General Flashcards

1
Q

What are the three characteristics of interaction design?

A

Agreement of usability and user experience goals

Iteration

User involvement

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

What are the activities involved in interaction design

A

Establish requirements

Develop alternative designs

Build interactive versions of designs

Evaluate

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

What are the main usability goals

A

Effective to use (effectiveness)

Efficient to use (efficiency)

Safe to use (safety)

Having good utility (utility)

Easy to learn (learnability)

Easy to remember how to use (memorability).

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

What is a conceptual model

A

A conceptual model is an outline of what people can do with a product and what concepts are needed to understand how to interact with it.

Set book, 11.3

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

Describe the difference between conceptual design (a conceptual model) and physical design (a physical model).

A

Conceptual design develops an outline of what people can do with a product and what concepts are needed to understand how to interact with it, while physical design specifies the details of the design such as screen layout and menu structure.

Set book 11 - summary

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

Describe one major difference between high-fidelity and low-fidelity prototyping.

A

One major difference between high-fidelity and low-fidelity prototyping is that in the latter you’re designing, while in the former you’re programming. When you’re designing, you need the freedom to generate and consider alternative designs, and high-fidelity prototyping environments often constrain design creativity.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly