GLOSSARY Flashcards

1
Q

ABOVE THE SURFACE

A

A category of the Trinity; the implicit beliefs, wants and needs of Avatars; subtext

Exercise: write a simple example of a beat at this plane.

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2
Q

Active Build-Up Beat:

A

This category of beat describes the Outputting Avatar’s physical response to the Input.
These beats function primarily On the Surface level of the Trinity.

There are three subcategories of Active Build-Up Beats:
Durational Beats,
Eternal Beats, and
Real-Time Beats.

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3
Q

Actuality:

A

The transfer of Energy / Information / Meaning that happens right now, due to actions from another Avatar or the arena (a hug, a punch, a rock falling on your head).

The Input of these beats is hyperspecific. See the Time table.

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4
Q

AGENCY

A

The ability of the Avatar (Agent) to affect their Arena; an avatar’s capacity for choice.

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5
Q

Arena:

A

The physical constraints of the Context.

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6
Q

Attunement:

A

Attunement: This term describes a match between the Input and Output of a beat along at least one of seven axes:
Valence,
Time,
Degree,
External Source
External Subsource,
Internal Source
Internal Subsource.

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7
Q

Author:

A

Author: Someone who is telling the story to a single member of the Audience; the Narrator of the story; the story transmitter.

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8
Q

Avatar:

A

Avatar: One of the players in the Alternate World that the Author creates; a Character or object that acts, such as a MacGuffin or symbol. Also called Agent.

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9
Q

Backdown

A

Backdown: A subcategory of Fight beats; an Avatar sacrificing their mental or virtuesque Agency to play the victim. See also Reactive Breakdown beats.

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10
Q

Beat

A

Beat:A beat is the smallest unit of storytelling and is used to communicate details about the Arena, Avatar, and Events.

A beat always has an Input and usually has an Output. There are three categories of beats:
💡Active
💡Build-up, Reactive Breakdown,
💡Binding

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11
Q

Beauty:

A

One of the three universal values; the complexification of skill, cognitive prowess, creation; increasing skill; Leveling Up Your Craft. See also Virtues.

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12
Q

Sovereign mentor

A

Mentor someone who is helping SAM formulate a problem.

Sovereign is going to show avatars that have similar problems and avatars that have differences

What’s good for the self and others

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13
Q

Herald

A

Attempts to identify a problem

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14
Q

Threshold Guardian

A

Attempts to illuminate a solution

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15
Q

In beat analysis, define time

A

Time is an indication of whether & when the transfer of E/I/M takes place

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16
Q

What is ego internal sub source

A

An attempt to get an external benefit for oneself:
- material benefit,
-Ego points

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17
Q

Beat analysis
What is time?

A

Time is an indication of whether, and when the transfer of E/I/M takes place

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18
Q

What is ego internal source?

A

An attempt to get an external benefit for oneself either materially or an ego points

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19
Q

What is misattunement?

A

A mismatch between the energy, level of input and output, and anyone of seven levels. note (may want to amend this answer

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20
Q

What does enlivening energy do?

A

Sets up shots
Creates avenues of expression for agency

21
Q

What are the major components of genre

A

Time

Structure
Style
Reality
Content

22
Q

What is the Self internal source about?

A

Focus on the system as a whole. The avatar may discuss effects on the self, others, and the world as a whole and the trade-off between them.

They may also try to realize any effect based on consideration of those trade-offs.

23
Q

Why pay attention to misattunement?

A
  1. Engages SAM.
  2. Demonstrates protagonist’s misunderstanding about global inciting incident and every active buildup beat and breakdown beat.
    3, Represents the problem the protagonist and Sam must solve,
24
Q

In terms of misattunement, what name one option for TIME?

A

Potential time: the nonverbal communication of a potential transfer of E/I/M that is non-specific because it requires interpretation by the observer. For example, body language, sounds, etc..

25
Q

What is soul internal sub source about?

A

This is one aspect of Misattunement. It focuses on internal cognitive capacity, belief, feelings, thoughts, and perceptions. May be expressed through “I estatements.”

26
Q

Define internal source

A

The internal source describes the reason why the avatar is pursuing his/her goal

27
Q

What is the basic form of enlivening energy?

A

Enabling agency

28
Q

Name two types of depleting energy

A

Redirecting agency
Defeating agency

29
Q

What are two additional ways to think about “depleting energy”?

A

Inputs that block shots.
Inputs that shut down avenues of expression of agency

30
Q

What are the three types of internal sub source?

A

EgoIc
Self
Soul

31
Q

In 624 analysis, what are the categories of “Reality”?

A

There are three:
FACTUALISM - real history, biography, autobiography.
REALISM - The real world versus a made up world
ABSURDISM - characters, actions are meaningless, irrational, without causation

32
Q

Name purposes of misattunement

A

Engages Sam
Demonstrates protagonist misunderstanding of global and siding incident.
Represents problem the protagonist and Sam solve

33
Q

Define valence

A

Direction of the energy transfer. It is either:
Enlivening
Depleting

34
Q

What is valence?

A

The direction of the energy transfer, either enlivening, energy or depleting energy.

35
Q

beat analysis, “define degree”

A

Degree describes the length of time for which the beat will capture the single audience members attention:
Micro – just for the scene
Macro – promises a future specific event in the story.
Metta Dash connect beat two Sams life

36
Q

Identify option 2 for TIME with respect to ATTUNEMENT

A

Possibility
The communication of a possible transfer of E/I/M using words

Verbal communication, such as dialogue.

Constrains the field of potential to a specific possible transfer.

37
Q

What are the Types of DEPLETING energy?

A
  1. Redirecting agency
  2. Defeating Agency

💪 write in your notebook examples of both

38
Q

In beat analysis identified a third option for TIME

A

The third option for time is ACTUALITY

This involves a transfer of E/I/M that happens right now due to actions from another avatar or the arena.

For example: a hug, a punch, a rock falling on someone’s head.

39
Q

What is the Self internal source about?

A

The self internal sub source is the focus on the system as a whole. The avatar may discuss effects on the self, others, and the world as a hold in the trade-off between them. They may also try to realize an effect based on consideration of those trade-offs.

To do: how does this self relate to the tri-planes?

Write examples of the Self internal source

40
Q

What is the proposition of possibility?

A

This is defined by four dimensions: content, protagonist, inciting incident, goal statement & genre

41
Q

Durational beats are one of the three kinds of active buildup beats. Define and give an example.

A

TK

42
Q

What are eternal beats?

A

Eternal beats are one of the three kinds of active buildup beats.

TK provide example

43
Q

What are real time beats?

A

Real time beats are one of the three kinds of active buildup beats.

TK: provide examples and better explanation

44
Q

What is the soul internal source about?

A

Focus on internal cognitive capacity, beliefs, feelings, thoughts, and perceptions. May be expressed through “I statements.”

45
Q

Define time with respect to beat analysis

A

Time is an indication of whether, and when the transfer of E/I/M takes place

46
Q

With respect to beat an analysis, identify the options for time

A

Potential time line this is the nonverbal communication of a potential transfer of E/I/M. That is non-specific because it requires interpretation by the observer (body language sounds, etc..

47
Q

In the action genre what is the global value shift and the court need?

A

Life/damnation: life – unconsciousness – death damnation (worse than death).
 core need: safety

48
Q

Crime genre: name the global value shift and the core need

A

Crime: injustice/Justice: Tierney – injustice – unfairness – Justice.

Core need is safety.

49
Q

Horror, genre: name, global value shift, and the core need

A

Horror genre: life/death: life – unconsciousness – death -consciousness, death would be a mercy.

Core need: safety