FQ4: How is injury rehabilitation managed? Flashcards
rehabilitation procedures - progressive mobilisation
in general + hamstring tear
- gradual increase in joint ROM/movement
- Injury + RICER can lead to joint stiffness/tightness - (muscle not used for extended period)
- required because of this tightening of muscles + stiffening of the joint
- slowly stretches the muscles allowing for a gradual increase in ROM at joint → gradual progression helps increase movement in ligaments around joint
- necessary to enhance RO movement available at (ham)
- Should begin as early as possible = to help prevent scar tissue + reduce recovery time
- (ham) tear causes severe damage to muscle + connective tissues e.g. tendons + ligaments, leading to scar tissue formation + immobilisation
- Important that slow increase in ROM is pain-free (slight discomfort is ok) → involves both passive (done first) + active movement
- A + P techniques can be introduced soon after injury to prevent muscle inactivity e.g. of A+P exercise for (ham) = flexion + extension of knee by athlete + physiotherapist
- important athlete = ready to undertake this phase by ensuring movements are slow, circulation to area is increased beforehand +
movement remains pain-free - utilises dynamic, static + PNF stretching = NOT ballistic = can further damage (no stretching of (ham) in inital acute period)
- Often begins w/ static –> PNF stretches (added contraction during rehab stimulates greater healing of muscle) → dynamic used through rehab w/ slow passive movements at beginning + active + faster movements at end
- However, progression + stretching for mobilisation = individualised for each case + specific injury acquired e.g. hamstring tear
- Key stage = as prevents muscle stiffness
rehabilitation procedures - graduated exercise (stretching, conditioning, total body fitness)
- Shoulder dislocation (SD)
- Refers to the gradual increase in ROM, intensity, + activities = ensure athlete’s recovery is as pain-free as possible
- ensure exercise intensity + activities progress w/ healing + do not cause further injury
Involves three stages:
Stretching - ensures that injury heals w/o scarring (scarring = shortens muscle + makes it prone to further injury)
- Static stretching = least intense = also least gain
- PNF = most beneficial form during rehab → Gains in ROM are large = helps prevent joint stiffness + promotes recovery
- Dynamic = used towards end = requires more control
- For SD: beneficial = reduces muscle tension, increases circulation + deltoid muscle + tendon length + improves ROM at injured site
- Stretching = form of PNF + static stretches at initial stage, ensuring correct technique + no pain
Conditioning - strengthening muscles to their pre-injury levels
- specific to injury + athlete involved
- Muscles = need to be strengthened again as the reversibility effect would have caused atrophy in unused muscles
- SA: vital as inactivity leads to muscle atrophy = imperative strength in muscle is regained + is slowly overloaded w/ further resistance to initiate further strength gains
- e.g. suitable resistance exercises for SD: anterior deltoid raises w/ low resistance or rotator cuff exercises
- Graduated conditioning of muscles begins w/ the strengthening of the muscles + developing muscular endurance
- Exercises begin at low intensities + PO = used to ensure intensity slowly increases as muscular strength + endurance rise
Total Body Fitness - regaining level of mental + physical fitness reached by athlete before injury
- reversibility effect causes a loss of TBF
- refers to both health + skill related components
- helps ensure complete recovery in each component = no weakness when athlete returns to play
- Must involve all principles of training particularly PO
- essential to restore TBF not just recuperation of SA
- choice of TBF exercises = depend on type + severity
- In case of a SD e.g. light resistance training through use of elastic bands + low intensity swimming
rehabilitation procedures - training
- (ham)
- involves participating specific training to restore athlete to full capacity
- Although athlete may have returned to full fitness, strength + condition = still not
fit enough to return to comp - Training during rehab = slow down + limit loss of fitness → train w/ non-injured side or limbs
- Once athlete = completed rehab = still require training before can return to play → lack of engagement in their sport means sport-specific components of fitness, e.g coordination + agility have not recovered
- Regained through training + comp simulation
- Training after rehab aims to: develop sport-specific fitness components/skills, increase confidence + ensure a safe return to play
- Once athlete is pain free + performing at pre-injured levels, perf should be assessed to determine readiness to return to full comp
- must undertake training to ensure speed, agility + muscle coordination are restored to full capacity.
