Graphics Elements Les3 Flashcards

1
Q

An ___ is a spatial representation of an object, a two-dimensional or three-dimensional scene or another image.

A

image

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

Often the images reflect the ___ of lights.

A

intensity

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

Most photographs are called ___ because the method used to develop the photograph creates the illusion of perfect continuous tone throughout the image.

A

continuous-tone images

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

Images stored and processed by computers, displayed on computer screens, are called ___ although they often look like continuous tone.

A

digital images

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

digital images are represented by a matric of numeric values each represents a ___

A

quantized intensity

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

The smallest element on a digital image is known as a ___— a picture element.

A

pixel

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

A ___ consists of a (usually rectangular) matrix of pixels.

A

digital image

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

The ___ of an image is the number of bits used to represent
each pixel

A

depth

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

1-bit black-and-white image, also called ___

A

bitmap image

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

__–bit can represent 16 colors, used in low resolution screens
(EGA/VGA)

A

4

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

___can have 256 colors. The 256 color images are often
known as indexed color images. The values are actually
indexes to a table of many more different colors. For
example, Color 3 is mapped to (200, 10, 10).

A

8-bit

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

___ 256 grey-levels. The image contains only brightness/intensity data without color information.

A

8-bit grey

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

16-bit can have 65,536 colors, also known as ____ in Windows systems. The 16 bits are divided into5 bits for RED, 6 bits for
GREEN and 5 bits for BLUE

A

hi-color

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

___ 224 = 16,777,216 colors, true color. Each byte is used to represent the intensity of a primary color, RED, GREEN and BLUE.

A

24-bit

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

___- 232 = 4,294,967,296 (4G). Usually, 3 bytes are used to represent the three primary colors and the fourth byte is used as the alpha channel.

A

32-bit

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
16
Q

___ is the number of pixels in an image. 320 x 240 = 76800 pixels, 700 x 400 = 280000 pixels

A

Image resolution

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
17
Q

___- refers to number of dots per inch (dpi) on a monitor. Windows systems usually have 96dpi
resolution.

A

Display (Monitor) resolution

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
18
Q

____ refers to number of dots per inch (dpi) on a (hard copy) output device. Many printers have 300dpi or 600 dpi resolution. High-quality image setters can print at a range
between 1200dpi and 2400dpi, or higher. The above image printed on a 300dpi printer will be 0.96 x 0.72 inch

A

Output resolution

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
19
Q

Instead of using pixels, objects can be represented by their attributes, such as size, color, location, and so on. This type of graphics is known as ___.

A

vector graphics, or vector drawing

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
20
Q

A ___ file contains graphics primitives, for circles, lines. example, rectangles,

A

vector graphics

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
21
Q

___ was developed by Adobe as a page description language.

A

PostScript

22
Q

VRML stands for what

A

Virtual Reality Markup Language

23
Q

It is for describing a
scene in a virtual
world.

A

VRML VIrtual Reality Markup Language

24
Q

What does SVG stands for

A

Scalable Vector Graphics

25
It is a language for describing two dimensional graphics in XML. It allows three types of graphic objects: vector graphic shapes, images and text.
SVG
26
A bitmap contains an exact pixel-by pixel value of an image * A bitmap file is fixed in resolution * The file size of a bitmap is completely determined by the image resolution and its depth * A bitmap image is easier to render
Bitmap
27
* a vector graphic contains mathematical description of objects * a vector graphic is resolution independent the file size of vector graphic depends on the number of graphic elements it contains * displaying a vector graphic usually involves a large amount of processing
Vector Graphics
28
Is a vital component of multimedia,
Color
29
___ is the frequency/wave-length of a light wave within the narrow band of the electromagnetic spectrum (380 – 760nm) to which the human eye responds.
Color
30
Color does even in the chain of events between the retinal receptors and the visual cortex, but only when the information is finally interpreted in the consciousness of the observer
Not Exist
31
This is probably the most popular color model used in computer graphics. It is an ___ system in which varying amount of the three primary colors, red, green and blue, are added to black to produce new colors.
Additive
32
___ is the wavelength of the light. ____ is often identified by the name of the color. It is measured as a location on the standard color wheel as a degree between 00 to 3600.
hue
33
is the strength or purity of the color. It represents the amount of gray in proportion to the hue and is measured as a percentage from 0%(gray) to 100%(fully saturated)
saturation
34
____ is the relative lightness or darkness of the color. It is measured as a percentage from 0% (black) to 100% (white)
brightness
35
This model is widely used in encoding color for use in television and video.
YUC Color Model
36
oding color for use in television and video. The theory behind this model is that human perception is more sensitive to brightness than any chrominance information, so amore suitable coding distinguishes between luminance and chrominance. This also produces a system that is compatible with black-and-white TV systems.
YUV Color Model
37
The ___ of a color system is the range of colors that can be displayed or printed. The spectrum of colors that can be viewed by human eye is wider than any method of reproducing color.
gamut
38
A ____ is an index table to available colors in an indexed color system.
color palette
39
Each program may have its own palette. It may replace the system palette with its own for the period it is active. This may cause an annoying flash of strange colors in your screen, known as ____. This is a serious problem in multimedia applications
Palette Flashing
40
___is a technique to increase the number of colors to be perceived in an image. It is based on human eye’s capability for spatial integration that is, if you look at a number of closely placed small objects from a distance, they will look like merged together
Dithering
41
___ is caused by the limited resolution of an output device. Aliasing makes edges seen as staircases.
Anti-Aliasing
42
___ is a technique to reduce the staircase effect. It works by filling in pixels which should be half filled with different levels of gray or matching colors. The result is sharper edges, not blurring or smoothing them.
Anti-aliasing
43
A ___ is stored in a file conforming to certain format. In addition to the pixel data, the file contains information to identify and decode the data:
digital image
44
Some formats are defined to work only in certain ___ while other can be used for all platforms. Some formats are specific for an application. Some formats are for images, others are for vector graphics. Some formats allow compression, others contain only raw data.
platform
45
What are the digital image processing
Image Analysis Image Recognition Image enchancement
46
is concerned with techniques for extracting descriptions from images that are necessary for higher-level scene analysis methods
Image Analysis
47
is concerned with the techniques for recovering information about objects in the image. A sub-area is character recognition
Image Recognition
48
is concerned with the technique to improve the image and to correct some defects, such as, * color and tonal adjustment, * Transformations, e.g., scale, rotate, * Special effects, e.g., texture, stylize, blur, sharpen
Image enhancement
49
What are some image and graphic s software
windows paint adobe photoshop metacreation painter corel photopaint paint shop pro the gimp
50
Give some vector graphics tools
adobe illustrator corel draw
51
many applications can open/import files in various formats and save/export to another format. Paint Shop Pro can understand files in a very large number of formats
Format conversion