ICT AND CONVENTIONAL LEARNING MATERIALS TO ENHANCE TEACHING AND LEARNING Flashcards

1
Q

They assist the teacher in the teaching - learning process. They are aids to instruction and learning.

A

Instructional materials

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

IM must promote the general and specific goals of the class. IM must also be appropriate to the level of learners in terms of the difficulty of concepts, methods of development, interest appeal and vocabulary level.

A

Appropriateness (Target Learners and Instruction)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

IM must present accurate, up-to-date and dependable information. IM must present data from primary sources as much as possible.

A

Authenticity

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

IM must be cost efficient but effective. Alternative materials must be considered for practical purposes, ease of use or operation and maintenance but the quality must not be sacrificed.

A

Cost

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

IM must catch the interest of the learners. It must also stimulate curiosity and encourage creativity.

A

Interest

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

IM must be well organized and well balanced in content. Purpose of the material must be clearly stated and perceived. There should be logical organization, clarity, and accordance with the principles of learning such reinforcement, transfer and application in the material.

A

Organization and Balance

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

The material should be able to convey in the clearest possible way the highlights of the lesson.

A

Relevance of the material to the lesson objectives

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

The material should be up-to-date, reflecting current thought, original and revised.

A

Accuracy and novelty of material

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

The material should maximize engagement of learners.

A

Provision of learner participation

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

The material should offer interaction among learners.

A

Provision of feedback

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

The material could be aesthetically pleasing and attention grabbing.

A

Appeal

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

The material could be obtainable when needed.

A

Availability

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

The material is easily updated and modified.

A

Adaptability

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

The material is within the technical expertise of the teacher.

A

Ease in the use or operation

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

The material is suited with the physical set up of the classroom.

A

Learning Environment

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
16
Q

The material is replaceable if it is expensive but it could deliver the same content and could achieve the same learning outcomes.

A

Cost and Efficiency

17
Q

There should be no room for bias, propaganda and controversy in the material.

A

Objectivity

18
Q

The material should provide the same quality and efficiency over time with minimal maintenance.

A

Maintenance

19
Q

The material should be simple, workable and not susceptible to damages which affect its quality.

A

Technical Quality

20
Q

Digital resources that help students and teachers in the learning process. Most digital learning resources are accessed through a connection to the internet

A

Digital Learning Resources

21
Q

Types of Digital Learning Resources

A
  1. Text – online articles, websites, e-books, blogs, manuals
  2. Graphics – photos, paintings, drawings, cartoons, illustrations
  3. Audio – podcast
  4. Video – online videos
  5. Animations – animated demos
  6. Games
  7. Simulations or interactive models
22
Q

Examples of moost recognized digital learning resources

A

Youtube
Khan academy
MOOCs (Massive Open Online Course)
Podcasts
Quizlet
E-textbooks

23
Q

Conventional Learning Materials

A

Blackboards and chalk
Zigzag Board
Whiteboards and markers
Textbooks and other printed materials
Charts, pictures, posters
Maps, Atlases, globes
Flashcards, Flip Cards
Worksheets
Diorama
Drawing kit

24
Q

Various Educational tools are categorized and presented based on the fundamental parts of a lesson following the 5E Instructional Model developed by _______________.

A

Bybee and Landes (1990).

25
Q

5 Schemes

A

Technology in Engaging Learners
Technology in Exploring New Concepts
Technology in Explaining a Lesson
Technology in Elaborating Understanding
Technology in Evaluation Student Learning

26
Q

Interactive game-based sites
Applications that generate word search game
Local Mobile Applications
Info-graphic generating applications

Examples:
EdApp, Kahoot, Gametize, Centrical, Archy Learning, Quizlet, Gimkit

A

Technology in Engaging Learners

27
Q

Applications that create polls and interactive questions
Video-sharing websites

Examples:
Canvas Studio, Google Docs, Google Forms, Survey Monkey, LMS

A

Technology in Exploring Concepts

28
Q

Slide Presentations
Web-based animation software
Online presentation applications
Examples:
Microsoft applications, Google Slide, Canva, Open Office, Mathway https://www.mathway.com/Links to an external site.Algebra , Links to an external site.LMS, Edmodo

A

Technology in Explaining a Lesson

29
Q

Mind-mapping software
Communication platforms
LMS
Educational Blogging Tools
Technology in Evaluating Student Learning

A

Technology in Elaborating Understanding

30
Q

Cloud-based repository system
Quiz-generating applications
Online Grading Machines
Online Survey Platforms
Rubric-generating applications

A

Technology in Evaluating Student Learning