IHCI Flashcards

1
Q

what is the meaning of HCI?

A

Human computer interaction

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

The study of the
design,
evaluation and
implementation
of interactive
computing
systems for
human use and
the major
phenomena
surrounding
them.

A

Human computer interaction

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

The Three parts of HCI

A

Person
Computer
Ways to work

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

this focuses in Studying a Person

A

PHYSIOLOGY COGNITIVE
PSYCHOLOGY
SOCIO-TECHNICAL
ACTION

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q
  • place where interactions
    between humans and
    machines occur
A

User Interface (UI)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

allows users to
effectively operate a
machine

A

User Interface (UI)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

Three Common UI

A

Command Line Interface
Graphical User Interface
Voice Enabled User Interface

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

Essentials Properties of Well-designed UI

A

Clarity
Familiarity
Consistency
Forgiveness
Efficiency

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q
  • All elements are
    crystal clear for
    users
A

Clarity

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

allows users to use
their previous
experience when
they interact with
your product

A

Familiarity

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

Keeping your
interface consistent
across your
product allows
users to recognize
usage patterns.

A

Consistency

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

Good UI forgives users of
their mistakes

A

Forgiveness

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

good UI allows
users to provide
minimal input to
achieve the desired
output

A

Efficiency

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

Interface Design
Techniques

A
  • Prototyping
  • Simulation
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q
  • Designs are based
    from ideation
    sessions and
    interaction
    specifications
A
  • Prototyping
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
16
Q

part of validating
design decisions
by testing a
prototype with
people that
represent the
target audience

A
  • Simulation
17
Q
  • the experience that a
    person has as they
    interact with a
    product
A

User Experience (UX)

18
Q

help users see
goals, desires, and
limitations of target
users

A

User Persona

19
Q

emotions users
have while
interacting with a
product, whether
negative, neutral,
or positive

A

Concept of
User Journey

20
Q

The Role of UX Designer

A

Understanding users
Creating a design strategy
Analyzing the design of interactions
Creating wireframes and prototypes
Involvement in product execution

21
Q

understanding the
purpose of a
product, mapping a
logical journey

A

Creating Design
Strategy

22
Q

analyze how people
use products – their
interaction habits,
personal preferences,
and shortcuts they use
while interacting with
UI

A

Analyzing the
Design of
Interactions

23
Q
  • Idea proposal
A

Creating
wireframes and
prototype

24
Q

interact with all
team members to
ensure that product
design is moving in
the right direction.

A

Involvement in
Product
Execution

25
starts with extensive research that has a goal to understand the target audience, their wants, and needs
Understanding the Users
26
able to analyze and conduct competitive analysis of products and visual design decisions that they make
Competitive Analysis
27
UI design looks great on any screen size and resolution
Responsive Design
28
always solve a specific problem
Good problem solving skills
29
perfecting even tiny elements of their solutions
Attention to detail
30
The Role of UI Designer
Attention to detail Good problem-solving skills Competitive analysis Responsive design Communication
31
required to understand technical feasibility
Communication
32
User Interface Design Basics
* Anticipate what the users might do * Easy to access * Easy to understand * Easy to use to facilitate actions
33
34
Concepts of UI
INTERACTION DESIGN VISUAL DESIGN INFORMATION ARCHITECTURE
35