globalization techy Flashcards

1
Q
  • the application of scientific knowledge for
    practical purposes, especially in industry. It involves machinery
    and equipment developed from scientific knowledge and the
    branch of knowledge dealing with engineering or applied
    sciences.
A

Technology

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2
Q

the process by which new technological
advancements become widely adopted across society and
integrated into the economic landscape.

A

Technology Diffusion

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3
Q

the use of advanced digital and communication tools that enable
the seamless integration and interconnection of economies,
cultures, and societies across borders.

A

Globalization of Technology

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4
Q

represents a transformative shift
in how we live, work, and interact, merging the physical, digital,
and biological worlds.

A

The Fourth Industrial Revolution

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5
Q

is the spread of innovations across
societies and is closely linked to globalization, which enhances
interconnectedness through trade, communication, and cultural
exchange.

A

Technological diffusion

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6
Q

this concept identifies the
process by which an innovation gains acceptance and is adopted
by different segments of society.

A

The Law of Diffusion of Innovations (DOI) theory developed by
sociologist Everett Rogers in 1962

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7
Q

The theory categorizes adopters
into five groups: IEELL

A

Innovators, Early Adopters, Early Majority, Late
Majority, and Laggards.

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8
Q

These people are very willing to take risks and want to be the first to try the innovation

A

Innovators ,Techies

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9
Q

These people adopt new ideas after seeing evidence that the innovation works

A

Early Majority, Pragmatists

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10
Q

The second to last segment of a population to adopt innovative technology as it diffuses through a society.

A

Late Majority, Conservatives

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11
Q

These people are already aware of the need to change and are very comfortable in adopting new ideas

A

Early Adopters, Visionaries

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12
Q

The last to adopt a new product or service. They resent change and may continue to rely on traditional products until they are no longer available

A

Laggards, Skeptics

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13
Q

The emergence of the —- makes
human-computer interaction speedier and more reliable,
making it possible to manage very important services such
as transportation, healthcare, and security.

A

Internet of Things (IOT)

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14
Q

have
become more prevalent, with more
people being able to avail of their
own private vehicles. Some countries
were also able to establish reliable
and efficient public transportation
system.

A

Transportation technologies

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15
Q

has also become more
dependable in recent years, allowing more
and more people to travel long distances
at a cheaper rate than in the past.

A

Aviation technology

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16
Q

There
are four major developments in aviation
technology, according to Martin (2018):

A

a)
digital twin, which is a digital and virtual
replica of the physical aircraft engine
which enables efficient monitoring of the
aircraft;

(b) use of artificial intelligence
(Al) for predictive maintenance, i.e.,
predicting possible issues that may arise
in the aircraft;

(c) use of mobile computing
in aviation; and

(d) use of drones in aircraft
maintenance procedure

17
Q

as an impact of the recent
clamor to address ecological
breakdown.

A

green
architecture

18
Q

New business models have also
emerged in recent years.
Entrepreneurs bring in their
businesses into the electronic world,
thus, the birth of

A

E-Commerce

19
Q

Since the first wave of space explorations in
the 1960s, much has changed in our space
technologies, as nation-states invest in
research and development on this issue.

A

National Aeronautics and Space
Administration

20
Q

(NASA, 2018), the US agency
responsible for space explorations, revealed
that, in succeeding years, there will be
attempts and efforts to:

A

(a) know the
possibility of life in Mars, (b) get closer to the
Sun,

(c) explore Jupiter’s moon,

(d) send
humans deeper into space, and

(e) test and
develop more advanced space navigation
instruments

21
Q

is a branch
of computer science that aims to
create machines and software capable
of performing tasks that usually
require human intelligence, such as
problem-solving, learning, and
language processing

A

Artificial Intelligence (AI)

22
Q

A —is a machine designed to perform
tasks autonomously or semi-autonomously,
often mimicking human or animal actions

A

robot

23
Q

is the science and
engineering of manipulating matter at the
atomic and molecular scale, typically
within the range of 1 to 100 nanometers, to
create materials with unique properties

A

Nanotechnology

24
Q

a multidimensional, pluralistic, and
crosscutting concept referring to the way we live
our everyday, as well as the factors influencing
this process (choice, individual and group
processes, etc.)

A

Lifestyle

25
Q

Mikael Jenssen (2007) proposed a framework
for analyzing lifestyle that considers various
levels of influence, allowing for a
comprehensive understanding of how different
factors shape lifestyle choices:

A

Global Level - Examines how global trends
and cultural flows influence lifestyle
choices.

National Level - Focuses on how national
policies, economic conditions, and cultural
norms shape lifestyles within a country.

Positional (Sub-cultural) Level - Looks at
how subcultures and social groups within a
society develop distinct lifestyle patterns.

Individual Level - Analyzes how personal
factors such as preferences, values, and
identity influence an individual’s lifestyle.

26
Q

Anthony Veal (1993) discussed another way
of understanding lifestyle by analyzing it
through various dimensions:

A

activities or behaviors (consumption, leisure, and household
behaviors);

attitudes and values (influences on behavior such as politics and
religion);

individual processes (preferences);

group processes (social interactions and influences);

coherence (alignment of lifestyle with personal goals);

recognizability (whether lifestyle is shared with others or not); and

choice (whether people get to choose the lifestyle they want and what
are the factors influencing so).

27
Q

the process of learning skills, knowledge, and values that help
people grow and contribute to society(Dewey,1938).

A

Education -

28
Q
  • it refers to the process of comparing qualifications, courses, or
    degrees from different educational systems to determine if they are similarin
    value,level,andcontent(UNESCO,2020).
A

Equivalency

29
Q
  • a system that organizes different levels of
    education andskills, helpingto make it clearwhat knowledge andabilities are
    neededforeachlevel.
A

Qualifications Framework

30
Q

is when an educational institution
in one country offers its programs to students in another country.

A

Transnational education (TNE)

31
Q

Three different types of
International Students:

A

Internationally mobile students are students who travel to
another country to pursue their education, often enrolling in
higher education institutions abroad.

Foreign students are individuals who travel to a different
country to study, typically enrolled in an educational program
at a university or other higher education institution.

Credit-mobile students are students who are enrolled in one
institution but take courses or credits from another institution,
often as part of a formal exchange or partnership.

32
Q

It refers to educational programs that allow students to learn
without being physically present in a traditional classroom
setting.

A

Open and Distance Education

33
Q

aims to make educational qualifications
across Southeast Asian countries comparable so that citizens can
work fairly in any member state.

A

ASEAN integration

34
Q

, which ensure that
each country’s educational and professional standards are
recognized across borders.

A

ASEAN Qualifications Reference Framework