn’t require external stimulation

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9
Q

Stable

A

Has a predictable temperament
Moods are likely to be consistent
Appear calm and relaxed
Likely to be low in anxiety
Realistic and logical perception

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10
Q

Neurotic

A

Unpredictable in temperament
Moods are likely to be inconsistent
Prone to worry and high anxiety
Unrealistic or illogical perception of situations

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11
Q

Positives of trait theory

A

Personality/behaviour can be predicted
There is evidence of personality being influenced by genetics

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12
Q

Negatives of trait theory

A

Not just genetics that determines personality
Doesn’t account for how personality seems to change in different environments
Identical twins brought up in different environments do not demonstrate the same personality

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13
Q

Social learning theory description

A

Copying the behaviour of others
- more likely if model is significant or behaviour is reinforced
Behaviour is learnt from environment
Predictable if in the same situation/environment

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14
Q

Positives of social learning theory

A

Bobo doll experiment
Evidence for aspects of personality learned by copying

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15
Q

Disadvantages of social learning theory

A

Too simplistic
Siblings/identical twins don’t always have the same personality when brought up in the same environment
If true we would all have the same personalities as our role models

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16
Q

Interactionist theory description

A

Interaction or relationship between personality traits and the environment
Behaviour changing to the demands of the situation or environment
Combination of trait and social learning
Responses emerge from combination of personality traits and the environment
Unpredictable behaviour

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17
Q

Advantages of interactionist theory

A

Takes into account both traits and environment
Explains unpredictable behaviour and why people in the same environment behave differently

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18
Q

Disadvantages of interactionist theory

A

Focuses on society
Does not take into account individual psychology
Not objective

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19
Q

Anxiety definition

A

Negative emotional state associated with feelings of stress, overarousal or worry

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20
Q

Two types of anxiety

A

State and trait

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21
Q

State anxiety

A

An individual’s immediate but temporary level of anxiety in a particular situation

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22
Q

Trait anxiety

A

Global/general predisposition to be anxious

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23
Q

Two different areas of response to anxiety

A

Somatic and cognitive

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24
Q

Somatic response definition

A

Physical response

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25
Q

Somatic response example

A

Increase heart rate, adrenaline, headaches

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26
Q

Cognitive response defintion

A

Thoughts or worries about abilities to complete a task successfully

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27
Q

Cognitive response example

A

Worry, self doubt, negative thougths

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28
Q

Characteristics of optimum level of arousal/anxiety

A

Aggression and power
Increase confidence
Increase motivation
Increase concentration
Increase energy levels
Drive/determination to succeed
Increase chance of success

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29
Q

Individual zone of optimal functioning definition

A

The level of stress/arousal that contributes to an athlete being at peak performance level

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30
Q

Athlete/skill that would have a low zone of optimal functioning

A

Fine skills - snooker
Introvert
Cognitive stage of learning

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31
Q

Athlete/skill that would have a moderate zone of optimal functioning

A

Sport with combination of gross and fine - cricket
Extrovert/introvert
Associate stage of learning

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32
Q

Athlete/skill that would have a high zone of optimal functioning

A

Gross skill - Weightlifting
Extroverts
Autonomous stage of learning

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33
Q

Aggression definition

A

Any behaviour that is intended to harm another individual by physical or verbal means outside the rules of the sport

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34
Q

Four theories of aggression

A

Instinct theory
Social learning theory
Frustration-Aggression hypothesis
Aggressive cue hypothesis

35
Q

Instinct theory

A

Proposed by Freud
‘Aggression is inevitable as it is genetically inherited’
Aggression is predictable
Aggressive trait - death instinct
Protective trait - life instinct

36
Q

Positives of instinct theory

A

Explains why people get aggressive
Simple to understand

37
Q

Negatives of instinct theory

A

Too simple
Identical twin experiment

38
Q

Social Learning theory

A

Proposed by Bandura
Aggression is learnt through copying others, particularly role models
More likely to be repeated if reinforced by a role model
More likely if social norm

39
Q

Positives of social learning theory

A

Simple to understand
Takes into account the environment

40
Q

Negatives of social learning theory

A

Too simple
Everyone would be identical to their role models if it was true

41
Q

Frustration-aggression hypothesis

A

Frustration caused by the environment blocking goals of the performer triggers aggression

42
Q

Stages of frustration-aggression hypothesis

A

Stimulus -> frustration -> aggression
Success causes catharsis
Unsuccessful or punishment loops back to frustration

43
Q

Positives of frustration-aggression hypothesis

A

Clear links shown between stages
Catharsis stage which allows for recovery
Frustration can continue

44
Q

Negatives of frustration-aggression hypothesis

A

Goal blocked doesn’t always lead to frustration
Personality/situation could change it
Aggression can be seen after catharsis which contradicts

45
Q

Aggressive cue hypothesis

A

Frustration leads to increased arousal which potentialises aggression

46
Q

Stages of aggressive cue hypothesis

A

Frustration -> Increased arousal
If there is a presence of an aggressive cue, aggression will be more likely

47
Q

Aggressive cues

A

Weapons/objects
Nature of sport
Place/environment
People/opponents
Nature of event
Perceived unfairness/officials
Witnessing violence

