Half-yearly Flashcards

1
Q

Line and Direction

A

Shows direction and leads an eye around an item
Can outline and create shapes and patterns
Defines, organises, emphasis and divides areas of a textiles project

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2
Q

Different Types of Line

A

Create different results within a design
Horizontal -> creates width
Vertical -> creates height and length
Curved -> makes a figure look rounded and fuller

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3
Q

Shape and Size

A

Geometric, organic and free-form
Shape: two dimensional
Form: three dimensional
Makes space within a design

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4
Q

Colour and Value

A

Hue: name or colour
Value: the lightness or darkness of the hue
Intensity: brightness or dullness of the hue
Important as colour is the first thing we notice about a design -> respond to it physically, emotionally and psychologically

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5
Q

Texture

A

The surface quality of an item
Visual texture : illusion of texture e.g printed snakeskin pattern
Tactile texture: the feeling of the fabric
Adds variety and interest to the design

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6
Q

Principles of Design

A

Proportion, balance, rhythm, emphasis, contrast and harmony, and unity

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7
Q

Proportion

A

The relationship between two parts of a design

Comparison of sizes, shapes and quantities

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8
Q

Balance

A

Gives the feeling of stability
Refers to the visual weight of shape, texture, colour, line and space
Symmetrical, asymmetrical and radial

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9
Q

Rhythm

A

The repetition of various elements within a design e.g colour, shape texture, line.
Causes the design to flow
Prompts the eye to move around the design in a certain way

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10
Q

Emphasis

A

The focal point of a design
Draws/catches attention
E.g contrasting colours, different shapes

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11
Q

Contrast and Harmony

A

Contrast: an unexpected change in the visual element of a design e.g change in colour or line
Harmony: Central design features used throughout a design

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12
Q

Unity

A

When the different aspects of a design work well together

Makes the design feel complete

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13
Q

Functional Design

A

Aspects of a design that adhere to the intended purpose
The way the item performs it’s required task
E.g pattern making, construction techniques, closures

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14
Q

Aesthetic Design

A

Surface decoration or aspects of the design that enhance the appearance of the design.
E.g embroidery, beading, dying

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15
Q

Role of Design

A

End product has function and aesthetic aspects that fulfil the intended purpose.
Results in the end product fulfilling a purpose, being appealing to the eye, linked to an intended need and had some sort of meaning

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16
Q

Focus Areas of Design

A

Apparel, furnishings, costume, textiles art, non-apparel

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17
Q

Apparel

A

Wearable everyday clothing

18
Q

Furnishings

A

Textiles items for the interior

Curtains, pillows, quilts

19
Q

Costume

A

Fancy dress costume, cultural costume, historical period

20
Q

Textiles Art

A

Hight decorative, aesthetics more important than function

E.g wall hanging, felt artwork, wearable art

21
Q

Non-apparel

A

Functional items that do not fit into any of the other categories
E.g bag, tea-towel, table cloth

22
Q

Factors Determining Appropriate Design

A

Environmental sustainability, manufacturing techniques, economics and decorative techniques

23
Q

Environmental Sustainability

A

Preserving the environment and resources for future generations.
Designers must be aware of the impact selecting, producing and processing a design has on the environment
Protection and preservation of resources, minimal energy being used, disposal of product and wastes produced

24
Q

Manufacturing Techniques

A

Designers must use correct manufacturing techniques in order to meet safety regulations
Product must be safe for the user and intended purpose.
Must include instructions for proper use and warnings against possible misuse.

25
Q

Economics

A

Cost of materials, designing and manufacturing

This cost will affect the price of the final product

26
Q

Decorative Techniques

A

Had to be appropriate to the end purpose of the design
Adds to the aesthetics of a design
Does not detract from the functional aspects of the design

27
Q

Silk Painting

A

Uses gutta as a border to prevent the silk paint from spreading

28
Q

Batik

A

Uses wax as a resistant to dye

29
Q

Screen Printing

A

Used to print an image on to the fabric using a stencil and paint

30
Q

Embellisher

A

A seven needles device used to create texture

31
Q

CAD or CAM Embroidery

A

Computer aided design
Computer aided manufacture
Machine used to create a stitched design

32
Q

Sublimation Printing

A

Heat and pressure is used to transfer an image

33
Q

What is a Fibre

A

The smallest unit of a textiles material

Two types: natural and man-made

34
Q

Natural Fibres

A

Cellulosic: made from plant material e.g cotton and bamboo
Protein: from animal origin e.g wool, silk, fur, leather

35
Q

Man Made Fibres

A

Regenerated: fibres from natural origins but have been chemically altered e.g viscose rayon, acetate
Synthetic: fibres made entirely from chemicals e.g polyester, nylon, elastomeric
Fibre Blends: mixes between two or more fibres e.g poplin (cotton/polyester)

36
Q

Elements of Design

A

Line and direction, shape and size, colour and value and texture

37
Q

Symmetrical Balance

A

Elements are the same on both sides of the axis

38
Q

Asymmetrical Balance

A

Elements used on either side of the axis are not distributed evenly

39
Q

Radial Balance

A

Design originates from a central point and all elements radiate out evenly from that point

40
Q

Colours that have a common hue

A

Harmonious

41
Q

What is Design

A

A process that uses a combination of aesthetic and functional components to create solutions for an identified need