Further Mechanics Flashcards

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1
Q

Is momentum vector or scalar?

Why?

A

Vector.

Because p=mv,
m is scalar but v is vector therfore momentum is vector in the direction of the velocity.

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2
Q

What is an impulse?

A

The effect of a force on the rate of change of momentum.

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3
Q

What is the formula for impulse?

A

FΔt = Δp

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4
Q

Derive the formula for impulse from newtons second law.

A

The rate of change of momentum can be expressed as:
Δp = dp/dt

The equation for momentum:
p=mv

The rate of change of momentum can now be written as:
dp/dt = d(mv)/dt

Assuming that mass is constant, equation that can be written as:
dp/dt = m dv/dt

The rate of change of velocity is equal to acceleration, so it can be rewritten as:

dp/dt = m a.

QED

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5
Q

How do you find impulse on a Force-Time graph?

A

Find the area under the graph.

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6
Q

To improve the safethy of a car, the manufacturer sets out to design a more effective crumple zone. Why would the manufacturer try to achieve this?

A

To incease the impact time.

As impulse = mΔv = FΔt, for the same car (same m) travelling at the same speed (v) the force of impact will be reduced if the time of impact Δt can be increased.

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7
Q

What is the law of conservation of momentum?

A

The momentum before an interaction is equal to the momentum after the interaction.

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8
Q

What are the two types of interactions to discuss momentum in?

A

Collision: where two objects collide.

Explosions: where one object separates into two.

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9
Q

A 0.2kg ball is fired from a gun at 10ms⁻¹.

The ball lands in a 1.2kg wood block.

What is the velocity of the ball and wood block as they move off together?

Write the method to work this out.

A

Σp before = Σp after

Σp before = ( m[ball] x v[ball] ) + ( m[wood] x v[wood] )
Simplify.

Σp after = ( m[ball] + m[wood] ) x v
Make equal to Σp before, solve for v.

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10
Q

A firework travels vertically and reaches maximum hight. It explodes into two pieces. One piece has mass 250g and moves with speed 8ms⁻¹. The other piece has a mass of 120g. Calculate its velocity.

A

Σp before = Σp after

Σp before = 0 as the firework is stationary

Σp after = (m₁ x v₁) + (m₂)v₂
Make equal to Σp before, make v₂ the subject, solve.

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11
Q

How does the law of conservation of momentum applied in interactions within 2 planes?

A

Momentum is conserved in each direction seperately.

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12
Q

What is the method for modeling collisions in two planes?

A

Draw out before and after.

Resolve vectors (the velocity).

Using the method from 1D interactions find the horizontal Σp before and after to find the unknown.

Using the method from 1D interactions find the verticle Σp before and after to find the unknown.

Combine the vectors for the component.

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13
Q

What are elastic and inelastic collisions?

A

Elastic: collsions where there is no loss in kenetic energy.

Inelastic: collisions where there is a change in kinetic energy, usually loss in KE and gain in internal energy.

MOMENTUM MUST ALWAYS BE CONSERVED.

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14
Q

Derive Eₖ = p²/2m from the equations form kenetic energy and linear momentum.

A
Eₖ = 0.5mv²
p = mv
v² = Eₖ/0.5m = 2Eₖ/m
p² = m²v²
p² = m² 2Eₖ/m
p² = m2Eₖ
Eₖ = p²/2m

QED

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15
Q

What does a radian describe?

A

An angle using the ratio of the arc length (s) to the radius (r)

θ=s/r

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16
Q

How many radians are there in a circle?

What equation shows this?

A

2π radians,

shown by circumference = 2πr

17
Q

What is the angular displacement?

A

The angle through which a point is rotated.

18
Q

What is the angular velocity and how is it calculated?

A

The rate of change of angle

SYMBOL: ω

ω = Δθ/Δt

UNITS: rad s⁻¹

19
Q

What is the time period and how is it calculated?

A

The time taken for one full revolution.

T = 2π/ω

( this links to ω = Δθ/Δt because a full if θ is one full revolution t will be the time taken for it, and so it relates ω)

20
Q

Link velocity (linear) to angular velocity.

A
ω = Δθ/Δt
Δθ = Δs/r

therefor…

ω = Δs/Δt r
ω = (1/r)Δs/Δt
ω = v/r
21
Q

What is the difference between linear velocity and angular velocity?

A
  • Linear velocity is the rate of change of POSITION.

- Angular velocity is the rate of change of ANGLE.

22
Q

What forces act on a spinning object?

A
  • A velocity acting in the direction of spin. tangential to the radius.
  • This component of velocity is CHANGING,
  • Therefore (due to newtons second law) it must be accelerating.
  • This acceleration is always centripetal.
  • And so there must be a centripetal force.
23
Q

How can you work out centrapetal acceleration?

