Final Exam Review Sheet – May 2023 Flashcards
What is used for panning around the scene
Hand Tool
What allows you to move GameObjects within a single plane?
Move Tool
What allows you to change a GameObject’s rotation by clicking and dragging the axes of the wireframe sphere gizmo that appears around it
Rotate Tool
What allows you to rescale the GameObject evenly on all axes at once by clicking and dragging on the cube at the center of the Gizmo
Scale Tool
What combines moving, scaling and rotation into a single Gizmo
Rect Tool
To open a Unity Project
File open project
To save a Unity Project
File save project
To create a Unity Project
File new project
What do you click on to get new assets?
Assets store tab
What shows the folder structure of the project as a hierarchical list
Hierarchy Window
a row of buttons and basic controls at the top of the Unity Editor
Toolbar
allows you to see the project as if you were in “Play Mode”
Game view
lets you add new assets and sub-folders to the current folder
Create Menu
allows you to locate assets in large or unfamiliar projects
Search Bar
a growing library of free & commercial assets created by Unity and community members
Asset Store
To give items “structure” or “bones” we would add a ______.
collider
Colliders allow us to react to items on our map in a ____ way
Real
Any item picked up by a player during game play is called a _______.
collectible
a component which creates an image of a particular viewpoint in your scene
camera
First Person Character – a common game __________, featuring a first-person view of a 3D world
controller
any media or data that can be used in your game or project
Asset
a collection of files and data from Unity Projects, or elements of Projects, which are compressed and stored in one file
Asset package
an asset that allows you to store a GameObject complete with components and properties to be used as a template from which you can create new object instances in the scene
Prefab
a collection of useful assets supplied with/by Unity
Standard Asset
the unit size used by Unity Projects (default = 1 Unity unit is 1 meter)
Unity unit
an editor window that shows errors, warnings and other messages generated by Unity or your own scripts
Console Window
a window that displays information about the currently selected GameObject
Inspector Window
in this view you can access and manage the assets that can be used in your game
Project Window
an interactive view into the world you are creating
Scene View