Human-Computer Interaction 2016 Flashcards
ut of vocabulary errors, recognition failures and mis-recognitions are serious
problems for speech recognition systems. For each one: describe the problem,
discuss the effects it has and show how it could be solved.
“Human-Computer Interaction 2016”
How can you manage expectations of a speech system to constrain what users
should say?
“Human-Computer Interaction 2016”
What are the 4 key attributes of a tabletop computer system?
“Human-Computer Interaction 2016”
Tangible devices are often used alongside tabletop computers. Discuss the reasons
why tangible interaction is so effective and engaging.
“Human-Computer Interaction 2016”
Give an example of a tangible tabletop interface. Why was it successful?
“Human-Computer Interaction 2016”
Describe the advantages and disadvantages of gesture input for HCI.
“Human-Computer Interaction 2016”
There are three main classes of gesture: on screen, with device and on-body. For
each type: describe it, give examples of the hardware that might be used for sensing
it and discuss the types of interaction it affords.
“Human-Computer Interaction 2016”
Describe the simple two-dimensional model of CSCW systems with an example
for each part of the model.
“Human-Computer Interaction 2016”
Ethnography is “the scientific description of peoples and cultures with their
customs, habits and mutual differences”. What are the key principles that underlie
its use in CSCW?
“Human-Computer Interaction 2016”