e.g. AFL player = (ham)
= may return to lower grades before re-entering senior
team - has been found will ensure physiological readiness to return to full comp
rehabilitation procedures - use of heat and cold
- SD
HEAT:
- Not to be used after initial treatment of injury (within first 48 hrs)
- Increases blood flow to injured area (delivers nutrients + white blood cells, while removing waste)
- increases flexibility (increases elasticity of fibres), tissue repair (by increasing blood flow)
- Decreases joint stiffness (increases fluid to joint)
- Can use a heat pack, hydrotherapy, UV lights, infrared heating etc
COLD:
- Used immediately after injury and/or treatment
- Decreases: blood flow, inflammation, pain
0 Can use cryotherapy, ice baths, ice packs, cold water, ice massage etc
- SA: use of cold = vital in initial treatment of a SA
- while use of heat is helpful prior to commencing the PM phase.
Cold therapies = use of ice + ice baths to minimise swelling + pain at SA site immediately post-injury + for up to 48 hrs post injury
- Heat = used to increase circulation, tissue healing + relax injured muscle
- Heat can be applied superficially via heat packs after first 48 hrs post-injury
- Research shows = use of H+C is a key component of rehab process of SA as it assists + speeds healing of injured site
Return to play - Indicators of readiness to play (pain-free, degree of mobility)
- e.g. ankle injury = need to meet specific standard of function before return
- reduce chance of re-injury to ankle (or any injury)
PAIN FREE (PF): - When PF - indicates nearly ready to return to play
- need to ensure PF for all movement
- particularly movement specific to their sport
- eg netball player should be able to run, jump + change directions w/o any pain in ankle
- Need to be PF completing drills, mini games, + during actual comp simulations → not just fitness activities e.g. agility runs
- Athlete who is not yet PF has a higher chance of re-injury if return to play
DEGREE OF MOBILITY - refers to amount of movement around injured area
- E.g. if athlete has (ham) then = need to have restored their mobility or RO movement at both hip + knee of injured (ham)
- Movement = smooth + show confidence in (ham) through both speed + power
- need to ensure DOM or ROM at e.g. ankle is at least same as or, preferably, better than it was before injury
- e.g. netball player
should have full ROM of their ankle e.g. able to write alphabet w/ their foot - Ways to measure improvements to injured area: elasticity, strength, mobility, pain-free, balance
Return to play - monitoring progress (pre-test and post-test)
- would talk about how tests indicate readiness to return to play - through indicators e.g. pain-free + degree of mobility
- To monitor progress, compare results from a pre-test (taken before injury) to a post-test (taken after injury)
- All athletes RTP should undertake + pass comprehensive skill + physical related tests
- tests should include a demonstration of pain-free full ROM e.g. injured shoulder in football should be able to complete a
circumduction test free of any musculoskeletal pain - if athlete experiences any
discomfort or pain = would indicate not ready to RTP - need to check DOM e.g. soccer player = torn ligament should undergo various physical skills e.g. agility + mobility tests (eg Illinois Agility Test) = ensure can
successfully bear full weight + complete full pre-injury duties - Establishes a loss of fitness comps eg. speed + agility
- Pretesting: results from regular testing before injury has occured → elite athletes often complete regular tests on physical fitness
- Post testing: after rehab of injury
- If results are similar to that of pre-test than rehab can stop provided on indicators of readiness to return to play are present
- These tests should focus on all components/ incorporate sport specific movement patterns/ be injury specific
- E.g. sprained ankle: agility testing = vital when monitoring progress → changing direction, differing speeds, differing forces → however, if athlete was a swimmer, agility testing = not as applicable as for a netball player
- eg. injured knee = an agility test would be suitable, Illinois test, whereas a grip strength or power test would not
Return to play - monitoring progress (pre-test and post-test) = other examples from a practice response
- other methods of helping to determine athlete is ready to RTP in terms of skill + physical tests, specifically strength + flexibility testing
- Strength testing: involves comparison b/w injured + uninjured limb = to ensure
athlete has recovered full mobility + strength to prevent recurrence of injury or a secondary injury - also ensures optimal perf upon RTP
- to perform these tests athlete must perform exercises related to sport eg kicking a football w/ both inured + uninjured leg.
