Fundamentals Flashcards
Wireframing
- A simple illustration of a page’s interface.
- Focuses on layout, content, function & behavior.
Prototyping
- Preliminary version or draft of a product
- Allows a user to click through the product
- Simulates how the software will work
Usability testing
- Evaluating a product or service by testing it w/different users
- Participants will try to complete tasks while the UX designer observes, takes notes, and sometimes asks questions.
- Testing the product with a prototype allows usability issues to be identified and fixed before the product is built.
Accessibility
- Designing for everyone
- How well products, devices, services, or environments have been designed for people who experience disabilities
Content strategy
- Satisfying business requirements through content creation and distribution
- Includes the words on the page as well as the images and multimedia
- Transforming business objectives and goals into a plan that uses content as a primary means of achieving those goals
Visual design
- Includes the aesthetics of a site & strategic implementation of images, colors, typography, and other elements
- Engages users and helps to build trust and interest in the brand
Information architecture
- Aims to organize content so that it is easy to find and use
- Structural design, organization, and labeling of websites, intranets, mobile applications, and social media software
Information architect
- The blueprint makers and information organizers of a product design team
- Organize information and determine how it should be arranged and displayed, with ease of access and user flow as their guiding principles
Interaction designer
- Focus on how a user interacts with a product and how they experience using it
- Designing the details of an interface, including movement, animation, user flows, and visual aesthetics.
User interface designer
- Establishes the look, feel, and experience of a product
- From layout and placement to the visual nitty-gritty such as buttons, colors, and fonts
Product designer
- Tends to include all aspects of product design, from user experience to interface design
Frontend designer
- Brings together programming and layout in order to create a website’s visual identity and interactions
T-Shaped designer
- A blend of generalist and specialist skills
- Skills and depth in one discipline but a breadth of experience across other disciplines
UX research
- Before ever designing a screen or interface, it’s important to understand the problem being solved and figure out who the users are
- Empathize with the user and try to understand their needs, behaviors, and motivations
UX design
- Process used to create products that provide meaningful and relevant experiences to users
5 STAGES
- Empathize
- Define
- Ideate
- Prototype
- Test
Human-centered design (HCD)
- also called user-centered design
- is an approach to problem-solving that is commonly used in design frameworks
- uses the human perspective in all steps of the problem-solving process
User research
- discovering insights, making connections, and guiding the design process early on
- using a combination of data-supported metrics and thoughtful qualitative information to make meaningful correlations and suggestions
- goal is to represent the users and provide the best possible experience for them
- serve as liaisons between multiple departments and stakeholders
User interface design
- UI design focuses specifically on the screen
- it incorporates visual design, including layout, color theme, and use of negative space between elements
- takes into consideration the best components to use, based on user stories and wireframe
- UI designers also need working knowledge of frontend coding so that they can communicate with developers.
- UI designers need to understand responsive design; they need to know the differences between the features and elements that are used on a smartphone and those that are used on a tablet or computer. They have to consider the specific set of controls that a user interacts with to use an application.
- A UI designer’s main goal is to make the user’s experience with the surface of a product pleasurable, smooth, and frictionless.
Visual design Frontend development Backend development Full-stack development Multidisciplinary teams
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Web content accessibility guidelines (WCAG)
Part of a series of web accessibility guidelines
Accessibility
refers to a user’s ability to use a product or service
Universal Design
Helping all users by designing for accessibility and addressing barriers
User-centered design (UCD) process
Iteration
The double-diamond design process
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