Fundamentals Flashcards
1
Q
Wireframing
A
- A simple illustration of a page’s interface.
- Focuses on layout, content, function & behavior.
2
Q
Prototyping
A
- Preliminary version or draft of a product
- Allows a user to click through the product
- Simulates how the software will work
3
Q
Usability testing
A
- Evaluating a product or service by testing it w/different users
- Participants will try to complete tasks while the UX designer observes, takes notes, and sometimes asks questions.
- Testing the product with a prototype allows usability issues to be identified and fixed before the product is built.
4
Q
Accessibility
A
- Designing for everyone
- How well products, devices, services, or environments have been designed for people who experience disabilities
5
Q
Content strategy
A
- Satisfying business requirements through content creation and distribution
- Includes the words on the page as well as the images and multimedia
- Transforming business objectives and goals into a plan that uses content as a primary means of achieving those goals
6
Q
Visual design
A
- Includes the aesthetics of a site & strategic implementation of images, colors, typography, and other elements
- Engages users and helps to build trust and interest in the brand
7
Q
Information architecture
A
- Aims to organize content so that it is easy to find and use
- Structural design, organization, and labeling of websites, intranets, mobile applications, and social media software
8
Q
Information architect
A
- The blueprint makers and information organizers of a product design team
- Organize information and determine how it should be arranged and displayed, with ease of access and user flow as their guiding principles
9
Q
Interaction designer
A
- Focus on how a user interacts with a product and how they experience using it
- Designing the details of an interface, including movement, animation, user flows, and visual aesthetics.
10
Q
User interface designer
A
- Establishes the look, feel, and experience of a product
- From layout and placement to the visual nitty-gritty such as buttons, colors, and fonts
11
Q
Product designer
A
- Tends to include all aspects of product design, from user experience to interface design
12
Q
Frontend designer
A
- Brings together programming and layout in order to create a website’s visual identity and interactions
13
Q
T-Shaped designer
A
- A blend of generalist and specialist skills
- Skills and depth in one discipline but a breadth of experience across other disciplines
14
Q
UX research
A
- Before ever designing a screen or interface, it’s important to understand the problem being solved and figure out who the users are
- Empathize with the user and try to understand their needs, behaviors, and motivations
15
Q
UX design
A
- Process used to create products that provide meaningful and relevant experiences to users