first 1/3 semester Flashcards
acoustics
the study of sound
mass
what makes up all matter, it is the particles (atoms/molecules) and is commonly measured in kg
density
determined by the mass and spacing of particles (note sound travels faster in higher density
force
used to move a mass a distance; mass*acceleration
Newton
basic unit of force, it is the force required to accelerate 1kg of mass 1 meter per second/per second (kg m/s^2)
dyne
unit of force less commonly used than Newton, this is because we want to go back to our basic units: kg and m; (g cm/s^2); 1N=100,000dynes
work
applying force to move a mass for a distance
work= force*distance
energy
the ability to do work
distance vs displacement
distance=scalar meaning direction does not matter
displacement is vector meaning direction does matter
velocity
change is displacement over time
speed
change in distance over time
the three opposing forces
friction, inertia, elasticity
elasticity
the tendency of a solid material to return to its original shape after a force is removed
stiffness
the ability to resist change in shape or resistance to be set in motion
sound energy
energy that travels in a medium that has mass and stiffness; basically changes in pressure that causes perception of sound. Sound pressure is a force created by a chain reaction of high and low pressure zones
pressure
force/area; measured in Pascal or Barye; increased density increases pressure, increases heat increases pressure
Pascal
(N/m^2) and Barye= (dyne/cm^2); Pa=10Ba
Hz range humans can perceive
20-20,000Hz
decibel
expresses the intensity of sound; a logarithmic ratio of the measured and reference values. not an absolute value so 0 doesnt mean no sound, means its at reference level (measured in power or pressure)
dB power
scale is dB IL=Intensity level; refernece level is 10^-12w/m^2; humans can hear from 10^-12w/m^2 to 1w?m^2
dB pressure
scale is dB SPL= sound pressure level; reference is 20 microPa or 20x10^-6 Pa
double power
+3dB
doubling pressure
+6dB
inverse square law
deals with decrease in dB as distance from source is increased
dB change
the loss of sound intensity; 20log(original distance/new distance)
easiest way to add dB
in dB IL because power is always power but pressure changes with the wave. if adding in SPL, then you would have to calculate the phase of each wave and the amplitude at that time.
sine
opposite/hypotenuse
cosine
adjacent/hypotenuse
tangent
opposite/hypotenuse