Final exam prep Flashcards

1
Q

7- Layer OSI Protocol

A

application
Presentation
Session
Transport
Network
Data Link
Physical

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2
Q

5 layer internet stack

A

Application
Transport
Internet
Network Access
Physical

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3
Q

What does the physical layer do

A

Responsible for network interfacing: Transmission, Rate, Signaling, and Encoding

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4
Q

What does the Network Access Layer do

A

Controls Access to Transmission Medium

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5
Q

What Are the Standard Digital Encodings

A

Non-Return to Zero - level
Non-Return to Zero - Inverted
Bipolar-AMI
Pseudoternary
Manchester
Diff Manchester
B8ZS
HDB3

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6
Q

Analog Econdings - Amplitude

A

ASK ( Amplitude shift Keying)
QAM ( Quadriture Shift Keying)

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7
Q

Analog Encodings - Frequency

A

BFSK (Binary Frequency Shift Keying)
MFSK (Multiple Frequency Shift Keying)

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8
Q

Analog Encodings - Phase

A

BPSK ( Binary Phase shift Keying)
QPSK ( Quadriture phase shift keying)
MPSK ( Multiple Phase shift keying)

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9
Q

Role of a Modem

A

Digital to analog converter

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10
Q

Role of a Codec

A

Convert analog to Digital Signals

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11
Q

4 types of Noise

A

Bandwidth thermal Noise
Intermodulation Noise
Crosstalk Noise
Impulse Noise

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12
Q

Intermodulation Noise

A

Multiple frequencies on same cable

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13
Q

Crosstalk Noise

A

Noise caused by nearby signals

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14
Q

Impulse Noise

A

Noise created by lightning for example

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15
Q

Connection Orientated data Service

A

Connection and Termination needed to transfer data

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16
Q

Connectionless Orientated Data Service

A

Does not need to establish connection and terminate in order to transfer between devices.

17
Q

Frequency Division Multiplexing

A

Breaks Channels uip into equal frequency bands

18
Q

Time Division Multiplexing

A

Round Robin, allows each channel a time slot

19
Q

Even and Odd parity

A

Add parity bit to make the number of 1s even or odd

20
Q

Limitations of parity

A

Can only find an odd amount of errors

21
Q

Need for Flow Control

A

Allows the reciever to finsih processing without concern of overflow

22
Q

Common Flow Control Algorithms

A

Stop and Wait
Sliding Window

23
Q

Stop and Wait Algorithm

A

Source sends frame and waits for ACK before sending next

24
Q

Sliding Window

A

Reciever uses buffer of size W
Transmitter send W frames without ACK

25
Q

Error Control

A

Needed to recover lost or damaged Frames

26
Q

ARQ Methods

A

Stop and Wait
If no ACK before timer runs out retransmit
Go Back N ARQ
Sliding window, go back N frame Retransmit all
Selective Reject
Only resend frame N

27
Q

Structure of Twisted Pair Cable

A

Copper cables sheathed and spiraled around eachother to reduce cross talk

28
Q

Common name of Twisted pair Jack

A

RJ45

29
Q

Structure of Coaxial Cable

A

Core conductor -> Dielectric->Sheild->Jacket

30
Q

Structure of Fiber optic cable

A

Core is bundle of fibers each coated in cladding that reflects light back into the fiber

31
Q

Contention

A

Any Computer can transmit data at any time, uses different methods to avoid collisions

32
Q

IEEE 802.3 CSMA (Carrier Sense multiple Access) Algorithm

A

Responsible for idle line monitoring
Responsible for playing fair oon a shared medium

33
Q

IEEE 802.3 CD

A

Responsible for detecting and announcing collisions

34
Q

IPv4 Address Length

A

32 bits

35
Q

802.3 Mac Addtess Length

A

48 bits