[Games] Lecture 8 - AI Playing Games (Paolo Burelli) Flashcards
1
Q
What is AI in this context?
A
Any kind of algorithm that generates/is creative in some kind of way
1
Q
Why do we use AI Playing Games?
A
- Games can be the playground for AI before getting implemented irl
- Testing, AI can interact as an actual person would do it
- In general: a tool for game developing
2
Q
What are some basic characterists that are important for defining a game?
A
- Number of Players: how many players are in the game? Is it a solo game?
- Observability: How much do the player know about the game?
- Stochasticity: if I do the same action, in the same place, do that lead to the out come?
- Action Space: some games are continues in time
- State (Observation) Space
- Time Granularity
3
Q
How to use machine learning to learn how to play games?
A
Reinforcement learning