Important definitions Flashcards

1
Q

a problem that has a specific goal state,
clearly defined solutions paths and clearly
expected solutions

A

Well-Defined Problems

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2
Q

a problem that does NOT have clear goal
states, solutions paths or expected solutions
(e.g., choosing a major, deciding whether to
break-up with your partner)

A

Ill-Defined Problems

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3
Q

AI can solve well-defined
problems well, but not ill-defined problems
because of the uncertainty

A

Moravec’s Paradox

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4
Q

a systematic algorithm that represents all possible steps
from a problem to a goal state

A

Brute Force

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5
Q

select the operation that brings you closer to the goal without
examining the whole problem space

Some problems require moving AWAY from goal to solve it

A

Hill Climbing

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6
Q

create sub-goals as you move closer to the final
goal state (more flexible)

A

Means-End Analysis

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7
Q

problems are solved using
knowledge and trial and error

A

The Behaviorist Approach

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8
Q

problems are solved by considering
them more deeply

A

The Gestalt Approach

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9
Q

uses knowledge from past experiences
and uses a trial-and-error strategy to work out solutions

A

Reproductive process

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10
Q

a response that produces a satisfying effect
will become more likely to occur again in that situation, and a
response that produce a discomforting effect will become less likely
to occur again in that situation

A

Law of Effect

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11
Q

Reproductive process and Law of Effect are part of what theory

A

Behaviorist Approach

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12
Q

solution to a problem suddenly comes
to consciousness; Max Wertheimer

A

insight phenomena

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13
Q

process
of problem solving that occurs when thinking is characterized by
the restructuring of information in such a way as to provide a
solution (produces insight)

A

a productive process

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14
Q

actively manipulating information to change its
representation in your mind

A

restructuring

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15
Q

experience of having a sudden switch in how you see
something

A

Gestalt switches

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16
Q

Problems in which the solution occurs
suddenly in your consciousness

A

Insight Problems

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17
Q

Problems in which you must
consciously work through each step of a
problem to arrive at a solution

A

Non-Insight Problems

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18
Q

Suddenness, Ease, Positive, Confidence

A

Four Features of Insight

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19
Q

Making comparisons between two situations; applying the
solution from one of the situations to another situation

A

Analogical Problem Solving

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20
Q

bias to use familiar methods to solve a problem
can result in the inability to seek and use a better method

A

Einstellung Effect

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21
Q

However, participants continued to use this more complex
mental set on subsequent tasks

A

The Water Jug Problem

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22
Q

the tendency to view objects only for
their intended purpose because of prior experience with that object

A

Functional Fixedness

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23
Q

the ability to use
existing knowledge and skills in order to deal with novelty and create
ideas that are appropriate given the current situation and that are
also valuable

A

Creative Intelligence (Sternberg)

