Hunter Hack Scoring & Faults Flashcards

1
Q

What would you score: an excellent performer that jumps the entire course with cadence, balance and style.

A

90-100

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2
Q

What would you score: a good performer that jumps all fences reasonably well; an excellent performer that commits one or two minor faults.

A

80-89

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3
Q

What would you score: the average, fair mover that makes no serious faults, but lacks the style, cadence and good balance of the scopier horses; the good performer that makes a few minor faults.

A

70-79

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4
Q

What would you score: poor movers that make minor mistakes; fair or average movers that have one or two poor fences but no major faults or disobediences.

A

60-69

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5
Q

What would you score: a horse that commits one major fault, such as a hind knockdown, refusal, trot, cross-canter or drops a leg.

A

50-59

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6
Q

What would you score: a horse that commits two or more major faults, including front knockdowns and refusals, or jumps in a manner that otherwise endangers the horse and/or rider.

A

30-49

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7
Q

What would you score: a horse that avoids elimination but jumps in such an unsafe and dangerous manner as to preclude a higher score.

A

10-29

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8
Q

70% of this class is judged on…

A

Individual Fence Work

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9
Q

A total of three disobediences that can include any of the following: refusal, stop, run out or extra circle.

A

Elimination

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10
Q

A refusal

A

Major Fault

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11
Q

Correct Jumping Style, Meet fences squarely, and jumping at the center of the fences.

A

Credit Earning Preference

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12
Q

30% of this class is judged on…

A

Work on the Flat

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13
Q

Off Course

A

Elimination

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14
Q

Bolting from arena.

A

Elimination

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15
Q

When a horse stops in front of an obstacle (whether or not the obstacle is knocked down or altered), if the horse takes one step backwards, it is a ….

A

Refusal

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16
Q

When a horse evades or passes the obstacle to be jumped; jumps an obstacle outside its limiting markers; or when the horse or rider knocks down a flag, standard, wing or other element limiting the obstacle (without obstacle being jumped).

17
Q

Jumping an obstacle before it is reset

A

Elimination

18
Q

Stumbling

A

Fault- Rail Work

19
Q

Being on Wrong lead and/or wrong diagonal at trot

A

Fault- Rail work

20
Q

Breaking Gait

A

Fault- Rail Work

21
Q

Opening Mouth Excessively

A

Fault- Rail Work

22
Q

Failure to take gait when called

A

Fault- Rail Work

23
Q

Excessive Speed or Slowness (at any gait)

A

Fault- Rail Work

24
Q

Head Carried too low or too high and/or nosing out or flexing behind vertical

A

Fault- Rail Work

25
Horse Chips in, putting extra small stride in front of the fence (sometimes a prelude to a stop.)
1 Fault
26
He approaches the fence to one side or at an angle, suggesting a tendency to run out.
1 Fault
27
He bucks, refuses, or runs out in front of the fence.
1 Fault
28
Instead of neatly folding his legs over the fence, he throws them to one side, twisting his forehand as he jumps.
1 Fault
29
He jumps off on front leg--- that is, he takes off midway through the stride, with only one front foot on the ground. As a result, he may catch the rail in between his front legs.
1 Fault
30
He hits a rail hard enough to knock it down.
1 Fault
31
The horse changes leads in the approach, which will shorten his stride and keep him from meeting the fence in stride.
2 Faults
32
Because of a poor approach, he takes off from too close or too far away, so that he jumps in a choppy, up-and-down motion or has to reach out to clear the fence.
2 Faults
33
He slows down in front of the fence or gets stuck in front of it, hesitating and interrupting the rhythm of the stride.
2 Faults
34
Even with a good approach, he breaks up the jump into parts, instead of showing a fluid style. Over the fence, he hesitates, seeming to linger in the air.
2 Faults
35
Rubs a Rail
2 Faults
36
Flattens and Hollows back over fence
2 Faults
37
Puts an extra stride between fences, but it's a relaxed and rhythmic.
2 Faults