History, Skills, R&R, Hand signals Flashcards
when was the game mintonette created?
February 9, 1895
where did William Morgan created mintonette
Holyoke, Massachusetts USA
William G. Morgan is a ___ at the ____
physical education director, YMCA
t/f
mintonette was supposed to be a pastime to be played preferably outdoors by any number of players
false - indoors
who introduced volleyball in the Philippines
elwood s. brown
when did elwood brown introduced volleyball in the philippines
1910
typical measure of volleyball net
2.75m tall
10.6m long
f - 2.24m (7.4 ft)
m - 2.43m (8 ft)
minimum height clearance/ ceiling of indoor volleyball court
23ft
size of the service area
3m to 9m
official size of a volley ball
25.6 and 26.4in - circumference
9.1 and 9.8 ounces - weight
65-67cm - circumference
260-280g - weight
skill also called pass or pump
dig pass
player hits the ball with his/her forehand and passes it to the next player who sets or tosses the ball
dig pass
often done when the opposing team serves the ball and the other team receives the ball in preparation for an attack
dig pass
most likely the second contact of a play the main goal of tossing is to toss the ball up in the air in order for the spiker to hit it properly and to make a successful attack to score a point
toss / set
2 types of set
underhand set and overhead toss
using forehands to set the ball upward
underhand set
using the fingers of both hands to toss the ball upward in a single second
overhead toss
service in which the player strikes the ball below the waist instead of tossing it up and striking it above the head
underhand service
serve considered very easy to receive
underhand service
kind of serve wherein a player tosses the ball and strikes it over his/her head with an open hand
overhead service
basic serve used in professional leagues
overhead service
serve sometimes called a float serve or a top spin
overhead service
overhead serve where the ball is first tossed high up in the air, then the player makes a timed approach and jumps to make contact with the ball, hitting it strong with a topspin
jump serve
most popular serve among college and professional teams
jump serve
Also known as the attack, is usually the third contact a team makes with the ball
spike
objective of this attacking is to handle the ball so that it lands on the opponent’s court and cannot be defended
spike
player makes a series of steps(approach), jumps and swings at the ball. At the moment of contact, the hitter’s arm is fully extended above his/her head and slightly forward, making the highest possible contact while maintaining the ability to deliver a powerful hit
spike
The hitter uses arm swing, wrist snap and a rapid forward contraction of the entire body to drive the ball
spike
considered as the most powerful offensive attack
spike
one of the important skills in volleyball, which is seldom taught to students in regular physical education
block
requires a player to be able to jump as possible to be able to reach the top of the net, and deflect an attack or spike. It also requires proper timing, positioning and strong upper extremities
block
t/f
side stepping and cross stepping are also important to enable the blocker to move from one side of the court to the other, without removing eye contact with the ball
true
considered as the most powerful defensive attack
block
Orchestrates the offense of the team. He/she aims for second touch with main responsibility of placing the ball in the air where the attackers can bring the ball into the opponent’s court for a point
setter
means “free” in Italian and the player is named as such because he/she can substitute for any player on the court during each play. The defensive specialist of the team responsible for receiving an attack or serve. He/she usually has the quickest reaction time and best passing skills.
libero
an execute very fast attacks that usually take place near the setter. He/she specializes in blocking to stop equally fast plays from the opponent and then quickly set up a double block at side of the court.
middle blocker/ hitter
attacks from near the left antenna; most consistent hitter on the team and gets the most sets
Outside Hitter/ left-side hitter/Open spiker
performs the defensive task for a volleyball team in the front row. His/her primary responsibilities are to put up well-formed block against the opponent. He/She serves as a backup setter. Sets to the opposite usually go to the right side of the antennae
Opposite hitter or right side hitter
Introducing both teams,
referees, players and coach
game introduction
t/f
1st referee will check
the player’s positions of
both teams
false - second referee
t/f
toss coin is administered by the second referee
false - 1st
administered with the presence
of team captains by both teams
before the match and if there is a
deciding set.
The winner will choose either
service or court.
toss coin
official warmup session (minutes per team)
6-10 minutes
team composition
14 players
1 Head Coach
2 Assistant Coaches
2 Coaching Staff (team therapist/ Conditioning Coach)
t/f
The game is played by two teams of six players.
true
maximum number of hits per team
3
objective of the game
try to make the ball touch the ground on the opponent side.
t/f
In the professional, commercial, and collegiate league matches employ best- of -three set format.
(first to three sets wins)
false - best-of-five
first four sets are played to __ points, with the final set being played to __ points
25, 15
when two teams are tied on 24 points, deuce will be played until one team wins by a 2 points advantage
deuce
when a team gets a point when the other team fails to return the ball over the net, or when the ball goes out of bounds, commits an infraction or makes a service error
rally point system
interval can be extended up to 10 minutes
change courts
official pause in the game. It can only be called when the ball is not in play, and before the referee has blown the whistle to signal the next serve
timeout
how many timeouts are given per set, per team
2
t/f
there is a technical timeout in fifth set
false
how many substitutions per set
6
how long will each team’s timeouts be
60 seconds
t/f
Substitutes can replace players of the starting line-up twice per set. Players can re-join the game only in his or her original position. Substitutes must stand in the substitution zone just outside the court.
false - starting line-up once per set
t/f
Libero substitutions are unlimited but come with conditions.
true
t/f
When a libero player is replacing a teammate, they can only play in the back row and must be replaced before rotating onto the front row.
Libero player is not allowed to block, attack, or serve.
true
team or coach
requesting for a review of
the referee’s decision
concerning the last action
of the rally.
challenge system
showing excessive excitement about winning a point targeted towards the opposing team, numerous arguments with the referee or opponents, and slowing down the game
minor misconduct
t/f
red cards will be shown to players who admit to a block touch or a net touch and thus help save time from unnecessary video challenges.
false - green
- stage 1 - Any member - Not considered as sanction
- None- Prevention only- verbal warning
- Stage 2- Any member- Yellow-warning. It is recorded on the score sheet but has no immediate consequences
minor misconduct
- First- Any member- Penalty - Red- A point and service to the opponent
- Second -Same member -Expulsion- Red + Yellow jointly
Team member must go to the team’s dressing room for the remainder of the set - Third -Same member -Disqualification - Red + Yellow separately
Team member must go to the team’s dressing room for the remainder of the match
rude conduct
Action contrary to good manners or moral principles, or expressing contempt.
rude contact
Defamatory or insulting words or gestures.
offensive conduct
First - Any member- Expulsion - Red + Yellow jointly
Team member must go to the team’s dressing room for the remainder of the set
Second - Same member- Disqualification -Red + Yellow separately
Team member must go to the team’s dressing room for the remainder of the match
offensive conduct
Physical attack or intended aggression
aggression
First- Any member - Disqualification- Red + Yellow separately
Team member must go to the team’s dressing room for the remainder of the match
aggressive
t/f
delay is an improper action of a team that defers resumption of the game and includes: Prolonging time-outs, after having been instructed to resume the game; Repeating an improper request in the same game Delaying the game; or Delaying a substitution
true
delay warning signal
hand signal 25 with yellow card
delay penalty signal
hand signal 25 with red card
t/f
The blue card has been added to the officials tools of the Yellow and Red cards but will be used to address spectator behavior during a match.
false - purple card