Game Sound Design 2 Flashcards
Modern game engines are
Extremely complicated
Custom game engines are (3)
Expensive, Slow, Risky
Middleware works alongside
Game engine
What does middleware do?
Expands functionality
What can middleware improve on?
Game engine functionality
Middleware normally includes (3)
Application Programming Interface, UI, Documentation
Two examples of middleware are
FMOD and WWise
Sound designer and programmer work together to make
parameters
Benefits of Audio Middleware (4)
- Sound designer has a role
- Responsibilities are clear
- Less work for dev team
- Audio engineer is less dependant on dev team
Functionality of Middleware (10)
- Define audio behaviour and events
- Create adaptive audio scores
- Mix in real time
- Apply FX in DAW UI
- Profiling
- Create 3D environments
- Generate sound banks
- Deploy sound across multiple platforms
- Compress audio
- Work with different game engines
“Don’t Chase Monsters After Parties; Cats Get Desperate Chasing Weasels.”
FMOD consists of (2)
FMOD Studio, API
What does low level API do?
Builds audio engines
What language does low level API use?
C/C++
Studio API builds a library of code on top of what?
Low level API
Studio API uses what concepts from FMOD Studio?
Architecture concepts
Studio API allows users to
work with higher level code
Studio API uses what language?
C/C++
Where is FMOD Studio tool built?
On top of FMOD API
What UI does FMOD Studio tool have?
DAW like UI
What does FMOD Studio tool help create?
Dynamic and responsive audio in game
Events can be (3)
triggered, controlled, stopped
What can be layered?
Events
Can events be 2D, 3D or both?
2D and 3D
3D events use what to locate sounds in game?
Spatializer
Tracks, Instruments and Parameters are all classified as
Events
Tracks can be thought of as a
bus or channel
Tracks contain (4)
Markers, timelines, FX chains, and output routing
Trigger regions are represented by
Instruments
What are the 7 instrument types?
- Single
- Multi
- Scatterer
- Programmer
- Command
- Snapshot
- Plugin
“Some Mighty Superheroes Protect City Streets Proudly.”
Single instrument plays what when triggered?
A single audio file
Multi instrument plays what when triggered?
A playlist of audio
Scatterer instrument plays what?
Spatial and spawning playlist of audio
What does the snapshot instrument do?
Loads preset when triggered
What does programmer instrument allow users to do?
Precise control through code
What is programmer instrument good for?
Complex dialogue system
What does plugin instrument allow user to do?
Create custom sounds
What is plugin instrument good at?
Creating generative audio
Banks are a collection of events that can be
loaded and unloaded for memory purposes
Banks contain (4)
metadata, event data, sample data, and streaming data
What data do banks not include?
Profiling data
Are auditory or visual reactions faster?
Auditory
What can auditory perception tell us? (6)
Where, What, Who, Material, Density, Weight
What is selective attention?
the process of picking important information for further processing by the brain
What does focussed attention lead to?
Other brain processes like emotions
First person shooters rely on what?
Quick sound identification
Racing games rely on?
Music
What is multi-sensory attention the concept of?
Senses dont work in isolation
Multi-sensory attention is
where object is attended to by different senses
Multi-sensory attention affects
Cognitive performance
Multi-sensory attention involves
decision making
Multi-sensory impacts
Gaming experience
What does the brain favour?
The more reliable sensory information
What is the consequence of dual sensory processing?
McGurk Effect
What is the McGurk effect?
BA or FA
Violation of Expectation
Is McGurk effect only limited to audio and vision?
No sir