Heuristics Flashcards

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1
Q

Probability Theory

A
  • Traced back to the 17th century
  • Tells us (assuming fair coins, decks of cards, and the like) the odds of any outcome.
  • Gradually statistical knowledge evolved to address different types of problems
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2
Q

What did Mid 20th century people use probabilities for?

A
  • To determine outcomes of games of chance
  • To address more formal problems (predicting who will die from heart disease)
  • Much of economic theory is based on the (faulty) idea that people use rational rules when deciding how to spend their money
    • Would you drive an extra 7 miles to save $5 on a $13 pizza?
    • Would you drive an extra 7 miles to save $5 on a $23,000 car
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3
Q

Algorithms

A
  • The long way
  • “A specific rule or solution procedure that is guaranteed to produce the correct answer”
  • Detailed and complex
  • Example: Mathematical operations
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4
Q

Heuristics - “To invent or discover”

A
  • Mental shortcuts
  • aka rules of thumb
  • “Some method or procedure that comes from practice or experience, without any formal basis”
  • No guarantee about correct answers
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5
Q

Tversky & Kahneman’s Influence

A
  • Examined how people made decisions and how their biases affected this process
  • Research influenced:
    • Cognitive Psychology (obviously)
    • Law
    • Medicine
    • Business
    • Economics (Nobel Prize)
  • Unifying title Behavioral Decision Research
  • *Unique aspect of their research is that people can usually apply an algorithm, BUT THEY DON’T**
  • *If they calculated the odds, they would usually arrive at the correct answer, BUT THEY DON’T**
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6
Q

Representativeness Heuristic

A
  • HTHTHT looks more random than HHHTTT
  • We believe that this is representative of a whole class of outcomes (where most outcomes appear random)
  • When we judge the chance of certain events, we do so based on the event’s representativeness
  • An estimate of an event is determined by one of two features: how similar the event is to the population of events it came from or whether the event seems similar to the process that produced it
  • Because HTHTHT appears MORE RANDOM than HHHTTT, we believe it better represents an entire class of outcomes (even though it doesn’t
  • In the other questions people tend to ignore the sample size information and instead use representativeness to select an answer
  • People IGNORE (or simply failed to use) useful information
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7
Q

Tversky & Kahneman (1983)

A

Which of these two options is more likely?
___ Linda is a bank teller.
___ Linda is a bank teller and is active in the feminist movement.
- Asked statistically naive, intermediate statistical knowledge & statistically sophisticated
- All said she was less likely to be just a bank teller

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8
Q

Conjunction Fallacy

A
  • These results indicate that people at all levels of statistical knowledge are not making good decisions
  • The conjunction rule states that the probability of a conjunction of 2 events cannot be larger than the probability of its constituent events
    • Bank teller and feminist cannot be more likely than Bank teller by itself
    • Bank tellers that are NOT feminists would eliminate many people from the overall group of Bank tellers
  • Conjunction fallacy is the idea that people ignore the conjunction rule
  • They judge the probability of the conjunction to be greater than the probability of the constituent events
  • In this case, people are enticed by the representativeness of the description and this causes them to ignore basic probability rules
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9
Q

Winkielman, Schwarz, & Belli (1998)

A
  • People rated their memory as worse after successfully retrieving 12 childhood events than after retrieving 4 events
  • Interesting- people in the 12 condition, recalled 3 times as many events.
  • Many times, memory judgments are based on the experienced ease or difficulty of recall.
  • The effect was reduced when participants were led to attribute the experienced difficulty to the task rather than to the poor quality of their memory.
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10
Q

Schwarz et al. (1991)

A
  • Asked people to recollect 6 (easy task) or 12 (difficult task) examples of their own assertive behaviors
  • People then rated their assertiveness
    • 12 condition “I am not very assertive”
    • 6 condition “I am very assertive”
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11
Q

Kubovy (1977)

A
  • Asked people to report the “1st digit that comes to mind“
    • 28.4% chose 7 - 2.2% chose 1
  • Asked people to report the “1st 1-digit number that comes to mind“
    • 18.0% chose 1 - 12.1% chose 7
  • Asked people to report the “1st 4-digit number that comes to mind”
    • 27.4% said 4 as the first digit
  • Asked people to report “the 1st number between 1,000 and 9,999”
    • 4.3% used 4 as the first digit
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12
Q

Slovic, Fischhoff, & Lichtenstein’s (1976)

A
  • Had people guess which cause of death was greater in the 1970’s
  • Very few people guessed correctly
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13
Q

Simulation Heuristic

A
  • Special case of the Availability Heuristic
  • When making judgments, instead of thinking about what happened in the past, we think about future events
  • Simulation heuristic refers to the ease with which we can imagine examples or scenarios
    • Easy to imagine = Likely
    • Hard to imagine = Less likely
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14
Q

Gregory et al. (1982)

A
  • Door-to-door person from the cable company
  • Information group were told concrete information about cable TV
  • Simulation group were encouraged to imagine (mentally simulate) how convenient and inexpensive cable TV would be in their homes
  • Three months later, researchers people examined who subscribed to cable TV
    • More people who had a simulation purchased cable than the people who were just given an explanation
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15
Q

Generate & Test Technique

A
  • Involves generating alternative courses of action, often in a random fashion, and then determining for each course whether it will solve the problem.
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16
Q

Working backwards (Strategy for problem solving)

A
  • User analyzes the goal to determine the last step needed to achieve it, then the next-to-last step, and so on.
17
Q

Mental/perceptual sets

A
  • Mental set: the tendency to adopt a certain framework, strategy, or procedure, or more generally, to see things in a certain way instead of in other, equally plausible ways.
  • Perceptual set: the tendency to perceive an object or pattern in a certain way on the basis of your immediate perceptual experience.
18
Q

Incubation

A
  • The mind is actively running other cognitive processes, and some other sort of processing was happening in the background.
19
Q

Decision Making

A
  • Refers to the mental activities that take place in choosing among alternatives.
20
Q

Availability Heuristic

A
  • “Assessing the ease with which the relevant mental operation of retrieval, construction, or association can be carried out”
  • Instances (words, committees, or paths) that are more easily thought of, remembered, or computed stand out more in one’s mind.