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24
Q

the number ideas a person can generate about a particular
topic or item

A

ideational
fluency

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25
Computer programs, algorithms, and artificial intelligence can solve problems much quicker and more effectively than people
Information Processing Approach
26
a mental shortcut or rule of thumb that can be used to get a quick and mostly accurate response in some situations but may lead to errors in others
Heuristic
27
deviations from rationality (errors) that are caused by using heuristics
Bias
28
estimate the probability of an event based on the ease at which it can be brought to mind
Availability Heuristic
29
tendency to make inferences on the basis that small samples resemble the larger population they were drawn
Representative Heuristic
30
People start off with one value and adjust accordingly from there
Anchoring and Adjustment Heuristic
31
Seeing casual relationships when there are none
Illusory Correlation
32
Can explain deviations, extreme values will be closer to the mean when measured a second time
Regression Towards the Mean
33
people are limited by both environmental constraints People are satisficers - look for situations that are "good enough"
Bounded Rationality
34
sees heuristics are the optimal approach Given the right environment, heuristic can be better than optimization or other complex strategies
Ecological Rationality
35
objective (externally defined) criterion for making your choice
Perceptual Decision Making
36
subjective (internally defined) criterion for making your choice
Value-Based Decision Making
37
taking an action despite an outcome being uncertain
Risk
38
when you have incomplete information about the consequences
Ambiguity
39
Loss aversion is captured in the endowment effect Once ownership is established, people are averse to give it up
Endowment Effect
40
difference between the expected gains of a risky option and a certain option
Risk Premium
41
The way in which questions and information are organized influences decisions even when content is identical. Positive Frame: what you can gain Negative Frame: what you can lose fMRI studies show increased amygdala
The Framing Effect
42
difference between what you predicted would happen and what actually happened
Prediction error
43
_______ prediction error increases positive affect (i.e., happiness), and then leads to more risky behaviors (e.g., gambling)
Positive
44
subjective value assigned to an object
Utility
45
describes how people map money to satisfaction
Utility function
46
Probabilities are not treated objectively (extreme events tend to be rare) Availability of an option (how easy it comes to mind) changes the perceived frequency of occurrence
Prospect Theory: Probability Weighting Function
47
System 1: fast, effortless, automatic, intuitive, emotional System 2: slow, deliberative, effortful, explicit, logical
Dual Process Theory
48
When people are faced with multiple options, they will choose the one that returns the highest likely value.
Expected Utility Hypotheses (EUT)
49
the tendency to rate more believable conclusions as more valid
Belief bias
50
People rate a conclusion as valid as long as the qualifying word (e.g., ‘all,’ ‘some’) in the premise match those in the conclusion.
The Atmospheric Effect (Woodsworth, 1935)
51
People construct mental simulations of the world in their minds based on syllogisms
Mental Models
52
People have trouble reasoning with negative information thinking that “withholding is not as bad as doing”
Omission bias
53
The tendency to look for evidence that supports one’s current belief and to not look for/actively ignore contradictory information
Confirmation bias
54
The tendency to hold beliefs about risk that are consistent with their broader social and moral values
Cultural cognition
55
our tendency to overestimate our likelihood of experiencing positive events and underestimate our likelihood of experiencing negative events.
Optimism bias
56
thinking that a person who experiences success will keep having success
Hot-hand belief
57
People tend to prefer avoiding losing something as compared to gaining something of equal value (a cognitive bias)
Loss Aversion
58
People are willing to pay more money for products that are assembled versus not assembled
IKEA Effect
59
emotions directly related to a decision being made
Integral emotions
60
unrelated emotions someone is experiencing at the time of decision making
Incidental emotions
61
What region is partly responsible for decision-making
Ventromedial PFT (vPFC)
62
Those with damage to the vmPFC can identify correct decisions, but often do not choose to make them
True
63
had a racially-motivated view on intelligence tests
Galton (1822 to 1911)
64
general intelligence factor (g) that varies across people but stable within a person
Charles Spearman
65
- the capacity to learn new ways of solving problems and performing activities - driven by genetics - sensitive to normative aging
Fluid intelligence
66
- the accumulated knowledge of the world we have acquired throughout our lives (vocabulary, math) - affect by personality, education, culture - driven by motivation to learn
Crystallized intelligence
67
someone with limited mental ability and has an exceptional specific ability
Savant Syndrome
68
suggests that there various types of intelligence & that are all equally important & can vary independently from one another
Gardner’s theory of multiple intelligence
