HPE Flashcards

1
Q

3 basic categories of skill ?

A

Cognitive (brain), perceptual (interpret) & motor (physical movement).

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2
Q

Motor skills ?

A

Gross, fine, open, closed, discrete, serial & continuous.

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3
Q

Difference between fine and gross ?

A

Fine is small movements that use the small muscles, however is nuggets movements that use larger muscles.

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4
Q

Difference between open and closed ?

A

Open occurs on environment that is highly unpredictable, however closed occurs in a highly predictable environment.

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5
Q

motor program ?

A

A series of subroutines organised into the correct sequence and timing to perform a movement.

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6
Q

example of motor program ?

A

the subroutine of an overheard serve

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7
Q

two major approaches to motor learning ?

A

cognitive systems approach & dynamic systems approach.

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8
Q

steps to information processing ?

A

Input > processing > output.

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9
Q

cognitive systems approach ?

A

Where improvement occurs as the result of feedback following the process of input, information processing and output.

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10
Q

phases of motor learning (Fitts and Posner model) ?

A

Cognitive, associative and autonomous.

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11
Q

Fitts and Posner 67 ?

A

A gradual process, whereby the learner moves through in a linear process.

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12
Q

dynamic systems approach ?

A

where motor learning is not considered linear in nature; detached, learning is non-linear as an individuals performance progresses and regresses.

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13
Q

Newell 1991 ?

A

stage 1 - assembling a coordination patter, stage 2 - gaining control of a coordination structure, stage 3 - skilled optimisation of control.

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14
Q

factors that affect motor learning ?

A

perceptual, technical, tactical, physiological, physical and physiological factors.

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15
Q

constraints ?

A

enables the emergence of movement behaviours or affordances.

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16
Q

movement patterns that exist due to three factors (Newell) ?

A

Individual, environment and task.

17
Q

individual constraints?

A

structural and functional.

18
Q

task constraints ?

A

Rules, implements and goals.

19
Q

environmental constraints ?

A

physical environment, light, temperature, gravity etc.

20
Q

importance of newell’s model ?

A

It reflects the dynamic, constantly changing intersections in motor development. It looks at the individual in different ways.

21
Q

types of practices ?

A

massed, distributed, whole and part practice.

22
Q

difference between massed and distributed practice ?

A

Massed is where the skill is practiced constantly and continuously, which is suitable for highly skilled and motivated athletes. However, distributed practice consists of short and frequent practice sessions.

23
Q

difference between whole and part practice ?

A

Whole is practicing the skill as a whole, whereas part is breaking the skill into small parts to practice.

24
Q

factors that affect motor learning progress ?

A

Injury, age, height, accessibility to coaching and equipment, skill level, exposure to a sport at a young age, gender, influence, reaction time etc.

25
Q

rate limit ?

A

Technician, physical, perceptual, tactical, psychological, physiological.

26
Q

types of feedback ?

A

Intrinsic, extrinsic, concurrent and terminal feedback.

27
Q

Difference between intrinsic and extrinsic feedback ?

A

Intrinsic feedback is feedback that comes from within, such as self-assessing and self-correcting. However, extrinsic is feedback from others such as a coach, which comes in the form of visual or verbal guidance.

28
Q

difference between concurrent and terminal feedback ?

A

Concurrent can be intrinsic or extrinsic, it is information a performer receives about their performance during the activity. However terminal feedback is information a performer receives about their performance after the activity has been completed.

29
Q

two main forms of feedback ?

A

Knowledge of performance and knowledge of results.

30
Q

knowledge of performance ?

A

Subjective feedback a performer receives regarding the quality of their movement or technique.

31
Q

knowledge of results ?

A

Objective feedback which provides the performer with information regarding the success of their performance in achieving a desired outcome.

32
Q

three main functions of feedback ?

A

to motivate performer, change performance and reinforce learning.