A

a = v²/r (linear)

a = ω²r (angular)

24
Q

Given two velocities on a spinning object, how can you calculate the change in velocity?

A
  • Combine v₁ and v₂ in a vector diagram.
  • Work out the distance between v₁ and v₂, this is Δv.
    (hint: finding right angles and using small angle aprox)
25
Q

Derive a = v²/r from Δv = vΔθ

A

Δv = vΔθ
(accleeration is rate of change of velocity, so you can introduce time to get…)

a = Δv / Δt = vΔθ / Δt
(angular velocity is the rate of change of angle)

vΔθ / Δt = a = v/ω
(ω = v/r)

a = v²/r

26
Q

Derive a = ω²r from Δv = vΔθ

A

Δv = vΔθ
(accleeration is rate of change of velocity, so you can introduce time to get…)

a = Δv / Δt = vΔθ / Δt
(angular velocity is the rate of change of angle)

vΔθ / Δt = a = vω
(ωr = v)

a = ω²r

27
Q

What forces are casuing these exmples to undergo circular motion?

  • Cyclist on a banked veladrom.
  • Single sock in a spin drying mechine.
  • Fairground car at the bottom of a roller coaster dip.
  • The Moon cicling the Earth.
  • Gymanst on high bar.
A

Cyclist on a banked veladrom:
- Inward component of the force of the track in the cyle’s wheel.

Single sock in a spin drying machine:
- Inward force of the drum of the spin dryer on the sock.

Fairground car at the bottom of a roller coaster dip:
- Upwards force if the track on the car.

The Moon cicling the Earth:
- Pull of Earth on the Moon.

Gymanst on high bar:
- Inwards force of the bar on the gymnast’s hands.

28
Q

What is important to consider when drawing a free body diagram for an object moving in a circle?

A
  • The free body diagram must not be balanced (in the radius plane).
  • This is because there must be a resultant force cetrapeltally for circular motion to be maintained.
29
Q

What are all the quantities that should be remembered when answering a question of circular motion?

A
θ 	= Anglular displacement
t 	= time
T	= Timer period
r 	= radius
ω 	= circular velocity
v 	= linear velocity
a 	= acceleration
F 	= force
30
Q

What are conatants in uniform circular motion?

A
  • Constant angular displacement and angular velocity.
  • Constant time period and frequency.
  • Constant magnitude of centripetal acceleration and force.
31
Q

Descrive the free body diagrams of an object moving in a vertical circle at the following points (attached by a string)…

  • At the bottom.
  • At the top.
  • Horizontally level with the centre of the cirle.
A

At the bottom:

  • Wieght (mg) acting downwards.
  • A larger tension (T) acting upwards.

At the top.

  • Both weight (mg) and tension (T) acting downwards.
  • Its magnitudes are dependent on the total centrepetal force and the mass of the object.

Horizontally level with the centre of the circle.

  • Wieght (mg) acting downwards.
  • Tension (T) acting inwards - either left or right.
32
Q

What effects the centrapetal force of an object moving in a verticle circle (attached by a string)?

A

Centrapetal force (mv²/r) = Weight (mg) + Tension (T)

Weight = constant (always downwards)

Tension = variable (to meet conditions of top equation)

33
Q

Describe and explain how the tension in string of an object being spun in a vertical circle varies at different points in the circle.

A
  • Tension is at a maximum at the lowest point as it must provide the centrapetal force and act against mg.
  • Tension is at a minimum at the highest point as a portion of the centrapetal force is provided by mg.
  • Between these point tnesion varies sinusoidally as the centrapetal force of mv²/r must always be provided to keep the object moving in a circle.
  • At other points the tension varies depending on thee component of mg acting towards the centre (at bottom half tension > mv²/r, at top half tension < mv²/r)
34
Q

What forces act on objects in virtical circular motion…

  • on a string?
  • on the inside surface of a loop?
  • on the outside surface of a loop?
A

On a string - Tension and weight.

On the inside surface of a loop - Contact force and weight.

On the outside surface of a loop - Reaction force from the ground and weight.

35
Q

Explain why the water does not fall out of the bucket when it is upside down, if it is being swung in a circle at a high enough speed v.

A
  • The bucket experiences a force Fᵦ towards the centre of the circle from the tension in the hand.
  • This force Fᵦ provides a contact force F𝓌 on the water accelerating the water towards the centre (acting against the linear velocity acting along the line of motion).
  • The water in the bucket has a weight W acting towards the ground.
  • The water must experience a centripetal resultant force equal to mv²/r to travel in a circle.
  • Provided that the speed v is high enough, the forces F𝓌 and W acting together on the water only provide a resultant force equal to mv²/r.
  • The forces acting on the water are enough to maintain circular motion, but not large enough to accelerate it out of the bucket.