game desing week #10 Flashcards
1
Q
Length
A
The defined starting and ending points.
2
Q
Level Design
A
Maps and placements of objects and challenges within those maps
3
Q
Luck of the Draw
A
Does not require decision making, game is based only on luck.
4
Q
Mechanics
A
How you move, earn points, gain resources, etc. within the game.