Human Movement studies Flashcards

1
Q

What is a fulcrum

A

prop; specifically: the support about which a lever turns

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2
Q

What is a Lever

A

A lever is a rigid rod that turns about a pivot

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3
Q

What 2 components make up tangential velocity

A

Angular velocity and radius of rotation

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4
Q

What is a 1st class lever

A

Fulcrum between the effort and resistance

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5
Q

What is a 2nd class lever

A

the load is between the effort (force) and the fulcrum. A common example is a wheelbarrow

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6
Q

What are the 3 guidelines for remediation

A

Correct form, communicate errors, formulate correction strategies

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7
Q

What is the difference between open and closed kinetic chains?

A

closed = fixed or stationary (running, squats).
Open = free, not fixed (kicking or throwing)

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8
Q

What are common throwing errors?

A

Segmental movement errors. Timing and sequencing errors. Errors due to lack of strength or power

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9
Q

Describe what a movement pattern is

A

A general series of anatomical movements that have common elements

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10
Q

Factors that influence the time and space variables of a movement pattern

A

Time, effort and flow

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11
Q

Describe throw like movements

A

Movements that are used to project an object that is allowed to lag behind the proximal segments that have finished their backswings and are now moving
forward.

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12
Q

What is the difference between a skill and a movement pattern

A

Skills have restraints eg. rules, and the size of the playing area. Movement pattern has no restraints, a series of movements with common elements

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13
Q

What is the difference between quantitativee and qualitative analysis

A

Quantative - Objective description using numerical terms. Qualative - Subjective description using non numerical terms

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14
Q

What components are the free body diagram made up of

A

Forces shown as straight arrows pointing in the direction they act on the body. Moments are shown as curves with an arrowhead or a vector with two arrowheads pointing in the direction they act on the body

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15
Q

Define critical features

A

Components of movement essential to the performance of a skill

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16
Q

What is the difference between a step and a stride

A

A step is defined as the moment from foot
contact of one foot to the contact of the
opposite foot and is representative of a half
cycle. A stride is a complete running cycle from foot
contact with the ground to the next ground
contact with the same foot

17
Q

What is the difference between a relative angle and an absolute angle

A

RA = The angle between
longitudinal axes of two segments (e.g. knee
or elbow joint angle)
AA = The angle of
the inclination of a body segment (e.g.
thigh angle) describing the orientation
of a segment in space (relative to the
vertical or horizontal directions)

18
Q

What happens to stance time and flight time as sprint velocity increases

A
19
Q

What type of ground reaction force occurs during the late stance phase

A
20
Q

Explain negative interactions

A

Where you improve one aspect but negatively impact the other. Eg. Improve step length but not frequency

21
Q

3 factors that influence a projectile

A

Height, angle, velocity

22
Q

4 stages of skill analysis

A
  1. Pre observation. 2. Observation. 3. Diagnosis. 4. Remediation
23
Q

Pre observation

A

Movement analysis, identify key features

24
Q

Observation

A

Observe desired response

25
Q

Diagnosis

A

Determine primary errors

26
Q

Remediation

A

Correct form, communicate errors, formulate correction strategies

27
Q

what is angular momentum

A

The longer a proximal segment can accelerate the higher the velocity transfer

28
Q

What is tendon recoil?

A

Fastest shortening speed of tissue. Stretch shortening cycle. Stretched tendon store elastic energy

29
Q

What is a skill

A

A movement pattern that has been adapted within the constraints of a particular activity or sport

30
Q

segmental rotations

A

Human movement is created through a series of local
segmental rotations with joints acting as pivot points

31
Q

Describe Push-like movements

A

Characterised by the body parts moving simultaneously or nearly so, and are used for one of two mechanical
purposes:
To manipulate a resistance (force activities)
To maximise the accuracy of projection (accuracy
activities)

32
Q

Steps to develop an observation plan

A
  1. Identify observation task and select relevant critical
    features
  2. Determine the appropriate observation strategies
  3. Determine the number of observations required
  4. Need consistency to make conclusions
  5. Select positioning to gather identified information
33
Q

Relevant phases of hitting

A

Back swing, drive (action), Follow through

34
Q

Magnus effect

A

fluid pressure decreases at points where the speed of the fluid increases. In the case of a ball spinning through the air, the turning ball drags some of the air around with it

35
Q

Tangent

A

When an object is struck by a rotating implement (e.g. golf club) the object will NOT trace the rotation of the implement
Instead, it moves off at a tangent (90°) to the rotation

36
Q

Describe throw-like movements

A

Movements that are used to project an object that is allowed to lag behind the proximal segments that have finished their backswings and are now moving
forward.

37
Q

What is tangential velocity

A

The linear velocity that the object will receive after
being struck by a rotating object