Go Terms (Japanese) Flashcards
Atari
When a group of stones has only one liberty
Ate
The movement that puts a group of stones in atari.
Ate-kaeshi
Counter-atari
Dame
neutral point between two groups
Fuseki
opening common moves
goban
go board
Gote
losing the iniciative doing a move that doesn’t pressure the opponent
Hoshi
starpoints in the table
Joseki
Standart better move in a given position in the board, usually in the corner
Komi
Compensation for white for playing second
Komoku
3-4 point
Keima or Kogeima
Small-knight’s move
Kosumi
Diagonal move
Hebo-Kosumi
Weak player’s diagonal
Ko
Repetitive Capture
Miai
two basically equal alternative plays
Nigiri
Procedure to determine which player plays as black
Oiotoshi
Situation where atari cannot be avoided, even when connecting (connect-and-die)
Rengo
Go in teams
Sansan
3-3 point
Seki
mutual life
Semeai
Capturing Race
Sente
Having the iniciative
Shudan
“Hand Talk”, one form to refer to the game of Go, both for chinese and japanese