69
3 types of intelligence (analytical, creative, and practical) which interact to produce intelligent behavior;
Sternberg’s theory of intelligence
70
“The global capacity of a person to act purposefully, to think rationally, and to deal effectively with his environment” - Created separate tests for children and adults & types of intelligence
Weschler Tests
71
non-verbal assessment of fluid intelligence
Raven’s progressive matrices
72
the test is measuring what it is intended to measure
It is valid
73
there is consistency of test scores over time, across different test items or across different raters
It is reliable
74
Rationalism Logic & a priori knowledge Influential for theory development
Plato
75
Empiricism Experience & (systemic observation) Influential for experimental methods
Aristotle
76
understand the structure of the mind by identifying the basic building block and then see how they give rise to more complex behaviours Introspection
Structuralism
77
focus on understanding the functions of the mind
Functionalism (William James)
78
Psychology can be objectively studied through observations; focus on stimulus-response
Behaviourism (Watson)
79
Associate an involuntary response and a stimulus
Classical conditioning
80
Associate a voluntary behaviour and a consequence (reward or punishment)
Operant conditioning
81
mathematic equation to show that the more information contained in a signal, the longer it takes to make a (correct) response to this signal Response time increased as the number of stimulus alternatives (number of lights) increased More information = slower reaction times
Hick’s law
82
Suggests processing capacity is limited; what gets processed is determined by familiarity and certainty
Webster & Thomas (Airplane control)
83
The deteriorating quality of decisions made by an individual after a long session of decision making
Decision fatigue
84
The ability to generalize lab findings to real-world settings
Ecological validity
85
certain cognitive function reside in specific regions of the brain
functional specialization
86
the mind and brain are separate
Dualism
87
the mind and brain are the same
Monism
88
mind and brain are separate substances that interact with and influence each other
Interactionism (form of Dualism)
89
mind is a superfluous by-product of bodily functioning
Epiphenomenalism (form of Dualism)
90
all realities the result of physical processes
Physicalism/materialism
91
all reality is a mental construct
Idealism
92
neither physical nor mental; mind & brain composed of the same neutral element
Neutral monism
93
investigate brain mechanisms in animals to learn about the human brain
Animal models
94
study brain function by comparing behaviour/response of brain injured patient to that of a healthy control
Neuropsychological case studies
95
info about WHERE activity is located
Spatial resolution
96
info about WHEN activity occurred
Temporal resolution
97
Records the electrical activity of the brain via electrodes affixed to the scalp Good temporal resolution but poor spatial resolution
Electroencephalography (EEG)
98
A non-invasive imaging technique that uses a magnetic field and computer-generated radio waves to create detailed images of the organs and tissues in your body
Magnetic resonance imaging (MRI)
99
image metabolic activity *good spatial but poor temporal resolution
fMRI
100
a noninvasive form of brain stimulation in which a changing magnetic field is used to induce an electric current in the brain
Brain stimulation Transcranial magnetic stimulation (TMS)
101
sense of where our limbs are in space
Proprioception
102
sense of pain due to body damage
Nociception
103
sense of balance
Equilibrioception
104
low resolution, good for seeing in low light conditions, no colour
Rods
105
high resolution, good for seeing sharp details, colour
Cones
106
difficulty recognizing or perceiving one kind of visual stimulus while maintaining the ability to process other kinds of stimuli
Visual agnosia
107
difficulty in recognizing individual faces Related to the inferior temporal cortex (or fusiform face area (FFA))
Prosopagnosia
108
difficulty recognizing everyday objects such as tools, eating implements, etc. Related to the lateral occipital cortex (LOC)
Semantic agnosia (optic ataxia)
109
difficulty with understanding the meaning of what you are seeing
Associative visual agnosia
110
processing the “where” aspects
Dorsal Stream
111
processing the “what” aspects
Ventral stream
112
the influence from the external environment on perception
Bottom-up processing:
113
the influence of knowledge (expectations, context, goals) on perception
Top-down processing
114
perceptual processing is your brain’s attempt to construct a mental model of the external world based on sensory input
Constructive perception
115
perception is based on the relationship between sensory stimuli and a person’s actions
Direct perception
115
perception is based on the relationship between sensory stimuli and a person’s actions
Direct perception
116
Principle of proximity Principle of closed forms Principle of good contour Principle of similarity
Gestalt Organization Principles
117
Good, but cannot explain how we identify objects from different perspectives and how we identify new objects to a known category
Template matching theory
118
Average representation Flexible object identification
Prototype theory
119
Visual input is broken down into individual parts and each feature is processed separately
Feature detection