Image Representation Flashcards

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1
Q

How are bitmap images stored in memory?

A
  • The colour value of each pixel is stored consecutively within VRAM
  • Each pixel is MAPPED to one or more addresses
  • The video systems read the values from the data buses
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2
Q

What are bitmap graphics made of?

A
  • Image is broken down into pixels
  • Binary values of pixels determine the colour
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3
Q

How to find the resolution of an image? How to find image size?

A
  • Resolution is the number of dots per square inch (dot is pixel)
  • Image size = image height x width
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4
Q

What is colour depth / bit depth?

A
  • number of colours in image = 2^n
  • n is the colour depth
  • this is the number of bits required to represent the different colours
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5
Q

How do you calculate file size for bitmap images?

A
  • file size = bit depth x image size
  • this file size is in bits
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6
Q

What is in the header for bitmap files?

A
  • metadata (info about image) : GPS, camera, time and date
  • colour depth
  • resolution
  • THIS INFO IS NEEDED TO DECODE IMAGE
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7
Q

What are vector images?

A
  • images are represented as geometric objects and shapes
  • their properties such as fill colour, fill style and dimensions stored in a list
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8
Q

Why are vector graphics used as compared to to bitmapped graphics?

A
  • infinitely scalable without losing quality
  • easily manipulated or editable
  • small file sizes
  • suitable for icons, logos but not photos
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9
Q

What are the disadvantages of vector images?

A
  • cannot produce photo-realistic images
  • can take longer to render a complex image
  • cannot use if colour is likely to vary from pixel to pixel
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10
Q

What is a pixel?

A

the smallest addressable element of an image

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