- If athlete can demonstrate have 90-95% of strength + ROM returned to injured limb = deemed fit to play under this strength + flexibility testing protocol
- A no. of generic skills tests can be utilised to compare athlete pre to post injury
- e.g. using vertical jump to test for muscular power in a basketball player in pre-season = provide a guide + comparable statistics to judge readiness to RTP for activities related to jump shots + slam dunk
- Game-specific skill tests = trad method for assessing if athlete = fit enough to RTP by putting them through a series of game-specific drills (like running, pivoting,
passing, throwing) - Athletes should be assessed by qualified staff that they can complete these specific game-related skills to an acceptable level = capable of being competitive upon RTP
Return to play - psychological readiness
- If not psychologically ready = shouldn’t return → can lead to re-injury / further damage
- Athletes returning from major injuries (esp long term e.g. knee reconstruction) can = fear, anxious → can impact their well being + readiness to RTP
- If an athlete is not confident in their bodies ability to manage comp they will shield the injured side to protect it → causes poor technique + can lead to injury somewhere else
- Lack of confidence = diminish their perf
- E.g. rugby league = hold back from tackle (hesitation) = further injury
- Overconfidence: want to return (motivated, competitive) = return before physically ready by hiding pain when testing (hide/ shield from profs) = more likely to re-injure
- Sometimes a Psychological Readiness to Return to Sport Scale is used = asks athletes to rate confidence about their injury, skill level + pain
- Trainers can help their athlete’s psychologically prepare by using various psychological strategies + providing frequent positive feedback during training
Return to play - Specific warm-up procedures
- Warm up given in addition to normal warm ups
- Specific warm up procedures help to protect against re-injury by ensuring area has an adequate blood supply (target injury to ensure is properly warmed up) + prepared for rigour of full comp
- E.g. hamstring strain = result in more dynamic stretching, + strength based activities around hip + knee
- Agility runs may be added to prepare hamstring for application + absorption of forces
- May include massage (increases blood flow, warms the muscles + increases flexibility)
- Most important aspect: warm up targets injured area + replicates comp demands
Return to play - Return to play policies and procedures
- Sports each have specific RTP policies + procedures (many are similar)
- Need to be followed by coaches + athletes to promote player safety + wellbeing
- Many developed in conjunction w/ academic organisations e.g sports medicine Aus
- NRL, AFL, FIFA use the SMA position statement - concussion to guide their policies on procedures for concussion injuries
- Are also specific to sport, as some sports = more dangerous than others + require a more strict policy for RTP than other sports
- Many protocols for RTP involve: a medical clearance, scans being completed + reviewed (x-ray, MRI etc), fitness + skills tests, other prof clearance (physio, exercise physiologist etc)
- Each sport is dif therefore require dif policies
- Eg Soccer vs boxing being knocked out
- Boxing: banned for 28 days first week + 3 months second time
- Soccer: player cannot return to match that day but once cleared can return to normal activities
- Greater chance of reinjury in boxing for a player being knocked out or concussion
Swimming vs soccer: Sprained wrist: swimming = relies on wrist to create force → therefore, complete rehab + medical checks required as can lead to further injury - Soccer: hands can’t be used → less chance of reinjury = no procedure
Return to play - Return to play policies and procedures
- specifically for ethical considerations
pressure to play
- e.g. if fullback injured + team at risk of not making final series –> pressure from fans, team etc to play
- Policies e.g. an independent medical clearance are now in place in most prof sports to remove pressure from player + coach to decide when to RTP
- club coach + medical staff have a duty of care towards player’s wellbeing + health
- Hence, club officials must ensure player safety is paramount to all
selection decisions regarding injured players RTP
- e.g. may feel internal pressure to return e.g. lose place in team
- team physio = monitor player’s progress using results from pre + post testing.
- By making comparisons of fitness results in regards to indicators of readiness (ie
level of strength of the ankle joint, range of movement, pain-free sprinting action), an
independent assessment can be determined.
