Image Formation Flashcards

1
Q

Name some types of light sources

A
  1. Direct/ Indirect
  2. Point/ Area
  3. Natural/ Artifical
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2
Q

What type of light is used for thermal imaging

A

Infrared

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3
Q

What is aperture?

A

The hole in a camera where light is let through

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4
Q

What happens to the depth of field when aperture increases

A

It gets narrower

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5
Q

What is the F-Number?

A

focal length divided by aperture, it describes the depth of field.

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6
Q

What is the bayes filter in digital cameras

A

The Bayes filter is a sampling pattern for capturing color images. The pattern contains twice as many green detectors as blue or red.

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7
Q

How do we transform the Bayes pattern to digital images

A

The colors are interpolated using techniques like nearest neighbor, bilinear, cubic or nonlinear interpolation.

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8
Q

Name some representations for 3D rotations

A
  • Rotation matrix (SO(3)), euler angles, axis/angle, quarternions
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9
Q

What does it mean that lines and points are dual objects in projective geometry?

A

They have the same representation

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10
Q

Do all projective lines have Euclidean counterparts?

A

No, lines on the form [0,0,z] do not have euclidian counterparts and are known as lines at infinity

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11
Q

How do we find the intersection of two projective lines?

A

The intersection x, can be calculated as: x = l1 x l2

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12
Q

Name two types of radial distortion

A

Pincushion and barrel distortion

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13
Q

What is the circle of confusion?

A

When a point source in the world illuminates more than one point in the image, the distortion is called circle of confusion

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14
Q

Name the different parameters of the cameras intrinsic model

A

fu, fv = focallength in u and v direction
cu, cv = Optical center coordinates
s = skew parameter, 0 in modern cameras.

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15
Q

Describe the pinhole camera model

A

The pinhole camera lets light through a point aperture (infinitesimal small opening), with a detector behind. This will theoretically result in all objects being in focus, but in practice, no light will pass through and no image is created.

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16
Q

Name some different color spaces

A

RGB, HSI, Lab

17
Q

What is the perspective camera model

A

u = K*[r, t] * X

18
Q

Describe the lens equation

A

1/a + 1/b = 1/f.

19
Q

What is the difference of pose and the transform T?

A

The pose is a general description of one coordinate frame in another frame.
The transform T is a matrix representation of the pose.

20
Q

Name two properties of lines in the projective plane

A
  1. All lines in the projective plane intersect. Parallel lines intersect at infinity. l1 and l2 intersect at x = l1 x l2
  2. The line going through x1 and x2 is given by: l = x1 x x2
21
Q

Describe the extrinsic and the intrinsic part of the perspective camera model

A

intrinsic: K
extrinsic: [R, t]

22
Q

What is a homography in the projective plane?

A

A homography is a non-singular(one-to-one) linear transformation, unique up to scale. For P2 it is represented by a 3x3 matrix with 8 degrees of freedom.