48
Q

Positives of aggressive cue hypothesis

A

Cue leads to aggression
Increased arousal can lead to improved performance

49
Q

Negatives of aggressive cue hypothesis

A

People get aggressive without cues
Doesn’t account for catharsis

50
Q

Attitude defintion

A

Predisposition to act in a particular way towards something or someone in a specific situation
Learned, typical response based on a belief about an attitude object

51
Q

Factors leading to formation of attitudes

A

Past experience
Role models
Social group/peers
Religion
Education
Cultural factors
Media

52
Q

Three aspects of the triadic model

A

Cognitive
Affective
Behavioural

53
Q

Cognitive

A

Beliefs or thoughts a person has about the attitude object

54
Q

Affective

A

Emotional aspects
Good feeling or not
Enjoyment will produce a positive emotional feeling

55
Q

Behavioural

A

Response or behaviour towards attitude object
If cognitive and affective are positive the response will be positive and vice versa

56
Q

Methods of changing attitudes

A

Persuasive communication
Cognitive dissonance

57
Q

Persuasive communication

A

Changing an attitude using verbal persuasion

58
Q

4 pillars of persuasive communication

A

Persuader
Message
Recipient
Situation

59
Q

Persuasive communication - persuader

A

Needs to have high status/be a role model
- coach/parent

60
Q

Persuasive communication - message

A

Message needs to be accurate, good quality, relevant, believable, well presented and positive

61
Q

Persuasive communication - recipient

A

Easily changed attitude if the recipient wants to change it (understands why the change is needed)

62
Q

Persuasive communication - situation

A

Recipient must feel comfortable, it must be given at the right time (after current attitude has had a negative effect or the new one has had a positive effect), other persuaders will improve likelihood, as will if the social group holds the new attitude

63
Q

Cognitive dissonance definition

A

The discomfort or disharmony an individual feels when they hold two opposing ideas

64
Q

Stages of cognitive dissonance in changing an attitude

A

Emotional discomfort through imbalance in triadic model
Changing cognitive or affective component to match
Brings components in line - removes discomfort
The more uncomfortable the dissonance, the greater the desire to change the attitude

65
Q

Motivation definition

A

The drive, energy and effort an individual applies to achieve a goal

66
Q

Two types of motivation

A

Extrinsic and intrinsic

67
Q

Intrinsic motivation

A

Drive form within a person the perform a task or activity for its own sake
Performance driven by pursuit of personal satisfaction and challenge

68
Q

Uses and effects of intrinsic motivation

A

Good for performers of all experience
Success brings high level of personal satisfaction
Helps performer set personal goals
Leads to long lasting results
Helps performer to sustain interest and continue participation

69
Q

Extrinsic motivation

A

Drive to perform a task or activity in order to achieve a tangible reward
Performance driven by external factors

70
Q

Uses and effects of extrinsic motivation

A

Good for learners in cognitive stage
Provides clear evidence of success often through tangible reward
Helps recipient to gain status within peer group
Effectiveness is short lived
Tends to lose impact if opportunity for reward is taken away (NOT SUSTAINABLE)

71
Q

Arousal definition

A

The level of excitement that a person feels before, during and after a sports event

72
Q

Two types of arousal

A

Somatic and cognitive

73
Q

Three arousal theories

A

Drive theory, inverted U theory, catastrophe theory

74
Q

Drive theory description

A

As arousal increases so does the quality of performance (in a linear fashion)

75
Q

Stages of learning in drive theory

A

Experienced athletes perform better as arousal levels increase
Beginners perform worse with high levels of arousal

76
Q

Strengths of drive theory

A

Simple to understand
Clearly show relationship between arousal and performance
Reliable by relating arousal to dominant response
Accurate representation for professionals/extroverts (Team GB at London 2012)
More likely to be accurate for gross/simple skills

77
Q

Weaknesses of drive theory

A

Too simplistic
Doesn’t take into account individual differences
Doesn’t explain decline in performance at high arousal
Doesn’t explain professionals performing well at low arousal
Doesn’t acknowledge different types of arousal

78
Q

Inverted U theory description

A

Under-arousal causes poor performance, performance increases as arousal does up to a optimum point or arousal leading to peak performance
Over-arousal causes deterioration in performance

79
Q

Strengths of inverted U theory

A

More realistic
Optimum point of arousal seen in most sports performers
Simple to understand and apply
Optimal point can shift depending on individual differences

80
Q

Weaknesses of inverted U theory

A

Too simple
Doesn’t consider different types of arousal
Too even distribution of curve
Performance drastically drops if over-aroused

81
Q

Catastrophe theory description

A

As somatic arousal increases, quality of performance improves
Optimal performance will only be achieved is cognitive arousal is kept low
High cognitive and high somatic causes dramatic drop in performance (catastrophe)
After catastrophe, performance can be regained if cognitive arousal is kept low
If arousal increases after catastrophe, performance will deteriorate

82
Q

Strengths of catastrophe theory

A

Realistic explanation for poor/out of character performance at a big event
Shows sudden drop which is more likely than gradual decline
Relationship of cognitive and somatic is shown
Shows possibility of recovery with low cognitive arousal

83
Q

Weaknesses of catastrophe theory

A

Not all performers experience a sudden drop in performance
Optimum arousal may not be a midpoint
Doesn’t take into account the type of skill, individual differences, or level of performer
Complicated to understand and apply