- These procedures ultimately remove
decision + pressure from player + prioritise player making a full recovery from injury as most sig factor
Return to play - Return to play policies and procedures (specific rugby league + union example)
- In recent times, sports such as rugby league + union have introduced policies that address player safety in regards to head injuries.
- nature of these sports = becoming more powerful as size + strength of players increases.
- Hence head injuries in the form of concussion are occurring more regularly
- Policy changes by game administrators now require ref to stop play + remove injured player using a free head injury interchange
- A SCAT or COG test is conducted by a club doctor who assesses for signs of
dizziness, memory loss or blackouts. - These procedures = vital for long-term health of
rugby players. - Repeated head knocks can lead to irreversible brain damage
- Clubs are now very conscious of long-term litigation concerns if continue to play athletes who have repetitive concussion injuries.
- therefore evident that player welfare is now a major consideration in decisions made by club administrators as to when to return a player to field from any form of concussive head injury
Return to play - ethical considerations, eg pressure to participate
- All athletes feel pressure to participate in comps
- growing professionalism of sport + its huge popularity in our society = placed high exp + pressure on sports stars to RTP from injury, often before returned to full fitness + are match ready
- is also a pressure felt across amateur + junior sports
- Can be internal + external
External Pressure - Placed upon athlete eg coach, teammates, fans, sponsors, media, ranking
- Coaches see players as a commodity + seek to get from their athletes what they are costing the club
- have a neg effect = cause an athlete to RTP prematurely, increasing risk of re-injury
- is unethical (more interested in money/winning/reputation) = lead to greater injury = destroy an athlete’s career
- Unethical for coaches + other staff to place external pressures upon athlete to RTP before ready
Internal Pressure - Stems from within athlete → self expectation, motivation, may consider themselves as indispensable, feelings of guilt = letting teammates/ fans down
- Pressure can cause them to RTP early, or lie to medical staff about symptoms
- Pressure from within may help athlete focus more on
recovery + better adhere to programs + prof advice - e.g. high profile players, who = crucial to success of team, = often feel obliged to RTP well before injury is fully recovered - e.g. rugby league halfback =
suffered from a knee injury may be forced onto sidelines for a no. of weeks. - If team = danger of being eliminated from final series = pressure on that player from
fans, media + sponsors will be intense - athlete may return prematurely, risking further injury + ultimately leading to a longer period of time needed out of the game to recover
Return to play - ethical considerations, eg use of painkillers
- Pain exists to tell athlete when a particular movement causes further damage to body = indicator that injury is occurring or has occurred
- Painkillers = drugs used to mask pain associated w/ injury
- use can be warranted short-term for minor injuries
- Ongoing use of painkillers may lead to increased healing time or re-injury
- UOP for more serious injuries may lead to increased/ irreparable damage
- use of painkillers masks the natural indication to stop placing pressure on injury → can lead to greater injury, not being able to modify movements accordingly
- Often used in high pressure matches or when is a long break after comp = likely to risk further injury + continue to compete because know have 3-6 months to recover afterwards
- Greater pressure during an indiv sport than in a team sport → substitution can be made in a team sport - need to pull out as an indiv = guarantees the loss
- Some painkillers e.g. paracetamol might be taken to address headaches or soreness around bruises.
- Prescription painkillers by way of injection = ethical concern
- Painkilling injections desensitise injured tissue, prolonging healing process + set an env for further/ permanent damage w/o athletes knowledge
- e.g. Codeine/methadone to cover level 2 (ham) can lead to a ruptured (ham) - can cause further + long term injury
- may RTP following a painkilling injection + suffer a complete rupture of muscle
- decision to use painkillers rests w/ the indiv in consultation w/ the team doctor, trainer + coach
- Athlete’s + their medical team need to weigh up risks + rewards of use of painkillers during comp
- danger = exacerbating injury + making it worse
- e.g. cricket fast bowler may suffer from a bruised heel from repetitive pounding of bowling excessive overs in a test match –> desire/ pressure to return = use pain killing injections to manage pain of injury + allow player to participate = numb injured site –> bruised heel = more serious damage in form of stress fractures if not treated appropriately